r5sdk/r5dev/public/rtech/iasync.h
Kawe Mazidjatari fe2a95e4ec RTech: major pak system overhaul and rebuild
* split rtech_game and rtech_utils cpp files into multiple files
* rebuilt several large pak load routines for debugging and custom implementations
* moved rson code to rtech_game
* reworked and improved engine and sdk pak precache system
* reversed more of the jobthreads system
2024-04-05 17:51:19 +02:00

14 lines
286 B
C

#ifndef RTECH_IASYNC_H
#define RTECH_IASYNC_H
#define ASYNC_MAX_FILE_HANDLES 1024
#define ASYNC_MAX_FILE_HANDLES_MASK (ASYNC_MAX_FILE_HANDLES-1)
// invalid async request
#define FS_ASYNC_REQ_INVALID -2
// invalid async file
#define FS_ASYNC_FILE_INVALID -1
#endif // RTECH_IASYNC_H