#pragma once #include namespace Forms { class KeyPressEventArgs { public: KeyPressEventArgs() = default; KeyPressEventArgs(char KeyChar); ~KeyPressEventArgs() = default; // Gets or sets the character corresponding to the key pressed. char KeyChar; // Gets a value indicating whether the event was handled. bool Handled(); // Sets a value indicating whether the event was handled. void SetHandled(bool Value); private: // Internal key data from the event bool _Handled; }; }