mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
1501 lines
36 KiB
C++
1501 lines
36 KiB
C++
//=============================================================================//
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//
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// Purpose: Callback functions for ConVar's.
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "core/init.h"
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#include "windows/id3dx.h"
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#include "tier0/fasttimer.h"
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#include "tier1/cvar.h"
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#ifndef CLIENT_DLL
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#include "engine/server/sv_rcon.h"
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#endif // !CLIENT_DLL
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#ifndef DEDICATED
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#include "engine/client/cl_rcon.h"
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#include "engine/client/cdll_engine_int.h"
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#endif // !DEDICATED
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#include "engine/client/client.h"
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#include "engine/net.h"
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#include "engine/host_cmd.h"
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#include "engine/host_state.h"
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#include "engine/enginetrace.h"
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#ifndef CLIENT_DLL
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#include "engine/server/server.h"
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#endif // !CLIENT_DLL
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#include "rtech/rtech_game.h"
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#include "rtech/rtech_utils.h"
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#include "filesystem/basefilesystem.h"
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#include "filesystem/filesystem.h"
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#include "vpklib/packedstore.h"
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#include "vscript/vscript.h"
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#include "ebisusdk/EbisuSDK.h"
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#ifndef DEDICATED
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#include "geforce/reflex.h"
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#include "gameui/IBrowser.h"
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#include "gameui/IConsole.h"
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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#include "networksystem/bansystem.h"
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#endif // !CLIENT_DLL
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#include "public/edict.h"
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#include "public/worldsize.h"
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#include "mathlib/crc32.h"
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#include "mathlib/mathlib.h"
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#include "common/completion.h"
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#include "common/callback.h"
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#ifndef DEDICATED
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#include "materialsystem/cmaterialglue.h"
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#endif // !DEDICATED
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#include "public/bspflags.h"
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#include "public/cmodel.h"
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#include "public/idebugoverlay.h"
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#include "public/localize/ilocalize.h"
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#ifndef CLIENT_DLL
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#include "game/server/detour_impl.h"
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#include "game/server/gameinterface.h"
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#endif // !CLIENT_DLL
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#ifndef DEDICATED
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#include "game/client/cliententitylist.h"
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#include "game/client/viewrender.h"
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#endif // !DEDICATED
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/*
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=====================
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MP_GameMode_Changed_f
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=====================
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*/
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void MP_GameMode_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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{
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SetupGamemode(mp_gamemode->GetString());
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}
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/*
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=====================
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MP_HostName_Changed_f
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=====================
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*/
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void MP_HostName_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
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{
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#ifndef DEDICATED
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g_pBrowser->SetHostName(pylon_matchmaking_hostname->GetString());
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#endif // !DEDICATED
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}
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#ifndef DEDICATED
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/*
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=====================
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ToggleConsole_f
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=====================
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*/
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void ToggleConsole_f(const CCommand& args)
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{
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g_pConsole->m_bActivate ^= true;
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ResetInput(); // Disable input to game when console is drawn.
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}
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/*
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=====================
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ToggleBrowser_f
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=====================
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*/
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void ToggleBrowser_f(const CCommand& args)
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{
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g_pBrowser->m_bActivate ^= true;
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ResetInput(); // Disable input to game when browser is drawn.
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}
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#endif // !DEDICATED
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#ifndef CLIENT_DLL
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/*
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=====================
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Host_Kick_f
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helper function for
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bansystem
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=====================
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*/
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void _Author_Client_f(const CCommand& args, EKickType type)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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const char* szReason = args.ArgC() > 2 ? args.Arg(2) : nullptr;
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switch(type)
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{
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case KICK_NAME:
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{
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g_pBanSystem->KickPlayerByName(args.Arg(1), szReason);
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break;
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}
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case KICK_ID:
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{
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g_pBanSystem->KickPlayerById(args.Arg(1), szReason);
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break;
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}
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case BAN_NAME:
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{
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g_pBanSystem->BanPlayerByName(args.Arg(1), szReason);
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break;
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}
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case BAN_ID:
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{
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g_pBanSystem->BanPlayerById(args.Arg(1), szReason);
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break;
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}
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default:
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{
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// Code bug.
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Assert(0);
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}
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}
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}
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/*
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=====================
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Host_Kick_f
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=====================
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*/
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void Host_Kick_f(const CCommand& args)
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{
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_Author_Client_f(args, EKickType::KICK_NAME);
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}
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/*
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=====================
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Host_KickID_f
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=====================
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*/
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void Host_KickID_f(const CCommand& args)
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{
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_Author_Client_f(args, EKickType::KICK_ID);
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}
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/*
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=====================
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Host_Ban_f
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=====================
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*/
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void Host_Ban_f(const CCommand& args)
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{
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_Author_Client_f(args, EKickType::BAN_NAME);
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}
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/*
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=====================
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Host_BanID_f
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=====================
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*/
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void Host_BanID_f(const CCommand& args)
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{
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_Author_Client_f(args, EKickType::BAN_ID);
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}
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/*
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=====================
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Host_Unban_f
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=====================
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*/
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void Host_Unban_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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g_pBanSystem->UnbanPlayer(args.Arg(1));
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}
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/*
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=====================
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Host_ReloadBanList_f
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=====================
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*/
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void Host_ReloadBanList_f(const CCommand& args)
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{
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g_pBanSystem->LoadList(); // Reload banned list.
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}
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/*
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=====================
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Host_ReloadPlaylists_f
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=====================
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*/
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void Host_ReloadPlaylists_f(const CCommand& args)
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{
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_DownloadPlaylists_f();
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KeyValues::InitPlaylists(); // Re-Init playlist.
