#include "core/stdafx.h" #include "tier0/cvar.h" #include "tier0/completion.h" #include "tier0/ConCommand.h" #include "client/client.h" #include "engine/sys_utils.h" //----------------------------------------------------------------------------- // purpose: construct/allocate //----------------------------------------------------------------------------- ConCommand::ConCommand(const char* pszName, const char* pszHelpString, int nFlags, void* pCallback, void* pCommandCompletionCallback) { ConCommand* pCommand = reinterpret_cast(MemAlloc_Wrapper(0x68)); // Allocate new memory with StdMemAlloc else we crash. memset(pCommand, 0, 0x68); // Set all to null. std::uintptr_t pCommandBase = reinterpret_cast(pCommand); // To ptr. *(void**)pCommandBase = g_pConCommandVtable.RCast(); // 0x00 to ConCommand vtable. *(const char**)(pCommandBase + 0x18) = pszName; // 0x18 to ConCommand Name. *(const char**)(pCommandBase + 0x20) = pszHelpString; // 0x20 to ConCommand help string. *(std::int32_t*)(pCommandBase + 0x38) = nFlags; // 0x38 to ConCommand Flags. *(void**)(pCommandBase + 0x40) = p_ConCommand_NullSub.RCast(); // 0x40 Nullsub since every concommand has it. *(void**)(pCommandBase + 0x50) = pCallback; // 0x50 has function callback. *(std::int32_t*)(pCommandBase + 0x60) = 2; // 0x60 Set to use callback and newcommand callback. if (pCommandCompletionCallback) // callback after execution desired? { *(void**)(pCommandBase + 0x58) = pCommandCompletionCallback; // 0x58 to our callback after execution. } else { *(void**)(pCommandBase + 0x58) = p_ConCommand_CallbackCompletion.RCast(); // 0x58 nullsub. } p_ConCommand_RegisterConCommand.RCast()((void*)pCommandBase); // Register command in ConVarAccessor. *this = *pCommand; } //----------------------------------------------------------------------------- // Purpose: ConCommand registration //----------------------------------------------------------------------------- void ConCommand::Init(void) { //------------------------------------------------------------------------- // SERVER DLL | ConCommand* sv_kick = new ConCommand("sv_kick", "Kick a client from the server by name. | Usage: kick .", FCVAR_GAMEDLL, _Kick_f_CompletionFunc, nullptr); ConCommand* sv_kickid = new ConCommand("sv_kickid", "Kick a client from the server by UserID or OriginID | Usage: kickid /.", FCVAR_GAMEDLL, _KickID_f_CompletionFunc, nullptr); ConCommand* sv_ban = new ConCommand("sv_ban", "Bans a client from the server by name. | Usage: ban .", FCVAR_GAMEDLL, _Ban_f_CompletionFunc, nullptr); ConCommand* sv_banid = new ConCommand("sv_banid", "Bans a client from the server by OriginID, UserID or IPAddress | Usage: banid //.", FCVAR_GAMEDLL, _BanID_f_CompletionFunc, nullptr); ConCommand* sv_unban = new ConCommand("sv_unban", "Unbans a client from the Server by IPAddress or OriginID | Usage: unban /.", FCVAR_GAMEDLL, _Unban_f_CompletionFunc, nullptr); ConCommand* sv_reloadbanlist = new ConCommand("sv_reloadbanlist", "Reloads the ban list from the disk.", FCVAR_GAMEDLL, _ReloadBanList_f_CompletionFunc, nullptr); #ifndef DEDICATED //------------------------------------------------------------------------- // CLIENT DLL | ConCommand* cl_showconsole = new ConCommand("cl_showconsole", "Opens the game console.", FCVAR_CLIENTDLL, _CGameConsole_f_CompletionFunc, nullptr); ConCommand* cl_showbrowser = new ConCommand("cl_showbrowser", "Opens the server browser.", FCVAR_CLIENTDLL, _CCompanion_f_CompletionFunc, nullptr); #endif // !DEDICATED //------------------------------------------------------------------------- // FILESYSTEM API | ConCommand* fs_decompress_pak = new ConCommand("fs_decompress_pak", "Decompresses user specified 'vpk_dir' file.", FCVAR_DEVELOPMENTONLY, _VPK_Decompress_f_CompletionFunc, nullptr); //------------------------------------------------------------------------- // RTECH