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54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
#include "core/stdafx.h"
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#include "datacache/mdlcache.h"
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#include "engine/staticpropmgr.h"
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//-----------------------------------------------------------------------------
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// Purpose: initialises static props from the static prop gamelump
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//-----------------------------------------------------------------------------
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void* CStaticProp::Init(CStaticProp* thisptr, int64_t a2, unsigned int idx, unsigned int a4, StaticPropLump_t* lump, int64_t a6, int64_t a7)
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{
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MDLHandle_t handle = *reinterpret_cast<uint16_t*>(a7 + 0x140);
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studiohdr_t* pStudioHdr = g_pMDLCache->FindMDL(g_pMDLCache, handle, nullptr);
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if (lump->m_Skin >= pStudioHdr->numskinfamilies)
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{
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Error(eDLL_T::ENGINE, NO_ERROR,
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"Invalid skin index for static prop #%i with model '%s' (got %i, max %i)\n",
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idx, pStudioHdr->name, lump->m_Skin, pStudioHdr->numskinfamilies-1);
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lump->m_Skin = 0;
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}
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return CStaticProp__Init(thisptr, a2, idx, a4, lump, a6, a7);
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}
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//-----------------------------------------------------------------------------
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// NOTE: the following gather props functions have been hooked as we must
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// enable the old gather props logic for fall back models to draw !!! The
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// new solution won't call CMDLCache::GetHardwareData() on bad model handles.
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//-----------------------------------------------------------------------------
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void* GatherStaticPropsSecondPass_PreInit(GatherProps_t* gather)
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{
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if (g_StudioMdlFallbackHandler.HasInvalidModelHandles())
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g_StudioMdlFallbackHandler.EnableLegacyGatherProps();
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return v_GatherStaticPropsSecondPass_PreInit(gather);
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}
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void* GatherStaticPropsSecondPass_PostInit(GatherProps_t* gather)
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{
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if (g_StudioMdlFallbackHandler.HasInvalidModelHandles())
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g_StudioMdlFallbackHandler.EnableLegacyGatherProps();
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return v_GatherStaticPropsSecondPass_PostInit(gather);
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}
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void VStaticPropMgr::Detour(const bool bAttach) const
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{
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#ifndef DEDICATED
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DetourSetup(&CStaticProp__Init, &CStaticProp::Init, bAttach);
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#endif // !DEDICATED
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DetourSetup(&v_GatherStaticPropsSecondPass_PreInit, &GatherStaticPropsSecondPass_PreInit, bAttach);
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DetourSetup(&v_GatherStaticPropsSecondPass_PostInit, &GatherStaticPropsSecondPass_PostInit, bAttach);
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}
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