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Enumerants: * ButtonCode_t::JOYSTICK_MAX_BUTTON_COUNT = 32 (previously 26, incorrect...). * AnalogCode_t::JOYSTICK_FIRST_AXIS = 2 (previously 4, incorrect...). * Added: ButtonCode_t::KEY_CREDITSIGN (k104, last key). * Fixed up Xbox controller enums. Structs xdevice_t: * Added partially reversed unkownhiddevice_t structure (used for non-xbox hardware). General: * Added static assertions for structure sizes.
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef ANALOGCODE_H
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#define ANALOGCODE_H
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#include "inputsystem/InputEnums.h"
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//-----------------------------------------------------------------------------
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// Macro to get at joystick codes
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//-----------------------------------------------------------------------------
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#define JOYSTICK_AXIS_INTERNAL( _joystick, _axis ) ( JOYSTICK_FIRST_AXIS + ((_joystick) * MAX_JOYSTICK_AXES) + (_axis) )
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#define JOYSTICK_AXIS( _joystick, _axis ) ( (AnalogCode_t)JOYSTICK_AXIS_INTERNAL( _joystick, _axis ) )
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//-----------------------------------------------------------------------------
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// Enumeration for analog input devices. Includes joysticks, mousewheel, mouse
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//-----------------------------------------------------------------------------
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enum AnalogCode_t
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{
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ANALOG_CODE_INVALID = -1,
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MOUSE_XY = 0, // Invoked when either x or y changes
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MOUSE_WHEEL,
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JOYSTICK_FIRST_AXIS,
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JOYSTICK_LAST_AXIS = JOYSTICK_AXIS_INTERNAL(MAX_JOYSTICKS - 1, MAX_JOYSTICK_AXES - 1),
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ANALOG_CODE_LAST,
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};
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#endif // ANALOGCODE_H
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