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}
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/*
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=====================
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Host_Changelevel_f
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Goes to a new map,
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taking all clients along
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=====================
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*/
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void Host_Changelevel_f(const CCommand& args)
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{
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if (args.ArgC() >= 2
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&& IsOriginInitialized()
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&& g_pServer->IsActive())
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{
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v_SetLaunchOptions(args);
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v_HostState_ChangeLevelMP(args[1], args[2]);
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}
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}
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/*
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=====================
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Detour_HotSwap_f
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Hot swaps the NavMesh
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while the game is running
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=====================
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*/
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void Detour_HotSwap_f(const CCommand& args)
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{
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if (!g_pServer->IsActive())
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return; // Only execute if server is initialized and active.
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Msg(eDLL_T::SERVER, "Executing NavMesh hot swap for level '%s'\n",
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g_ServerGlobalVariables->m_pszMapName);
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CFastTimer timer;
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timer.Start();
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Detour_HotSwap();
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timer.End();
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Msg(eDLL_T::SERVER, "Hot swap took '%lf' seconds\n", timer.GetDuration().GetSeconds());
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}
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#endif // !CLIENT_DLL
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/*
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=====================
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Pak_ListPaks_f
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=====================
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*/
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void Pak_ListPaks_f(const CCommand& args)
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{
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Msg(eDLL_T::RTECH, "| id | name | status | asset count |\n");
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Msg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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uint32_t nTotalLoaded = 0;
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for (int16_t i = 0, n = *g_pLoadedPakCount; i < n; ++i)
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{
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const RPakLoadedInfo_t& info = g_pLoadedPakInfo[i];
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if (info.m_nStatus == RPakStatus_t::PAK_STATUS_FREED)
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continue;
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const char* szRpakStatus = g_pRTech->PakStatusToString(info.m_nStatus);
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// todo: make status into a string from an array/vector
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Msg(eDLL_T::RTECH, "| %04i | %-50s | %-36s | %11i |\n", info.m_nHandle, info.m_pszFileName, szRpakStatus, info.m_nAssetCount);
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nTotalLoaded++;
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}
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Msg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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Msg(eDLL_T::RTECH, "| %18i loaded paks. |\n", nTotalLoaded);
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Msg(eDLL_T::RTECH, "|------|----------------------------------------------------|--------------------------------------|-------------|\n");
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}
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/*
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=====================
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Pak_ListTypes_f
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=====================
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*/
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void Pak_ListTypes_f(const CCommand& args)
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{
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Msg(eDLL_T::RTECH, "| ext | description | version | header size | native size |\n");
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Msg(eDLL_T::RTECH, "|------|---------------------------|---------|-------------|-------------|\n");
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uint32_t nRegistered = 0;
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for (int8_t i = 0; i < PAK_MAX_TYPES; ++i)
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{
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RPakAssetBinding_t* type = &g_pPakGlobals->m_nAssetBindings[i];
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if (!type->m_szDescription)
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continue;
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Msg(eDLL_T::RTECH, "| %-4s | %-25s | %7i | %11i | %11i |\n", FourCCToString(type->m_nExtension).c_str(), type->m_szDescription, type->m_iVersion, type->m_iSubHeaderSize, type->m_iNativeClassSize);
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nRegistered++;
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}
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Msg(eDLL_T::RTECH, "|------|---------------------------|---------|-------------|-------------|\n");
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Msg(eDLL_T::RTECH, "| %18i registered types. |\n", nRegistered);
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Msg(eDLL_T::RTECH, "|------|---------------------------|---------|-------------|-------------|\n");
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}
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/*
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=====================
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Pak_RequestUnload_f
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=====================
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*/
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void Pak_RequestUnload_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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try
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{
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if (args.HasOnlyDigits(1))
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{
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const RPakHandle_t pakHandle = atoi(args.Arg(1));
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const RPakLoadedInfo_t* pakInfo = g_pRTech->GetPakLoadedInfo(pakHandle);
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified handle.");
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}
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const string pakName = pakInfo->m_pszFileName;
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!pakName.empty() ? Msg(eDLL_T::RTECH, "Requested pak unload for file '%s'\n", pakName.c_str()) : Msg(eDLL_T::RTECH, "Requested pak unload for handle '%d'\n", pakHandle);
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g_pakLoadApi->UnloadPak(pakHandle);
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}
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else
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{
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const RPakLoadedInfo_t* pakInfo = g_pRTech->GetPakLoadedInfo(args.Arg(1));
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified name.");
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}
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Msg(eDLL_T::RTECH, "Requested pak unload for file '%s'\n", args.Arg(1));
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g_pakLoadApi->UnloadPak(pakInfo->m_nHandle);
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}
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}
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catch (const std::exception& e)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - %s\n", __FUNCTION__, e.what());
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return;
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}
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}
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/*
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=====================
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Pak_RequestLoad_f
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=====================
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*/
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void Pak_RequestLoad_f(const CCommand& args)
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{
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g_pakLoadApi->LoadAsync(args.Arg(1), AlignedMemAlloc(), NULL, 0);
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}
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/*
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=====================
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Pak_Swap_f
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=====================
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*/
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void Pak_Swap_f(const CCommand& args)
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{
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try
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{
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string pakName;
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RPakHandle_t pakHandle = 0;
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RPakLoadedInfo_t* pakInfo = nullptr;
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if (args.HasOnlyDigits(1))
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{
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pakHandle = atoi(args.Arg(1));
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pakInfo = g_pRTech->GetPakLoadedInfo(pakHandle);
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified handle.");
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}
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pakName = pakInfo->m_pszFileName;
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}
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else
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{
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pakName = args.Arg(1);
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pakInfo = g_pRTech->GetPakLoadedInfo(args.Arg(1));
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if (!pakInfo)
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{
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throw std::exception("Found no pak entry for specified name.");
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}
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pakHandle = pakInfo->m_nHandle;
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}
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!pakName.empty() ? Msg(eDLL_T::RTECH, "Requested pak swap for file '%s'\n", pakName.c_str()) : Msg(eDLL_T::RTECH, "Requested pak swap for handle '%d'\n", pakHandle);
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g_pakLoadApi->UnloadPak(pakHandle);
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while (pakInfo->m_nStatus != RPakStatus_t::PAK_STATUS_FREED) // Wait till this slot gets free'd.