API | ConCommand* rtech_strtoguid = new ConCommand("rtech_strtoguid", "Calculates the GUID from input data.", FCVAR_DEVELOPMENTONLY, _RTech_StringToGUID_f_CompletionFunc, nullptr); ConCommand* rtech_asyncload = new ConCommand("rtech_asyncload", "Loads user specified 'RPak' file.", FCVAR_DEVELOPMENTONLY, _RTech_AsyncLoad_f_CompletionFunc, nullptr); ConCommand* rtech_decompress = new ConCommand("rtech_decompress", "Decompresses user specified 'RPak' file.", FCVAR_DEVELOPMENTONLY, _RTech_Decompress_f_CompletionFunc, nullptr); //------------------------------------------------------------------------- // NETCHANNEL | ConCommand* net_toggletrace = new ConCommand("net_toggletrace", "Logs the sending and receiving datagram to a file on the disk.", FCVAR_CHEAT | FCVAR_DEVELOPMENTONLY, _NET_TraceNetChan_f_CompletionFunc, nullptr); ConCommand* net_setkey = new ConCommand("net_setkey", "Sets user specified base64 net key.", FCVAR_RELEASE, _NET_SetKey_f_CompletionFunc, nullptr); ConCommand* net_generatekey = new ConCommand("net_generatekey", "Generates and sets a random base64 net key.", FCVAR_RELEASE, _NET_GenerateKey_f_CompletionFunc, nullptr); } //----------------------------------------------------------------------------- // Purpose: Add's flags to ConCommand. // Input : nFlags - //----------------------------------------------------------------------------- void ConCommandBase::AddFlags(int nFlags) { m_nFlags |= nFlags; } //----------------------------------------------------------------------------- // Purpose: Removes flags from ConCommand. // Input : nFlags - //----------------------------------------------------------------------------- void ConCommandBase::RemoveFlags(int nFlags) { m_nFlags &= ~nFlags; } //----------------------------------------------------------------------------- // Purpose: Checks if ConCommand has requested flags. // Input : nFlags - // Output : True if ConCommand has nFlags. //----------------------------------------------------------------------------- bool ConCommandBase::HasFlags(int nFlags) { return m_nFlags & nFlags; } //----------------------------------------------------------------------------- // Purpose: Test each ConCommand query before execution. // Input : *pCommandBase - nFlags // Output : False if execution is permitted, true if not. //----------------------------------------------------------------------------- bool ConCommandBase::IsFlagSet(ConCommandBase* pCommandBase, int nFlags) { if (cm_debug_cmdquery->GetBool()) { printf("--------------------------------------------------\n"); printf(" Flaged: %08X\n", pCommandBase->m_nFlags); } // Mask off FCVAR_CHEATS and FCVAR_DEVELOPMENTONLY. if (cm_return_false_cmdquery_cheats->GetBool()) { pCommandBase->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT); } else // Mask off FCVAR_DEVELOPMENTONLY. { pCommandBase->RemoveFlags(FCVAR_DEVELOPMENTONLY); } if (cm_debug_cmdquery->GetBool()) { printf(" Masked: %08X\n", pCommandBase->m_nFlags); printf(" Verify: %08X\n", nFlags); printf("--------------------------------------------------\n"); } if (nFlags & FCVAR_RELEASE && !cm_return_false_cmdquery_all->GetBool()) { // Default retail behaviour. return ConCommandBase_IsFlagSet(pCommandBase, nFlags); } if (cm_return_false_cmdquery_all->GetBool()) { // Returning false on all queries may cause problems. return false; } // Return false on every FCVAR_DEVELOPMENTONLY || FCVAR_CHEAT query. return pCommandBase->HasFlags(nFlags) != 0; } void ConCommand_Attach() { DetourAttach((LPVOID*)&ConCommandBase_IsFlagSet, &ConCommandBase::IsFlagSet); } void ConCommand_Detach() { DetourDetach((LPVOID*)&ConCommandBase_IsFlagSet, &ConCommandBase::IsFlagSet); } ConCommand* g_pConCommand = new ConCommand();