r5sdk/r5dev/engine/common.h
Kawe Mazidjatari 8c6ee8a834 Remove 'm' prefix from dll globals
Large commit.
2022-08-09 03:02:00 +02:00

28 lines
1.3 KiB
C++

#pragma once
/* ==== COMMON ========================================================================================================================================================== */
inline CMemory p_COM_ExplainDisconnection;
inline auto COM_ExplainDisconnection = p_COM_ExplainDisconnection.RCast<void* (*)(uint64_t level, const char* fmt, ...)>();
///////////////////////////////////////////////////////////////////////////////
class VCommon : public IDetour
{
virtual void GetAdr(void) const
{
spdlog::debug("| FUN: COM_ExplainDisconnection : {:#18x} |\n", p_COM_ExplainDisconnection.GetPtr());
spdlog::debug("+----------------------------------------------------------------+\n");
}
virtual void GetFun(void) const
{
p_COM_ExplainDisconnection = g_GameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x8B\xC4\x48\x89\x50\x10\x4C\x89\x40\x18\x4C\x89\x48\x20\x48\x81\xEC\x00\x00\x00\x00"), "xxxxxxxxxxxxxxxxxx????");
COM_ExplainDisconnection = p_COM_ExplainDisconnection.RCast<void* (*)(uint64_t, const char*, ...)>(); /*48 8B C4 48 89 50 10 4C 89 40 18 4C 89 48 20 48 81 EC ?? ?? ?? ??*/
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const { }
virtual void Attach(void) const { }
virtual void Detach(void) const { }
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(VCommon);