r5sdk/r5dev/squirrel/sqnativefunctions.cpp
2022-01-19 22:03:43 +02:00

303 lines
11 KiB
C++

#include "core/stdafx.h"
#include "squirrel/sqnativefunctions.h"
#include "engine/sys_utils.h"
#include "gameui/IBrowser.h"
#include <networksystem/r5net.h>
namespace SQNativeFunctions
{
namespace IBrowser
{
//----------------------------------------------------------------------------
// Purpose: get servers current server name from serverlist index
//-----------------------------------------------------------------------------
SQRESULT GetServerName(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
std::string szSvName = g_pIBrowser->m_vServerList[svIndex].name;
hsq_pushstring(sqvm, szSvName.c_str(), -1);
return SQ_OK;
}
SQRESULT GetServerDescription(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
std::string szSvName = g_pIBrowser->m_vServerList[svIndex].description;
hsq_pushstring(sqvm, szSvName.c_str(), -1);
return SQ_OK;
}
//----------------------------------------------------------------------------
// Purpose: get servers current playlist via serverlist index
//-----------------------------------------------------------------------------
SQRESULT GetServerPlaylist(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
std::string szSvPlaylist = g_pIBrowser->m_vServerList[svIndex].playlist;
hsq_pushstring(sqvm, szSvPlaylist.c_str(), -1);
return SQ_OK;
}
//----------------------------------------------------------------------------
// Purpose: get servers current map via serverlist index
//-----------------------------------------------------------------------------
SQRESULT GetServerMap(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
std::string szSvMapName = g_pIBrowser->m_vServerList[svIndex].mapName;
hsq_pushstring(sqvm, szSvMapName.c_str(), -1);
return SQ_OK;
}
SQRESULT GetServerPlayersNum(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
int szSvPlayersNum = g_pIBrowser->m_vServerList[svIndex].playerCount;
hsq_pushinteger(sqvm, szSvPlayersNum);
return SQ_OK;
}
SQRESULT GetServerMaxPlayersNum(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
int szSvMaxPlayersNum = g_pIBrowser->m_vServerList[svIndex].maxPlayerCount;
hsq_pushinteger(sqvm, szSvMaxPlayersNum);
return SQ_OK;
}
//----------------------------------------------------------------------------
// Purpose: get current server count from pylon
//-----------------------------------------------------------------------------
SQRESULT GetServerCount(void* sqvm)
{
g_pIBrowser->GetServerList(); // Refresh svListing list.
hsq_pushinteger(sqvm, g_pIBrowser->m_vServerList.size());
return SQ_OK;
}
//----------------------------------------------------------------------------
// Purpose: expose SDK version to SQ
//-----------------------------------------------------------------------------
SQRESULT GetSDKVersion(void* sqvm)
{
hsq_pushstring(sqvm, /*g_pR5net->GetSDKVersion().c_str()*/ "TEMP TEMP!!", -1);
return SQ_OK;
}
//----------------------------------------------------------------------------
// Purpose: get promo data for serverbrowser panels
//-----------------------------------------------------------------------------
SQRESULT GetPromoData(void* sqvm)
{
enum class R5RPromoData : int
{
PromoLargeTitle,
PromoLargeDesc,
PromoLeftTitle,
PromoLeftDesc,
PromoRightTitle,
PromoRightDesc
};
R5RPromoData ePromoIndex = (R5RPromoData)hsq_getinteger(sqvm, 1);
std::string szPromo = std::string();
switch (ePromoIndex)
{
case R5RPromoData::PromoLargeTitle:
{
szPromo = "Welcome To R5Reloaded!";
break;
}
case R5RPromoData::PromoLargeDesc:
{
szPromo = "Make sure to join the discord! discord.gg/r5reloaded";
break;
}
case R5RPromoData::PromoLeftTitle:
{
szPromo = "Yes";
break;
}
case R5RPromoData::PromoLeftDesc:
{
szPromo = "Your ad could be here";
break;
}
case R5RPromoData::PromoRightTitle:
{
szPromo = "Yes2";
break;
}
case R5RPromoData::PromoRightDesc:
{
szPromo = "Yes3";
break;
}
default:
{
szPromo = "You should not see this.";
break;
}
}
hsq_pushstring(sqvm, szPromo.c_str(), -1);
return SQ_OK;
}
//-----------------------------------------------------------------------------
// Purpose: set netchannel encryption key and connect to server
//-----------------------------------------------------------------------------
SQRESULT SetEncKeyAndConnect(void* sqvm)
{
int svIndex = hsq_getinteger(sqvm, 1);
g_pIBrowser->ConnectToServer(g_pIBrowser->m_vServerList[svIndex].ipAddress, g_pIBrowser->m_vServerList[svIndex].gamePort, g_pIBrowser->m_vServerList[svIndex].encryptionKey);
return SQ_OK;
}
//-----------------------------------------------------------------------------
// Purpose: create server via native serverbrowser entries
//-----------------------------------------------------------------------------
SQRESULT CreateServerFromMenu(void* sqvm)
{
std::string szSvName = hsq_getstring(sqvm, 1);
std::string szSvDescription = hsq_getstring(sqvm, 2);
std::string szSvMapName = hsq_getstring(sqvm, 3);
std::string szSvPlaylist = hsq_getstring(sqvm, 4);
std::string szSvPassword = hsq_getstring(sqvm, 5);
// Visibility got deprecated in favor of a password system.