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std::this_thread::sleep_for(std::chrono::seconds(1));
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g_pakLoadApi->LoadAsync(pakName.c_str(), AlignedMemAlloc(), NULL, 0);
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}
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catch (const std::exception& e)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - %s\n", __FUNCTION__, e.what());
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return;
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}
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}
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/*
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=====================
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RTech_StringToGUID_f
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=====================
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*/
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void RTech_StringToGUID_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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unsigned long long guid = g_pRTech->StringToGuid(args.Arg(1));
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Msg(eDLL_T::RTECH, "______________________________________________________________\n");
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Msg(eDLL_T::RTECH, "] RTECH_HASH ]------------------------------------------------\n");
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Msg(eDLL_T::RTECH, "] GUID: '0x%llX'\n", guid);
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}
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/*
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=====================
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RTech_Decompress_f
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Decompresses input RPak file and
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dumps results to 'paks\Win32\*.rpak'
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=====================
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*/
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void RTech_Decompress_f(const CCommand& args)
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{
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if (args.ArgC() < 2)
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{
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return;
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}
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CUtlString inPakFile;
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CUtlString outPakFile;
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inPakFile.Format(PLATFORM_PAK_PATH "%s", args.Arg(1));
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outPakFile.Format(PLATFORM_PAK_OVERRIDE_PATH "%s", args.Arg(1));
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Msg(eDLL_T::RTECH, "______________________________________________________________\n");
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Msg(eDLL_T::RTECH, "-+ RTech decompress ------------------------------------------\n");
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if (!FileSystem()->FileExists(inPakFile.String(), "GAME"))
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' does not exist!\n",
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__FUNCTION__, inPakFile.String());
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return;
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}
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Msg(eDLL_T::RTECH, " |-+ Processing: '%s'\n", inPakFile.String());
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FileHandle_t hPakFile = FileSystem()->Open(inPakFile.String(), "rb", "GAME");
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if (!hPakFile)
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{
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Error(eDLL_T::RTECH, NO_ERROR, "%s - Unable to open '%s' (insufficient rights?)\n",
|
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__FUNCTION__, inPakFile.String());
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return;
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}
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|
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const ssize_t nPakLen = FileSystem()->Size(hPakFile);
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std::unique_ptr<uint8_t[]> pPakBufContainer(new uint8_t[nPakLen]);
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uint8_t* const pPakBuf = pPakBufContainer.get();
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FileSystem()->Read(pPakBuf, nPakLen, hPakFile);
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FileSystem()->Close(hPakFile);
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RPakHeader_t* pHeader = reinterpret_cast<RPakHeader_t*>(pPakBuf);
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uint16_t flags = (pHeader->m_nFlags[0] << 8) | pHeader->m_nFlags[1];
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SYSTEMTIME systemTime;
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FileTimeToSystemTime(&pHeader->m_nFileTime, &systemTime);
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Msg(eDLL_T::RTECH, " | |-+ Header ------------------------------------------------\n");
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Msg(eDLL_T::RTECH, " | |-- Magic : '0x%08X'\n", pHeader->m_nMagic);
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Msg(eDLL_T::RTECH, " | |-- Version : '%hu'\n", pHeader->m_nVersion);
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Msg(eDLL_T::RTECH, " | |-- Flags : '0x%04hX'\n", flags);
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Msg(eDLL_T::RTECH, " | |-- Time : '%hu-%hu-%hu/%hu %hu:%hu:%hu.%hu'\n",
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systemTime.wYear,systemTime.wMonth,systemTime.wDay, systemTime.wDayOfWeek,
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systemTime.wHour, systemTime.wMinute, systemTime.wSecond, systemTime.wMilliseconds);
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Msg(eDLL_T::RTECH, " | |-- Hash : '0x%08llX'\n", pHeader->m_nHash);
|
|
Msg(eDLL_T::RTECH, " | |-- Entries : '%u'\n", pHeader->m_nAssetEntryCount);
|
|
Msg(eDLL_T::RTECH, " | |-+ Compression -----------------------------------------\n");
|
|
Msg(eDLL_T::RTECH, " | |-- Size comp: '%zu'\n", pHeader->m_nSizeDisk);
|
|
Msg(eDLL_T::RTECH, " | |-- Size decp: '%zu'\n", pHeader->m_nSizeMemory);
|
|
|
|
if (pHeader->m_nMagic != PAK_HEADER_MAGIC)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' has invalid magic!\n",
|
|
__FUNCTION__, inPakFile.String());
|
|
|
|
return;
|
|
}
|
|
if ((pHeader->m_nFlags[1] & 1) != 1)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' already decompressed!\n",
|
|
__FUNCTION__, inPakFile.String());
|
|
|
|
return;
|
|
}
|
|
|
|
const size_t unsignedPakLen = static_cast<size_t>(nPakLen);
|
|
|
|
if (pHeader->m_nSizeDisk != unsignedPakLen)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - pak file '%s' decompressed size '%zu' doesn't match expected size '%zu'!\n",
|
|
__FUNCTION__, inPakFile.String(), unsignedPakLen, pHeader->m_nSizeMemory);
|
|
|
|
return;
|
|
}
|
|
|
|
RPakDecompState_t decompState;
|
|
const uint64_t nDecompSize = g_pRTech->DecompressPakFileInit(&decompState, pPakBuf, unsignedPakLen, NULL, sizeof(RPakHeader_t));
|
|
|
|
if (nDecompSize == pHeader->m_nSizeDisk)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - calculated size: '%llu' expected: '%llu'!\n",
|
|
__FUNCTION__, nDecompSize, pHeader->m_nSizeMemory);
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Msg(eDLL_T::RTECH, " | |-- Size calc: '%llu'\n", nDecompSize);
|
|
}
|
|
|
|
Msg(eDLL_T::RTECH, " | |-- Ratio : '%.02f'\n", (pHeader->m_nSizeDisk * 100.f) / pHeader->m_nSizeMemory);
|
|
|
|
|
|
std::unique_ptr<uint8_t[]> pDecompBufContainer(new uint8_t[nPakLen]);
|
|
uint8_t* const pDecompBuf = pDecompBufContainer.get();
|
|
|
|
decompState.m_nOutMask = UINT64_MAX;
|
|
decompState.m_nOut = uint64_t(pDecompBuf);
|
|
|
|
uint8_t nDecompResult = g_pRTech->DecompressPakFile(&decompState, unsignedPakLen, pHeader->m_nSizeMemory);
|
|
if (nDecompResult != 1)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - decompression failed for '%s' return value: '%hu'!\n",
|
|
__FUNCTION__, inPakFile.String(), nDecompResult);
|
|
}
|
|
|
|
pHeader->m_nFlags[1] = 0x0; // Set compressed flag to false for the decompressed pak file.
