#pragma once #ifndef NETCONSOLE #include "engine/net_chan.h" #define MAX_STREAMS 2 #define FRAGMENT_BITS 8 #define FRAGMENT_SIZE (1<(); inline CMemory p_NET_Shutdown; inline auto v_NET_Shutdown = p_NET_Shutdown.RCast(); inline CMemory p_NET_SetKey; inline auto v_NET_SetKey = p_NET_SetKey.RCast(); inline CMemory p_NET_ReceiveDatagram; inline auto v_NET_ReceiveDatagram = p_NET_ReceiveDatagram.RCast(); inline CMemory p_NET_SendDatagram; inline auto v_NET_SendDatagram = p_NET_SendDatagram.RCast(); inline CMemory p_NET_PrintFunc; inline auto v_NET_PrintFunc = p_NET_PrintFunc.RCast(); /////////////////////////////////////////////////////////////////////////////// bool NET_ReceiveDatagram(int iSocket, netpacket_s* pInpacket, bool bRaw); int NET_SendDatagram(SOCKET s, void* pPayload, int iLenght, v_netadr_t* pAdr, bool bEncrypted); void NET_SetKey(const string& svNetKey); void NET_GenerateKey(); void NET_PrintFunc(const char* fmt, ...); void NET_Shutdown(void* thisptr, const char* szReason, uint8_t bBadRep, bool bRemoveNow); void NET_DisconnectClient(CClient* pClient, int nIndex, const char* szReason, uint8_t unk1, bool bRemoveNow); void NET_Attach(); void NET_Detach(); /////////////////////////////////////////////////////////////////////////////// extern string g_szNetKey; extern uintptr_t g_pNetKey; /////////////////////////////////////////////////////////////////////////////// class VNet : public IDetour { virtual void GetAdr(void) const { spdlog::debug("| FUN: NET_Init : {:#18x} |\n", p_NET_Init.GetPtr()); spdlog::debug("| FUN: NET_Shutdown : {:#18x} |\n", p_NET_Shutdown.GetPtr()); spdlog::debug("| FUN: NET_SetKey : {:#18x} |\n", p_NET_SetKey.GetPtr()); spdlog::debug("| FUN: NET_ReceiveDatagram : {:#18x} |\n", p_NET_ReceiveDatagram.GetPtr()); spdlog::debug("| FUN: NET_SendDatagram : {:#18x} |\n", p_NET_SendDatagram.GetPtr()); spdlog::debug("| FUN: NET_PrintFunc : {:#18x} |\n", p_NET_PrintFunc.GetPtr()); spdlog::debug("| VAR: g_pNetKey : {:#18x} |\n", g_pNetKey); spdlog::debug("+----------------------------------------------------------------+\n"); } virtual void GetFun(void) const { #if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2) p_NET_Init = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x54\x41\x56\x41\x57\x48\x81\xEC\xC0\x01\x00"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); p_NET_Shutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x6C\x24\x18\x56\x57\x41\x56\x48\x83\xEC\x30\x83\xB9\xD8"), "xxxxxxxxxxxxxxxx"); #elif defined (GAMEDLL_S3) p_NET_Init = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x41\x54\x41\x56\x41\x57\x48\x81\xEC\xF0\x01\x00"), "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"); p_NET_Shutdown = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x6C\x24\x18\x56\x57\x41\x56\x48\x83\xEC\x30\x83\xB9\xD0"), "xxxxxxxxxxxxxxxx"); #endif p_NET_SetKey = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x57\x48\x83\xEC\x20\x48\x8B\xF9\x41\xB8"), "xxxxxxxxxxxxxxxxxxxxxxxxx"); p_NET_ReceiveDatagram = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x74\x24\x18\x48\x89\x7C\x24\x20\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8D\xAC\x24\x50\xEB"), "xxxxxxxxxxxxxxxxxxxxxxxxx"); p_NET_SendDatagram = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x5C\x24\x08\x48\x89\x6C\x24\x10\x48\x89\x74\x24\x18\x57\x41\x56\x41\x57\x48\x81\xEC\x00\x05\x00\x00"), "xxxxxxxxxxxxxxxxxxxxxxx?xxx"); p_NET_PrintFunc = g_mGameDll.FindPatternSIMD(reinterpret_cast("\x48\x89\x54\x24\x10\x4C\x89\x44\x24\x18\x4C\x89\x4C\x24\x20\xC3\x48"), "xxxxxxxxxxxxxxxxx"); v_NET_Init = p_NET_Init.RCast(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 48 89 7C 24 20 41 54 41 56 41 57 48 81 EC F0 01 00*/ v_NET_Shutdown = p_NET_Shutdown.RCast(); /*48 89 6C 24 18 56 57 41 56 48 83 EC 30 83 B9 D0*/ v_NET_SetKey = p_NET_SetKey.RCast(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 48 8B F9 41 B8*/ v_NET_ReceiveDatagram = p_NET_ReceiveDatagram.RCast(); /*E8 ?? ?? ?? ?? 84 C0 75 35 48 8B D3*/ v_NET_SendDatagram = p_NET_SendDatagram.RCast(); /*48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 41 56 41 57 48 81 EC ?? 05 00 00*/ v_NET_PrintFunc = p_NET_PrintFunc.RCast(); /*48 89 54 24 10 4C 89 44 24 18 4C 89 4C 24 20 C3 48*/ } virtual void GetVar(void) const { g_pNetKey = g_mGameDll.FindString("client:NetEncryption_NewKey").FindPatternSelf("48 8D ? ? ? ? ? 48 3B", CMemory::Direction::UP, 300).ResolveRelativeAddressSelf(0x3, 0x7).GetPtr(); } virtual void GetCon(void) const { } virtual void Attach(void) const { } virtual void Detach(void) const { } }; /////////////////////////////////////////////////////////////////////////////// REGISTER(VNet); #endif // !NETCONSOLE const char* NET_ErrorString(int iCode);