r5sdk/r5dev/vpc/basefilesystem.cpp
2022-01-09 17:17:05 +01:00

64 lines
1.6 KiB
C++

#include "core/stdafx.h"
#include "core/logdef.h"
#include "tier0/cvar.h"
#include "vpc/basefilesystem.h"
#include "gameui/IConsole.h"
//---------------------------------------------------------------------------------
// Purpose: prints the output of the filesystem based on the warning level
//---------------------------------------------------------------------------------
void HCBaseFileSystem_Warning(void* thisptr, FileWarningLevel_t level, const char* fmt, ...)
{
if (fs_warning_level_native->GetInt() < (int)level)
{
return;
}
static bool initialized = false;
static char buf[1024] = {};
static auto iconsole = spdlog::stdout_logger_mt("fs_warn_iconsole"); // in-game console.
static auto wconsole = spdlog::stdout_logger_mt("fs_warn_wconsole"); // windows console.
fs_oss.str("");
fs_oss.clear();
if (!initialized)
{
iconsole = std::make_shared<spdlog::logger>("fs_warn_ostream", fs_ostream_sink);
iconsole->set_pattern("[%S.%e] %v");
iconsole->set_level(spdlog::level::debug);
wconsole->set_pattern("[%S.%e] %v");
wconsole->set_level(spdlog::level::debug);
initialized = true;
}
va_list args{};
va_start(args, fmt);
vsnprintf(buf, sizeof(buf), fmt, args);
buf[sizeof(buf) - 1] = 0;
va_end(args);
iconsole->debug(buf);
wconsole->debug(buf);
#ifndef DEDICATED
std::string s = fs_oss.str();
const char* c = s.c_str();
Items.push_back(Strdup((const char*)c));
#endif // !DEDICATED
}
void CBaseFileSystem_Attach()
{
DetourAttach((LPVOID*)&CBaseFileSystem_Warning, &HCBaseFileSystem_Warning);
}
void CBaseFileSystem_Detach()
{
DetourDetach((LPVOID*)&CBaseFileSystem_Warning, &HCBaseFileSystem_Warning);
}