r5sdk/r5dev/engine/gl_screen.cpp
2022-04-18 03:35:24 +02:00

28 lines
803 B
C++

//=====================================================================================//
//
// Purpose: Master for refresh, status bar, console, chat, notify, etc.
//
// $NoKeywords: $
//=====================================================================================//
#include <core/stdafx.h>
#include <engine/sys_dll.h>
#include <engine/gl_screen.h>
#include <vgui/vgui_baseui_interface.h>
//-----------------------------------------------------------------------------
// Purpose: finished loading
//-----------------------------------------------------------------------------
void SCR_EndLoadingPlaque(void)
{
if (*scr_drawloading)
{
*scr_engineevent_loadingstarted = 0;
g_pEngineVGui->HideLoadingPlaque();
}
else if (*gfExtendedError)
{
g_pEngineVGui->ShowErrorMessage();
}
}