|
|
pHeader->m_nSizeDisk = pHeader->m_nSizeMemory; // Equal compressed size with decompressed.
|
|
|
|
FileSystem()->CreateDirHierarchy(PLATFORM_PAK_OVERRIDE_PATH, "GAME");
|
|
FileHandle_t hDecompFile = FileSystem()->Open(outPakFile.String(), "wb", "GAME");
|
|
|
|
if (!hDecompFile)
|
|
{
|
|
Error(eDLL_T::RTECH, NO_ERROR, "%s - Unable to write to '%s' (read-only?)\n",
|
|
__FUNCTION__, outPakFile.String());
|
|
|
|
return;
|
|
}
|
|
|
|
if (pHeader->m_nPatchIndex > 0) // Check if its an patch rpak.
|
|
{
|
|
// Loop through all the structs and patch their compress size.
|
|
for (uint32_t i = 1, nPatchOffset = (sizeof(RPakHeader_t) + sizeof(uint64_t));
|
|
i <= pHeader->m_nPatchIndex; i++, nPatchOffset += sizeof(RPakPatchCompressedHeader_t))
|
|
{
|
|
RPakPatchCompressedHeader_t* pPatchHeader = reinterpret_cast<RPakPatchCompressedHeader_t*>(pDecompBuf + nPatchOffset);
|
|
Msg(eDLL_T::RTECH, " | |-+ Patch #%02u -----------------------------------------\n", i);
|
|
Msg(eDLL_T::RTECH, " | %s |-- Size comp: '%llu'\n", i < pHeader->m_nPatchIndex ? "|" : " ", pPatchHeader->m_nSizeDisk);
|
|
Msg(eDLL_T::RTECH, " | %s |-- Size decp: '%llu'\n", i < pHeader->m_nPatchIndex ? "|" : " ", pPatchHeader->m_nSizeMemory);
|
|
|
|
pPatchHeader->m_nSizeDisk = pPatchHeader->m_nSizeMemory; // Fix size for decompress.
|
|
}
|
|
}
|
|
|
|
memcpy_s(pDecompBuf, sizeof(RPakHeader_t), pPakBuf, sizeof(RPakHeader_t));// Overwrite first 0x80 bytes which are NULL with the header data.
|
|
FileSystem()->Write(pDecompBuf, decompState.m_nDecompSize, hDecompFile);
|
|
|
|
Msg(eDLL_T::RTECH, " |-- Checksum : '0x%08X'\n", crc32::update(NULL, pDecompBuf, decompState.m_nDecompSize));
|
|
Msg(eDLL_T::RTECH, "-+ Decompressed pak file to: '%s'\n", outPakFile.String());
|
|
Msg(eDLL_T::RTECH, "--------------------------------------------------------------\n");
|
|
|
|
FileSystem()->Close(hDecompFile);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Pack_f
|
|
|
|
Packs VPK files into
|
|
'PLATFORM' VPK directory.
|
|
=====================
|
|
*/
|
|
void VPK_Pack_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 4)
|
|
{
|
|
return;
|
|
}
|
|
|
|
VPKPair_t pair(args.Arg(1), args.Arg(2), args.Arg(3), NULL);
|
|
CFastTimer timer;
|
|
|
|
Msg(eDLL_T::FS, "*** Starting VPK build command for: '%s'\n", pair.m_DirName.Get());
|
|
timer.Start();
|
|
|
|
g_pPackedStore->InitLzCompParams();
|
|
g_pPackedStore->PackWorkspace(pair, fs_packedstore_workspace->GetString(), "vpk/");
|
|
|
|
timer.End();
|
|
Msg(eDLL_T::FS, "*** Time elapsed: '%lf' seconds\n", timer.GetDuration().GetSeconds());
|
|
Msg(eDLL_T::FS, "\n");
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Unpack_f
|
|
|
|
Unpacks VPK files into
|
|
workspace directory.
