#pragma once #include "public/icommandline.h" class CCommandLine : public ICommandLine // VTABLE @0x141369C78 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM { public: CCommandLine(void); ~CCommandLine(void); void CreateCmdLine(const char* pszCommandline); void CreateCmdLine(int argc, char** argv); void CreatePool(void* pMem); const char* GetCmdLine(void); const char* CheckParm(const char* psz, const char** ppszValue = NULL); void RemoveParm(const char* pszParm); void AppendParm(const char* pszParm, const char* pszValues); const char* ParmValue(const char* psz, const char* pDefaultVal = NULL); int ParmValue(const char* psz, int nDefaultVal); float ParmValue(const char* psz, float flDefaultVal); int ParmCount(void); int FindParm(const char* psz); const char* GetParm(int nIndex); void SetParm(int nIndex, char const* pParm); void CleanUpParms(void); private: enum { MAX_PARAMETER_LEN = 128, MAX_PARAMETERS = 256, }; char* m_pszCmdLine; char m_Pad[0x18]; // <-- thread/mutex stuff. int m_nParmCount; char* m_ppParms[MAX_PARAMETERS]; }; extern CCommandLine* g_pCmdLine; CCommandLine* CommandLine(void); /////////////////////////////////////////////////////////////////////////////// class VCommandLine : public IDetour { virtual void GetAdr(void) const { spdlog::debug("| VAR: g_pCmdLine : {:#18x} |\n", reinterpret_cast(g_pCmdLine)); spdlog::debug("+----------------------------------------------------------------+\n"); } virtual void GetFun(void) const { } virtual void GetVar(void) const { g_pCmdLine = g_GameDll.FindPatternSIMD(reinterpret_cast( "\x40\x55\x48\x83\xEC\x20\x48\x8D\x6C\x24\x00\x48\x89\x5D\x10\x49\xC7\xC0\x00\x00\x00\x00"), "xxxxxxxxxx?xxxxxxx????").FindPatternSelf("48 8D 0D", CMemory::Direction::DOWN, 250).ResolveRelativeAddressSelf(0x3, 0x7).RCast(); } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(VCommandLine);