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Force consistency between type names (follow scheme used in tier0 and rtech_game export symbols).
15 lines
762 B
C
15 lines
762 B
C
#ifndef RTECH_PAKDECODE_H
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#define RTECH_PAKDECODE_H
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#include "rtech/ipakfile.h"
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extern size_t Pak_InitDecoder(PakDecoder_s* const decoder, const uint8_t* const inputBuf, uint8_t* const outputBuf,
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const uint64_t inputMask, const uint64_t outputMask, const size_t dataSize, const size_t dataOffset,
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const size_t headerSize, const PakDecodeMode_e decodeMode);
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extern bool Pak_StreamToBufferDecode(PakDecoder_s* const decoder, const size_t inLen, const size_t outLen, const PakDecodeMode_e decodeMode);
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extern bool Pak_BufferToBufferDecode(uint8_t* const inBuf, uint8_t* const outBuf, const size_t pakSize, const PakDecodeMode_e decodeMode);
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extern bool Pak_DecodePakFile(const char* const inPakFile, const char* const outPakFile);
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#endif // RTECH_PAKDECODE_H
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