#pragma once #define GAME_CFG_PATH "platform\\cfg\\" #define DEFAULT_WINDOW_CLASS_NAME "Respawn001" #define LAUNCHER_SETTING_FILE "launcher.vdf" //----------------------------------------------------------------------------- // Launch and inject specified dll based on launch mode //----------------------------------------------------------------------------- enum class eLaunchMode : int { LM_NONE = -1, LM_GAME_DEV, LM_GAME, LM_SERVER_DEV, LM_SERVER, LM_CLIENT_DEV, LM_CLIENT, };