#pragma once #include "vpc/interfaces.h" #include "common/engine_launcher_api.h" class CEngineAPI : public IEngineAPI { public: virtual bool Connect(const CreateInterfaceFn factory) = 0; virtual void Disconnect() = 0; virtual void* QueryInterface(const char* const pInterfaceName) = 0; virtual InitReturnVal_t Init() = 0; virtual void Shutdown() = 0; virtual AppSystemTier_t GetTier() = 0; virtual void Reconnect(const CreateInterfaceFn factory, const char* const pInterfaceName) = 0; // This function must be called before init virtual bool SetStartupInfo(StartupInfo_t& info) = 0; virtual int Run() = 0; // Posts a console command virtual void PostConsoleCommand(const char* pConsoleCommand) = 0; // Are we running the simulation? virtual bool IsRunningSimulation() const = 0; // Start/stop running the simulation virtual void ActivateSimulation(bool bActive) = 0; // Reset the map we're on virtual void SetMap(const char* pMapName) = 0; static InitReturnVal_t VInit(CEngineAPI* thisp); static bool VModInit(CEngineAPI* pEngineAPI, const char* pModName, const char* pGameDir); static void VSetStartupInfo(CEngineAPI* pEngineAPI, StartupInfo_t* pStartupInfo); static void PumpMessages(); static void RunLowLatencyFrame(); static void UpdateLowLatencyParameters(); static bool MainLoop(); //private: void* m_hEditorHWnd; bool m_bRunningSimulation; StartupInfo_t m_StartupInfo; }; inline InitReturnVal_t(*CEngineAPI__Init)(CEngineAPI* thisp); inline void(*CEngineAPI__Shutdown)(void); inline bool(*CEngineAPI__Connect)(CEngineAPI* thisptr, CreateInterfaceFn factory); inline bool(*CEngineAPI__ModInit)(CEngineAPI* pEngineAPI, const char* pModName, const char* pGameDir); inline bool(*CEngineAPI__MainLoop)(void); inline void(*CEngineAPI__PumpMessages)(void); inline void(*CEngineAPI__SetStartupInfo)(CEngineAPI* pEngineAPI, StartupInfo_t* pStartupInfo); inline void*(*v_ResetMTVFTaskItem)(void); inline void(*v_PakFile_Init)(char* buffer, char* source, char vpk_file); inline bool* g_bTextMode = nullptr; inline char* g_szBaseDir = nullptr; // static size = 260 inline int64_t* g_pMTVFTaskItem = nullptr; // struct. inline char* g_szMTVFItemName = nullptr; /////////////////////////////////////////////////////////////////////////////// class VSys_Dll2 : public IDetour { virtual void GetAdr(void) const { LogFunAdr("CEngineAPI::Init", CEngineAPI__Init); LogFunAdr("CEngineAPI::Shutdown", CEngineAPI__Shutdown); LogFunAdr("CEngineAPI::Connect", CEngineAPI__Connect); LogFunAdr("CEngineAPI::ModInit", CEngineAPI__ModInit); LogFunAdr("CEngineAPI::MainLoop", CEngineAPI__MainLoop); LogFunAdr("CEngineAPI::PumpMessages", CEngineAPI__PumpMessages); LogFunAdr("CEngineAPI::SetStartupInfo", CEngineAPI__SetStartupInfo); LogFunAdr("ResetMTVFTaskItem", v_ResetMTVFTaskItem); LogFunAdr("PakFile_Init", v_PakFile_Init); LogVarAdr("g_bTextMode", g_bTextMode); LogVarAdr("g_szBaseDir", g_szBaseDir); LogVarAdr("g_pMTVFTaskItem", g_pMTVFTaskItem); LogVarAdr("g_szMTVFItemName", g_szMTVFItemName); } virtual void GetFun(void) const { g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F1 48 8D 3D ?? ?? ?? ?? 33 DB 48 8D 15 ?? ?? ?? ??").GetPtr(CEngineAPI__Init); g_GameDll.FindPatternSIMD("48 83 EC 28 48 8B 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 85 C0 48 89 15").GetPtr(CEngineAPI__Connect); g_GameDll.FindPatternSIMD("48 83 EC 28 48 8B 0D ?? ?? ?? ?? 33 D2 48 8B 01 FF 90 ?? ?? ?? ?? B1 01").GetPtr(CEngineAPI__Shutdown); g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 4C 24 ?? 55 56 57 41 54 41 55 41 56 41 57 48 81 EC ?? ?? ?? ?? 4D 8B F8").GetPtr(CEngineAPI__ModInit); g_GameDll.FindPatternSIMD("4C 8B DC 49 89 4B 08 48 81 EC ?? ?? ?? ?? 8B 05 ?? ?? ?? ??").GetPtr(CEngineAPI__MainLoop); g_GameDll.FindPatternSIMD("44 88 44 24 ?? 53 55 56 57").GetPtr(v_PakFile_Init); g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 55 48 81 EC ?? ?? ?? ?? 45 33 C9").GetPtr(CEngineAPI__PumpMessages); g_GameDll.FindPatternSIMD("48 89 5C 24 ?? ?? 48 81 EC ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B DA").GetPtr(CEngineAPI__SetStartupInfo); g_GameDll.FindPatternSIMD("48 83 EC 28 48 8B 15 ?? ?? ?? ?? 48 85 D2 0F 84 ?? ?? ?? ?? 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 33 C9 E8 ?? ?? ?? ?? 0F 28 05 ?? ?? ?? ?? 0F 28 0D ?? ?? ?? ?? 0F 11 05 ?? ?? ?? ?? 0F 28 05 ?? ?? ?? ?? 0F 11 0D ?? ?? ?? ?? 0F 28 0D ?? ?? ?? ?? 0F 11 05 ?? ?? ?? ?? 0F 11 0D ?? ?? ?? ?? 48 C7 05 ?? ?? ?? ?? ?? ?? ?? ?? FF 15 ?? ?? ?? ??").GetPtr(v_ResetMTVFTaskItem); } virtual void GetVar(void) const { g_bTextMode = CMemory(CEngineAPI__SetStartupInfo).FindPattern("80 3D", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); g_szBaseDir = CMemory(CEngineAPI__SetStartupInfo).FindPattern("48 8D", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x3, 0x7).RCast(); g_pMTVFTaskItem = CMemory(v_ResetMTVFTaskItem).FindPattern("48 8B", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x3, 0x7).RCast(); g_szMTVFItemName = CMemory(v_ResetMTVFTaskItem).FindPattern("C6 05", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x2, 0x7).RCast(); } virtual void GetCon(void) const { } virtual void Detour(const bool bAttach) const; }; ///////////////////////////////////////////////////////////////////////////////