|
|
=====================
|
|
*/
|
|
void VPK_Unpack_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
CUtlString arg = args.Arg(1);
|
|
VPKDir_t vpk(arg, (args.ArgC() > 2));
|
|
CFastTimer timer;
|
|
|
|
Msg(eDLL_T::FS, "*** Starting VPK extraction command for: '%s'\n", arg.Get());
|
|
timer.Start();
|
|
|
|
g_pPackedStore->InitLzDecompParams();
|
|
g_pPackedStore->UnpackWorkspace(vpk, fs_packedstore_workspace->GetString());
|
|
|
|
timer.End();
|
|
Msg(eDLL_T::FS, "*** Time elapsed: '%lf' seconds\n", timer.GetDuration().GetSeconds());
|
|
Msg(eDLL_T::FS, "\n");
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Mount_f
|
|
|
|
Mounts input VPK file for
|
|
internal FileSystem usage
|
|
=====================
|
|
*/
|
|
void VPK_Mount_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
FileSystem()->MountVPKFile(args.Arg(1));
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
VPK_Unmount_f
|
|
|
|
Unmounts input VPK file
|
|
and clears its cache
|
|
=====================
|
|
*/
|
|
void VPK_Unmount_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
FileSystem()->UnmountVPKFile(args.Arg(1));
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_SetKey_f
|
|
|
|
Sets the input netchannel encryption key
|
|
=====================
|
|
*/
|
|
void NET_SetKey_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
NET_SetKey(args.Arg(1));
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_GenerateKey_f
|
|
|
|
Sets a random netchannel encryption key
|
|
=====================
|
|
*/
|
|
void NET_GenerateKey_f(const CCommand& args)
|
|
{
|
|
NET_GenerateKey();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_UseRandomKeyChanged_f
|
|
|
|
Use random AES encryption
|
|
key for game packets
|
|
=====================
|
|
*/
|
|
void NET_UseRandomKeyChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same value.
|
|
|
|
if (pConVarRef->GetBool())
|
|
NET_GenerateKey();
|
|
else
|
|
NET_SetKey(DEFAULT_NET_ENCRYPTION_KEY);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
NET_UseSocketsForLoopbackChanged_f
|
|
|
|
Use random AES encryption
|
|
key for game packets
|
|
=====================
|
|
*/
|
|
void NET_UseSocketsForLoopbackChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same value.
|
|
|
|
#ifndef CLIENT_DLL
|
|
// Reboot the RCON server to switch address type.
|
|
if (RCONServer()->IsInitialized())
|
|
{
|
|
Msg(eDLL_T::SERVER, "Rebooting RCON server...\n");
|
|
RCONServer()->Shutdown();
|
|
RCONServer()->Init();
|
|
}
|
|
#endif // !CLIENT_DLL
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
SIG_GetAdr_f
|
|
|
|
Logs the sigscan
|
|
results to the console.
|
|
=====================
|
|
*/
|
|
void SIG_GetAdr_f(const CCommand& args)
|
|
{
|
|
DetourAddress();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_Help_f
|
|
|
|
Shows the colors and
|
|
description of each
|
|
context.
|
|
=====================
|
|
*/
|
|
void CON_Help_f(const CCommand& args)
|
|
{
|
|
Msg(eDLL_T::COMMON, "Contexts:\n");
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::SERVER), (SQChar*)(" = Server DLL (Script)\n"));
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::CLIENT), (SQChar*)(" = Client DLL (Script)\n"));
|
|
SQVM_PrintFunc(reinterpret_cast<HSQUIRRELVM>(SQCONTEXT::UI), (SQChar*)(" = UI DLL (Script)\n"));
|
|
|
|
Msg(eDLL_T::SERVER, " = Server DLL (Code)\n");
|
|
Msg(eDLL_T::CLIENT, " = Client DLL (Code)\n");
|
|
Msg(eDLL_T::UI, " = UI DLL (Code)\n");
|
|
Msg(eDLL_T::ENGINE, " = Engine DLL (Code)\n");
|
|
Msg(eDLL_T::FS, " = FileSystem (Code)\n");
|
|
Msg(eDLL_T::RTECH, " = PakLoad API (Code)\n");
|
|
Msg(eDLL_T::MS, " = MaterialSystem (Code)\n");
|
|
Msg(eDLL_T::AUDIO, " = Audio DLL (Code)\n");
|
|
Msg(eDLL_T::VIDEO, " = Video DLL (Code)\n");
|
|
Msg(eDLL_T::NETCON, " = NetConsole (Code)\n");
|
|
}
|
|
|
|
#ifndef DEDICATED
|
|
/*
|
|
=====================
|
|
CON_LogHistory_f
|
|
|
|
Shows the game console
|
|
submission history.
|
|
=====================
|
|
*/
|
|
void CON_LogHistory_f(const CCommand& args)
|
|
{
|
|
const vector<string> vHistory = g_pConsole->GetHistory();
|
|
for (size_t i = 0, nh = vHistory.size(); i < nh; i++)
|
|
{
|
|
Msg(eDLL_T::COMMON, "%3d: %s\n", i, vHistory[i].c_str());
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_RemoveLine_f
|
|
|
|
Removes a range of lines
|
|
from the console.
|
|
=====================
|
|
*/
|
|
void CON_RemoveLine_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 3)
|
|
{
|
|
Msg(eDLL_T::CLIENT, "Usage 'con_removeline': start(int) end(int)\n");
|
|
return;
|
|
}
|
|
|
|
int start = atoi(args[1]);
|
|
int end = atoi(args[2]);
|
|
|
|
g_pConsole->RemoveLog(start, end);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_ClearLines_f
|
|
|
|
Clears all lines from
|
|
the developer console.
|
|
=====================
|
|
*/
|
|
void CON_ClearLines_f(const CCommand& args)
|
|
{
|
|
g_pConsole->ClearLog();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CON_ClearHistory_f
|
|
|
|
Clears all submissions from the
|
|
developer console history.
|
|
=====================
|
|
*/
|
|
void CON_ClearHistory_f(const CCommand& args)
|
|
{
|
|
g_pConsole->ClearHistory();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_CmdQuery_f
|
|
|
|
Issues an RCON command to the
|
|
RCON server.
