r5sdk/r5dev/revpk/CMakeLists.txt
Kawe Mazidjatari ab58decd9b CMake: add ReVPK project, standalone VPK tool
Standalone VPK tool that does everything the VPK tool implemented in the dedicated server does (pack, unpack), but independent from the game's runtime.
2024-04-05 17:44:07 +02:00

45 lines
1.1 KiB
CMake

cmake_minimum_required( VERSION 3.16 )
add_module( "exe" "revpk" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
start_sources()
add_sources( SOURCE_GROUP "Private"
"revpk.cpp"
"${ENGINE_SOURCE_DIR}/core/logdef.cpp"
"${ENGINE_SOURCE_DIR}/core/logdef.h"
"${ENGINE_SOURCE_DIR}/core/logger.cpp"
"${ENGINE_SOURCE_DIR}/core/logger.h"
"${ENGINE_SOURCE_DIR}/core/termutil.cpp"
"${ENGINE_SOURCE_DIR}/core/termutil.h"
"${ENGINE_SOURCE_DIR}/tier0/plat_time.cpp"
)
add_sources( SOURCE_GROUP "Windows"
"${ENGINE_SOURCE_DIR}/windows/console.cpp"
"${ENGINE_SOURCE_DIR}/windows/console.h"
)
end_sources( "${BUILD_OUTPUT_DIR}/bin/" )
set_target_properties( ${PROJECT_NAME} PROPERTIES
VS_DEBUGGER_COMMAND "revpk.exe"
VS_DEBUGGER_WORKING_DIRECTORY "$(ProjectDir)../../../${BUILD_OUTPUT_DIR}/bin/"
)
target_compile_definitions( ${PROJECT_NAME} PRIVATE
"_TOOLS"
)
target_link_libraries( ${PROJECT_NAME} PRIVATE
"vpc"
"tier0"
"tier1"
"filesystem_std"
"vstdlib"
"mathlib"
"vpklib"
"libspdlog"
"liblzham"
"Rpcrt4.lib"
)