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20 lines
569 B
C++
20 lines
569 B
C++
#pragma once
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namespace vgui
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{
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// handle to an internal vgui panel
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// this is the only handle to a panel that is valid across dll boundaries
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typedef void* VPANEL;
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// handles to vgui objects
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// NULL values signify an invalid value
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typedef unsigned long HScheme;
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// Both -1 and 0 are used for invalid textures. Be careful.
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typedef unsigned long HTexture;
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typedef unsigned long HCursor;
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typedef unsigned long HPanel;
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const HPanel INVALID_PANEL = 0xffffffff;
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typedef unsigned long HFont;
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const HFont INVALID_FONT = 0; // the value of an invalid font handle
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}
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