|
|
=====================
|
|
*/
|
|
void RCON_CmdQuery_f(const CCommand& args)
|
|
{
|
|
const int64_t argCount = args.ArgC();
|
|
|
|
if (argCount < 2)
|
|
{
|
|
const char* pszAddress = rcon_address->GetString();
|
|
|
|
if (RCONClient()->IsInitialized()
|
|
&& !RCONClient()->IsConnected()
|
|
&& pszAddress[0])
|
|
{
|
|
RCONClient()->Connect(pszAddress);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!RCONClient()->IsInitialized())
|
|
{
|
|
Warning(eDLL_T::CLIENT, "Failed to issue command to RCON server: %s\n", "uninitialized");
|
|
return;
|
|
}
|
|
else if (RCONClient()->IsConnected())
|
|
{
|
|
vector<char> vecMsg;
|
|
bool bSuccess = false;
|
|
const SocketHandle_t hSocket = RCONClient()->GetSocket();
|
|
|
|
if (strcmp(args.Arg(1), "PASS") == 0) // Auth with RCON server using rcon_password ConVar value.
|
|
{
|
|
if (argCount > 2)
|
|
{
|
|
bSuccess = RCONClient()->Serialize(vecMsg, args.Arg(2), "", cl_rcon::request_t::SERVERDATA_REQUEST_AUTH);
|
|
}
|
|
else // Use 'rcon_password' ConVar as password.
|
|
{
|
|
bSuccess = RCONClient()->Serialize(vecMsg, rcon_password->GetString(), "", cl_rcon::request_t::SERVERDATA_REQUEST_AUTH);
|
|
}
|
|
|
|
if (bSuccess)
|
|
{
|
|
RCONClient()->Send(hSocket, vecMsg.data(), int(vecMsg.size()));
|
|
}
|
|
|
|
return;
|
|
}
|
|
else if (strcmp(args.Arg(1), "disconnect") == 0) // Disconnect from RCON server.
|
|
{
|
|
RCONClient()->Disconnect("issued by user");
|
|
return;
|
|
}
|
|
|
|
bSuccess = RCONClient()->Serialize(vecMsg, args.Arg(1), args.ArgS(), cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND);
|
|
if (bSuccess)
|
|
{
|
|
RCONClient()->Send(hSocket, vecMsg.data(), int(vecMsg.size()));
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Warning(eDLL_T::CLIENT, "Failed to issue command to RCON server: %s\n", "unconnected");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_Disconnect_f
|
|
|
|
Disconnect from RCON server
|
|
=====================
|
|
*/
|
|
void RCON_Disconnect_f(const CCommand& args)
|
|
{
|
|
const bool bIsConnected = RCONClient()->IsConnected();
|
|
RCONClient()->Disconnect("issued by user");
|
|
|
|
if (bIsConnected) // Log if client was indeed connected.
|
|
{
|
|
Msg(eDLL_T::CLIENT, "User closed RCON connection\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_SendLogs_f
|
|
|
|
request logs from RCON server
|
|
=====================
|
|
*/
|
|
void RCON_InputOnlyChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
RCONClient()->RequestConsoleLog(RCONClient()->ShouldReceive());
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
GFX_NVN_Changed_f
|
|
|
|
force update NVIDIA Reflex
|
|
Low Latency parameters
|
|
=====================
|
|
*/
|
|
void GFX_NVN_Changed_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
GFX_MarkLowLatencyParametersOutOfDate();
|
|
}
|
|
#endif // !DEDICATED
|
|
|
|
static bool IsValidTextLanguage(const char* pLocaleName)
|
|
{
|
|
for (int i = 0; i < SDK_ARRAYSIZE(g_LanguageNames); ++i)
|
|
{
|
|
if (strcmp(pLocaleName, g_LanguageNames[i]) == NULL)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LanguageChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
const char* pNewString = pConVarRef->GetString();
|
|
|
|
if (IsValidTextLanguage(pNewString))
|
|
return;
|
|
|
|
// if new text isn't valid but the old value is, reset the value
|
|
if (IsValidTextLanguage(pOldString))
|
|
{
|
|
pConVarRef->SetValue(pOldString);
|
|
return;
|
|
}
|
|
else // this shouldn't really happen, but if neither the old nor new values are valid, set to english
|
|
pConVarRef->SetValue("english");
|
|
|
|
|
|
g_pMasterServer->SetLanguage(pConVarRef->GetString());
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_PasswordChanged_f
|
|
|
|
Change RCON password
|
|
on server and client
|
|
=====================
|
|
*/
|
|
void RCON_PasswordChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same password.
|
|
|
|
#ifndef DEDICATED
|
|
if (!RCONClient()->IsInitialized())
|
|
RCONClient()->Init(); // Initialize first.
|
|
#endif // !DEDICATED
|
|
#ifndef CLIENT_DLL
|
|
if (RCONServer()->IsInitialized())
|
|
RCONServer()->SetPassword(pConVarRef->GetString());
|
|
else
|
|
RCONServer()->Init(); // Initialize first.
|
|
#endif // !CLIENT_DLL
|
|
}
|
|
}
|
|
|
|
#ifndef CLIENT_DLL
|
|
/*
|
|
=====================
|
|
RCON_WhiteListAddresChanged_f
|
|
|
|
Change whitelist address
|
|
on RCON server
|
|
=====================
|
|
*/
|
|
void RCON_WhiteListAddresChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same address.
|
|
|
|
if (!RCONServer()->SetWhiteListAddress(pConVarRef->GetString()))
|
|
{
|
|
Warning(eDLL_T::SERVER, "Failed to set RCON whitelist address: %s\n", pConVarRef->GetString());
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
RCON_ConnectionCountChanged_f
|
|
|
|
Change max connection
|
|
count on RCON server
|
|
=====================
|
|
*/
|
|
void RCON_ConnectionCountChanged_f(IConVar* pConVar, const char* pOldString, float flOldValue)
|
|
{
|
|
if (!RCONServer()->IsInitialized())
|
|
return; // Not initialized; no sockets at this point.