//EServerVisibility eSvVisibility = (EServerVisibility)hsq_getinteger(sqvm, 4);
if (szSvName.empty() || szSvMapName.empty() || szSvPlaylist.empty())
return SQ_OK;
// Adjust browser settings.
R5Net::LocalServer->playlist = szSvPlaylist;
R5Net::LocalServer->mapName = szSvMapName;
R5Net::LocalServer->name = szSvName;
R5Net::LocalServer->description = szSvDescription;
R5Net::LocalServer->password = szSvPassword;
// Launch server.
g_pIBrowser->LaunchServer();
return SQ_OK;
}
//-----------------------------------------------------------------------------
// // Purpose: request token from pylon and join server with result.
//-----------------------------------------------------------------------------
SQRESULT JoinPrivateServerFromMenu(void* sqvm)
{
/*std::string szHiddenServerRequestMessage = std::string();
std::string szToken = hsq_getstring(sqvm, 1);
ServerListing svListing;
bool result = g_pR5net->GetServerByToken(svListing, szHiddenServerRequestMessage, szToken); // Send szToken connect request.
if (result)
{
g_pIBrowser->ConnectToServer(svListing.svIpAddress, svListing.svPort, svListing.svEncryptionKey);
}
return SQ_OK;*/
return SQ_OK;
}
//-----------------------------------------------------------------------------
// Purpose: get response from private server request
//-----------------------------------------------------------------------------
SQRESULT GetPrivateServerMessage(void* sqvm)
{
/*std::string szHiddenServerRequestMessage = std::string();
std::string szToken = hsq_getstring(sqvm, 1);
ServerListing slServer;
bool result = g_pR5net->GetServerByToken(slServer, szHiddenServerRequestMessage, szToken); // Send szToken connect request.
if (!slServer.svServerName.empty())
{
szHiddenServerRequestMessage = "Found Server: " + slServer.svServerName;
hsq_pushstring(sqvm, szHiddenServerRequestMessage.c_str(), -1);
}
else
{
szHiddenServerRequestMessage = "Error: Server Not Found";
hsq_pushstring(sqvm, szHiddenServerRequestMessage.c_str(), -1);
}
DevMsg(eDLL_T::UI, "GetPrivateServeMessage response: %s\n", szHiddenServerRequestMessage.c_str());
return SQ_OK;*/
return SQ_OK;
}
//-----------------------------------------------------------------------------
// Purpose: connect to server from native server browser entries
//-----------------------------------------------------------------------------
SQRESULT ConnectToIPFromMenu(void* sqvm)
{
std::string szIP = hsq_getstring(sqvm, 1);
std::string szEncKey = hsq_getstring(sqvm, 2);
if (szIP.empty() || szEncKey.empty())
return SQ_OK;
DevMsg(eDLL_T::UI, "Connecting to server with connection string %s and encryptionkey %s\n", szIP, szEncKey);
g_pIBrowser->ConnectToServer(szIP, szEncKey);
return SQ_OK;
}
//-----------------------------------------------------------------------------
// Purpose: return all available map
//-----------------------------------------------------------------------------
SQRESULT GetAvailableMaps(void* sqvm)
{
std::vector<std::string> mapList = g_pIBrowser->m_vszMapFileNameList;
if (mapList.empty())
{
DevMsg(eDLL_T::UI, "Available maps is empty!!!\n");
return SQ_OK;
}
DevMsg(eDLL_T::UI, "Requesting an array of %i available maps from script\n", mapList.size());
hsq_newarray(sqvm, 0);
for (auto& it : mapList)
{
hsq_pushstring(sqvm, it.c_str(), -1);
hsq_arrayappend(sqvm, -2);
}
return SQ_OK;
}
}
}