mirror of
https://github.com/Mauler125/r5sdk.git
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DirtySDK (EA's Dirty Sockets library) will be used for the LiveAPI implementation, and depends on: EABase, EAThread.
83 lines
2.2 KiB
CMake
83 lines
2.2 KiB
CMake
cmake_minimum_required( VERSION 3.16 )
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set( FOLDER_CONTEXT "Foundation" )
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add_subdirectory( vpc ) # VPC and Tier0 must be the first as this creates the shared PCH!
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add_subdirectory( tier0 )
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add_subdirectory( tier1 )
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add_subdirectory( tier2 )
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add_subdirectory( launcher )
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add_subdirectory( appframework )
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set( FOLDER_CONTEXT "Libraries" )
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add_subdirectory( mathlib )
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add_subdirectory( vpklib )
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add_subdirectory( vstdlib )
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add_subdirectory( vphysics )
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add_subdirectory( ebisusdk )
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add_subdirectory( codecs )
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add_subdirectory( geforce )
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set( FOLDER_CONTEXT "Protocols" )
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add_subdirectory( protoc )
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set( FOLDER_CONTEXT "Respawn" )
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add_subdirectory( rtech )
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set( FOLDER_CONTEXT "Thirdparty" )
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add_subdirectory( thirdparty/spdlog )
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add_subdirectory( thirdparty/recast )
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add_subdirectory( thirdparty/detours )
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set( FOLDER_CONTEXT "Thirdparty/Compression" )
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add_subdirectory( thirdparty/lzham )
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add_subdirectory( thirdparty/fastlz )
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add_subdirectory( thirdparty/zstd )
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add_subdirectory( thirdparty/lz4 )
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set( FOLDER_CONTEXT "Thirdparty/Security" )
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add_subdirectory( thirdparty/mbedtls )
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add_subdirectory( thirdparty/jwt )
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set( FOLDER_CONTEXT "Thirdparty/Multimedia" )
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add_subdirectory( thirdparty/sdl )
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add_subdirectory( thirdparty/imgui )
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add_subdirectory( thirdparty/cppnet )
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set( FOLDER_CONTEXT "Thirdparty/Networking" )
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add_subdirectory( thirdparty/protobuf )
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add_subdirectory( thirdparty/curl )
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add_subdirectory( thirdparty/dirtysdk )
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set( FOLDER_CONTEXT "Thirdparty/Threading" )
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add_subdirectory( thirdparty/ea/EAThread )
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set( FOLDER_CONTEXT "Tools" )
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add_subdirectory( sdklauncher )
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add_subdirectory( netconsole )
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add_subdirectory( naveditor )
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add_subdirectory( revpk )
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set( FOLDER_CONTEXT "System" )
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add_subdirectory( networksystem )
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add_subdirectory( pluginsystem )
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add_subdirectory( materialsystem )
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add_subdirectory( inputsystem )
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add_subdirectory( filesystem )
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add_subdirectory( datacache )
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add_subdirectory( studiorender )
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add_subdirectory( localize )
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add_subdirectory( engine )
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add_subdirectory( vguimatsurface )
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add_subdirectory( vgui )
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add_subdirectory( loader )
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set( FOLDER_CONTEXT "Plugins" )
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add_subdirectory( pluginsdk )
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set( FOLDER_CONTEXT "Game" )
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add_subdirectory( vscript )
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add_subdirectory( game )
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set( FOLDER_CONTEXT "/" )
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add_subdirectory( core )
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