|
|
|
|
if (ConVar* pConVarRef = g_pCVar->FindVar(pConVar->GetCommandName()))
|
|
{
|
|
if (strcmp(pOldString, pConVarRef->GetString()) == NULL)
|
|
return; // Same count.
|
|
|
|
const int maxCount = pConVarRef->GetInt();
|
|
|
|
int count = RCONServer()->GetAuthenticatedCount();
|
|
CSocketCreator* pCreator = RCONServer()->GetSocketCreator();
|
|
|
|
if (count < maxCount)
|
|
{
|
|
if (!pCreator->IsListening())
|
|
{
|
|
pCreator->CreateListenSocket(*RCONServer()->GetNetAddress());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while (count > maxCount)
|
|
{
|
|
RCONServer()->Disconnect(count-1, "too many authenticated sockets");
|
|
count = RCONServer()->GetAuthenticatedCount();
|
|
}
|
|
|
|
pCreator->CloseListenSocket();
|
|
RCONServer()->CloseNonAuthConnection();
|
|
}
|
|
}
|
|
}
|
|
#endif // !CLIENT_DLL
|
|
|
|
/*
|
|
=====================
|
|
SQVM_ServerScript_f
|
|
|
|
Executes input on the
|
|
VM in SERVER context.
|
|
=====================
|
|
*/
|
|
void SQVM_ServerScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::SERVER);
|
|
}
|
|
}
|
|
|
|
#ifndef DEDICATED
|
|
/*
|
|
=====================
|
|
SQVM_ClientScript_f
|
|
|
|
Executes input on the
|
|
VM in CLIENT context.
|
|
=====================
|
|
*/
|
|
void SQVM_ClientScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::CLIENT);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
SQVM_UIScript_f
|
|
|
|
Executes input on the
|
|
VM in UI context.
|
|
=====================
|
|
*/
|
|
void SQVM_UIScript_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() >= 2)
|
|
{
|
|
Script_Execute(args.ArgS(), SQCONTEXT::UI);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Mat_CrossHair_f
|
|
|
|
Print the material under the crosshair.
|
|
=====================
|
|
*/
|
|
void Mat_CrossHair_f(const CCommand& args)
|
|
{
|
|
CMaterialGlue* material = GetMaterialAtCrossHair();
|
|
if (material)
|
|
{
|
|
Msg(eDLL_T::MS, "______________________________________________________________\n");
|
|
Msg(eDLL_T::MS, "-+ Material --------------------------------------------------\n");
|
|
Msg(eDLL_T::MS, " |-- ADDR: '%llX'\n", material);
|
|
Msg(eDLL_T::MS, " |-- GUID: '%llX'\n", material->m_GUID);
|
|
Msg(eDLL_T::MS, " |-- Streaming texture count: '%d'\n", material->m_nStreamableTextureCount);
|
|
Msg(eDLL_T::MS, " |-- Material width: '%d'\n", material->m_iWidth);
|
|
Msg(eDLL_T::MS, " |-- Material height: '%d'\n", material->m_iHeight);
|
|
Msg(eDLL_T::MS, " |-- Flags: '%llX'\n", material->m_iFlags);
|
|
|
|
std::function<void(CMaterialGlue*, const char*)> fnPrintChild = [](CMaterialGlue* material, const char* print)
|
|
{
|
|
Msg(eDLL_T::MS, " |-+\n");
|
|
Msg(eDLL_T::MS, " | |-+ Child material ----------------------------------------\n");
|
|
Msg(eDLL_T::MS, print, material);
|
|
Msg(eDLL_T::MS, " | |-- GUID: '%llX'\n", material->m_GUID);
|
|
Msg(eDLL_T::MS, " | |-- Material name: '%s'\n", material->m_pszName);
|
|
};
|
|
|
|
Msg(eDLL_T::MS, " |-- Material name: '%s'\n", material->m_pszName);
|
|
Msg(eDLL_T::MS, " |-- Material surface name 1: '%s'\n", material->m_pszSurfaceProp);
|
|
Msg(eDLL_T::MS, " |-- Material surface name 2: '%s'\n", material->m_pszSurfaceProp2);
|
|
Msg(eDLL_T::MS, " |-- DX buffer: '%llX'\n", material->m_pDXBuffer);
|
|
Msg(eDLL_T::MS, " |-- DX buffer VFTable: '%llX'\n", material->m_pID3D11BufferVTable);
|
|
|
|
material->m_pDepthShadow
|
|
? fnPrintChild(material->m_pDepthShadow, " | |-+ DepthShadow: '%llX'\n")
|
|
: Msg(eDLL_T::MS, " | |-+ DepthShadow: 'NULL'\n");
|
|
material->m_pDepthPrepass
|
|
? fnPrintChild(material->m_pDepthPrepass, " | |-+ DepthPrepass: '%llX'\n")
|
|
: Msg(eDLL_T::MS, " | |-+ DepthPrepass: 'NULL'\n");
|
|
material->m_pDepthVSM
|
|
? fnPrintChild(material->m_pDepthVSM, " | |-+ DepthVSM: '%llX'\n")
|
|
: Msg(eDLL_T::MS, " | |-+ DepthVSM: 'NULL'\n");
|
|
material->m_pDepthShadow
|
|
? fnPrintChild(material->m_pDepthShadow, " | |-+ DepthShadowTight: '%llX'\n")
|
|
: Msg(eDLL_T::MS, " | |-+ DepthShadowTight: 'NULL'\n");
|
|
material->m_pColPass
|
|
? fnPrintChild(material->m_pColPass, " | |-+ ColPass: '%llX'\n")
|
|
: Msg(eDLL_T::MS, " | |-+ ColPass: 'NULL'\n");
|
|
|
|
Msg(eDLL_T::MS, "-+ Texture GUID map ------------------------------------------\n");
|
|
Msg(eDLL_T::MS, " |-- Texture handles: '%llX'\n", material->m_pTextureHandles);
|
|
Msg(eDLL_T::MS, " |-- Streaming texture handles: '%llX'\n", material->m_pStreamableTextureHandles);
|
|
|
|
Msg(eDLL_T::MS, "--------------------------------------------------------------\n");
|
|
}
|
|
else
|
|
{
|
|
Msg(eDLL_T::MS, "%s: No material found >:(\n", __FUNCTION__);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Line_f
|
|
|
|
Draws a line at
|
|
start<x1 y1 z1> end<x2 y2 z2>.
