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* Properly run fade in-out animations * Make common methods/members shared * Remove extraneous SDK thread
12 lines
120 B
C++
12 lines
120 B
C++
#ifndef SDK_DLL_H
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#define SDK_DLL_H
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class CEngineSDK
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{
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public:
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};
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extern CEngineSDK g_EngineSDK;
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#endif // SDK_DLL_H
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