mirror of
https://github.com/Mauler125/r5sdk.git
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Compile it as static object & renamed to more correct names. Also made the integral type for frame delay an unsigned int instead
108 lines
2.3 KiB
C++
108 lines
2.3 KiB
C++
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ========//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier0/frametask.h"
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#include "engine/host.h"
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#ifndef DEDICATED
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#include "windows/id3dx.h"
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#include "geforce/reflex.h"
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#include "vgui/vgui_debugpanel.h"
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#include <materialsystem/cmaterialsystem.h>
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#endif // !DEDICATED
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CCommonHostState* g_pCommonHostState = nullptr;
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void CCommonHostState::SetWorldModel(model_t* pModel)
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{
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if (worldmodel == pModel)
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return;
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worldmodel = pModel;
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if (pModel)
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{
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worldbrush = pModel->brush.pShared;
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}
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else
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{
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worldbrush = NULL;
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}
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}
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/*
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==================
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Host_CountRealTimePackets
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Counts the number of
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packets in non-prescaled
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clock frames (does not
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count for bots or Terminal
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Services environments)
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==================
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*/
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void Host_CountRealTimePackets()
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{
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v_Host_CountRealTimePackets();
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#ifndef DEDICATED
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GFX_SetLatencyMarker(D3D11Device(), SIMULATION_START, MaterialSystem()->GetCurrentFrameCount());
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#endif // !DEDICATED
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}
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/*
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==================
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_Host_RunFrame
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Runs all active servers
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==================
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*/
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void _Host_RunFrame(void* unused, float time)
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{
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for (IFrameTask* const& task : g_TaskQueueList)
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{
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task->RunFrame();
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}
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g_TaskQueueList.erase(std::remove_if(g_TaskQueueList.begin(), g_TaskQueueList.end(), [](const IFrameTask* task)
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{
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return task->IsFinished();
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}), g_TaskQueueList.end());
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#ifndef DEDICATED
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g_TextOverlay.ShouldDraw(time);
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#endif // !DEDICATED
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return v_Host_RunFrame(unused, time);
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}
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void _Host_Error(const char* error, ...)
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{
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char buf[1024];
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{/////////////////////////////
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va_list args{};
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va_start(args, error);
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vsnprintf(buf, sizeof(buf), error, args);
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buf[sizeof(buf) - 1] = '\0';
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va_end(args);
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}/////////////////////////////
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Error(eDLL_T::ENGINE, NO_ERROR, "Host_Error: %s", buf);
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v_Host_Error(buf);
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}
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///////////////////////////////////////////////////////////////////////////////
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void VHost::Detour(const bool bAttach) const
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{
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DetourSetup(&v_Host_RunFrame, &_Host_RunFrame, bAttach);
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DetourSetup(&v_Host_CountRealTimePackets, &Host_CountRealTimePackets, bAttach);
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#ifndef DEDICATED // Dedicated already logs this!
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DetourSetup(&v_Host_Error, &_Host_Error, bAttach);
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#endif // !DEDICATED
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}
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