mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
This reduced output code size with 40KiB, improved compile times and appeared to improve runtime performance as well.
126 lines
3.3 KiB
C++
126 lines
3.3 KiB
C++
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "tier0/dbg.h"
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#include "tier1/strtools.h"
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#include "tier1/stringpool.h"
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#include "tier1/generichash.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Comparison function for string sorted associative data structures
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//-----------------------------------------------------------------------------
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bool StrLessInsensitive( const char * const &pszLeft, const char * const &pszRight )
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{
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return ( Q_stricmp( pszLeft, pszRight) < 0 );
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}
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bool StrLessSensitive( const char * const &pszLeft, const char * const &pszRight )
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{
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return ( Q_strcmp( pszLeft, pszRight) < 0 );
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CStringPool::CStringPool( StringPoolCase_t caseSensitivity )
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: m_Strings( 32, 256, caseSensitivity == StringPoolCaseInsensitive ? StrLessInsensitive : StrLessSensitive )
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CStringPool::~CStringPool()
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{
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FreeAll();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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unsigned int CStringPool::Count() const
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{
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return m_Strings.Count();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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const char * CStringPool::Find( const char *pszValue )
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{
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unsigned short i = m_Strings.Find(pszValue);
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if ( m_Strings.IsValidIndex(i) )
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return m_Strings[i];
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return NULL;
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}
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const char * CStringPool::Allocate( const char *pszValue )
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{
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char *pszNew;
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unsigned short i = m_Strings.Find(pszValue);
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bool bNew = (i == m_Strings.InvalidIndex());
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if ( !bNew )
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return m_Strings[i];
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pszNew = strdup( pszValue );
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m_Strings.Insert( pszNew );
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return pszNew;
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CStringPool::FreeAll()
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{
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unsigned short i = m_Strings.FirstInorder();
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while ( i != m_Strings.InvalidIndex() )
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{
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free( (void *)m_Strings[i] );
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i = m_Strings.NextInorder(i);
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}
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m_Strings.RemoveAll();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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/*
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#ifdef _DEBUG
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CON_COMMAND( test_stringpool, "Tests the class CStringPool" )
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{
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CStringPool pool;
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Assert(pool.Count() == 0);
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pool.Allocate("test");
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Assert(pool.Count() == 1);
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pool.Allocate("test");
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Assert(pool.Count() == 1);
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pool.Allocate("test2");
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Assert(pool.Count() == 2);
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Assert( pool.Find("test2") != NULL );
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Assert( pool.Find("TEST") != NULL );
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Assert( pool.Find("Test2") != NULL );
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Assert( pool.Find("test") != NULL );
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pool.FreeAll();
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Assert(pool.Count() == 0);
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Msg("Pass.");
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}
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#endif
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*/ |