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DirtySDK (EA's Dirty Sockets library) will be used for the LiveAPI implementation, and depends on: EABase, EAThread.
84 lines
2.2 KiB
C
84 lines
2.2 KiB
C
/*H********************************************************************************/
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/*!
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\File zmem.c
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\Description
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Memory implementations for use on all platforms.
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\Copyright
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Copyright (c) 2005 Electronic Arts Inc.
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\Version 03/16/2005 (jfrank) First Version
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*/
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/********************************************************************************H*/
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/*** Include files ****************************************************************/
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#include <stdlib.h>
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#include <string.h>
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#include "DirtySDK/platform.h"
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#include "DirtySDK/dirtysock.h"
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#include "zmemtrack.h"
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#include "zmem.h"
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/*** Defines **********************************************************************/
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/*** Type Definitions *************************************************************/
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/*** Variables ********************************************************************/
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/*** Private Functions ************************************************************/
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/*** Public functions *************************************************************/
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/*F********************************************************************************/
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/*!
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\Function ZMemAlloc
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\Description
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Allocate some memory
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\Input uSize - amount of memory, in bytes, to allocate
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\Output void * - pointer to an allocated memory chunk
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\Version 03/16/2005 (jfrank)
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*/
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/********************************************************************************F*/
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void *ZMemAlloc(uint32_t uSize)
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{
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void *pMem;
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if ((pMem = (void *)malloc(uSize)) != NULL)
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{
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ds_memset(pMem, 0xCD, uSize);
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ZMemtrackAlloc(pMem, uSize, 0);
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}
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return(pMem);
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}
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/*F********************************************************************************/
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/*!
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\Function ZMemFree
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\Description
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Free a previously allocated chunk of memory
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\Input void *pMem - pointer to an allocated memory chunk
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\Output None
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\Version 03/16/2005 (jfrank)
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*/
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/********************************************************************************F*/
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uint32_t ZMemFree(void *pMem)
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{
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uint32_t uSize;
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ZMemtrackFree(pMem, &uSize);
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ds_memset(pMem, 0xEF, uSize);
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free(pMem);
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return(uSize);
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}
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