|
|
=====================
|
|
*/
|
|
void Line_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 7)
|
|
{
|
|
Msg(eDLL_T::CLIENT, "Usage 'line': start(vector) end(vector)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start, end;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = float(atof(args[i + 1]));
|
|
end[i] = float(atof(args[i + 4]));
|
|
}
|
|
|
|
g_pDebugOverlay->AddLineOverlay(start, end, 255, 255, 0, !r_debug_draw_depth_test->GetBool(), 100);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Sphere_f
|
|
|
|
Draws a sphere at origin(x1 y1 z1)
|
|
radius(float) theta(int) phi(int).
|
|
=====================
|
|
*/
|
|
void Sphere_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 7)
|
|
{
|
|
Msg(eDLL_T::CLIENT, "Usage 'sphere': origin(vector) radius(float) theta(int) phi(int)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = float(atof(args[i + 1]));
|
|
}
|
|
|
|
float radius = float(atof(args[4]));
|
|
int theta = atoi(args[5]);
|
|
int phi = atoi(args[6]);
|
|
|
|
g_pDebugOverlay->AddSphereOverlay(start, radius, theta, phi, 20, 210, 255, 0, 100);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Capsule_f
|
|
|
|
Draws a capsule at start<x1 y1 z1>
|
|
end<x2 y2 z2> radius <x3 y3 z3>.
|
|
=====================
|
|
*/
|
|
void Capsule_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() != 10)
|
|
{
|
|
Msg(eDLL_T::CLIENT, "Usage 'capsule': start(vector) end(vector) radius(vector)\n");
|
|
return;
|
|
}
|
|
|
|
Vector3D start, end, radius;
|
|
for (int i = 0; i < 3; ++i)
|
|
{
|
|
start[i] = float(atof(args[i + 1]));
|
|
end[i] = float(atof(args[i + 4]));
|
|
radius[i] = float(atof(args[i + 7]));
|
|
}
|
|
g_pDebugOverlay->AddCapsuleOverlay(start, end, radius, { 0,0,0 }, { 0,0,0 }, 141, 233, 135, 0, 100);
|
|
}
|
|
#endif // !DEDICATED
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
|
|
/*
|
|
=====================
|
|
BHit_f
|
|
|
|
Bullet trajectory tracing
|
|
from shooter to target entity.
|
|
=====================
|
|
*/
|
|
void BHit_f(const CCommand& args)
|
|
{
|
|
#ifndef CLIENT_DLL // Stubbed to suppress server warnings as this is a GAMEDLL command!
|
|
if (args.ArgC() != 9)
|
|
return;
|
|
|
|
if (!bhit_enable->GetBool())
|
|
return;
|
|
|
|
if (sv_visualizetraces->GetBool())
|
|
{
|
|
Vector3D vecAbsStart;
|
|
Vector3D vecAbsEnd;
|
|
|
|
for (int i = 0; i < 3; ++i)
|
|
vecAbsStart[i] = float(atof(args[i + 4]));
|
|
|
|
QAngle vecBulletAngles;
|
|
for (int i = 0; i < 2; ++i)
|
|
vecBulletAngles[i] = float(atof(args[i + 7]));
|
|
|
|
vecBulletAngles.z = 180.f; // Flipped axis.
|
|
AngleVectors(vecBulletAngles, &vecAbsEnd);
|
|
|
|
vecAbsEnd.MulAdd(vecAbsStart, vecAbsEnd, MAX_COORD_RANGE);
|
|
|
|
Ray_t ray(vecAbsStart, vecAbsEnd);
|
|
trace_t trace;
|
|
|
|
g_pEngineTraceServer->TraceRay(ray, TRACE_MASK_NPCWORLDSTATIC, &trace);
|
|
|
|
g_pDebugOverlay->AddLineOverlay(trace.startpos, trace.endpos, 0, 255, 0, !bhit_depth_test->GetBool(), sv_visualizetraces_duration->GetFloat());
|
|
g_pDebugOverlay->AddLineOverlay(trace.endpos, vecAbsEnd, 255, 0, 0, !bhit_depth_test->GetBool(), sv_visualizetraces_duration->GetFloat());
|
|
}
|
|
#endif // !CLIENT_DLL
|
|
|
|
#ifndef DEDICATED
|
|
if (bhit_abs_origin->GetBool() && r_visualizetraces->GetBool())
|
|
{
|
|
const int iEnt = atoi(args[2]);
|
|
if (const IClientEntity* pEntity = g_pClientEntityList->GetClientEntity(iEnt))
|
|
{
|
|
g_pDebugOverlay->AddSphereOverlay( // Render a debug sphere at the client's predicted entity origin.
|
|
pEntity->GetAbsOrigin(), 10.f, 8, 6, 20, 60, 255, 0, r_visualizetraces_duration->GetFloat());
|
|
}
|
|
}
|
|
#endif // !DEDICATED
|
|
}
|
|
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
|
|
/*
|
|
=====================
|
|
CVHelp_f
|
|
|
|
Show help text for a
|
|
particular convar/concommand
|
|
=====================
|
|
*/
|
|
void CVHelp_f(const CCommand& args)
|
|
{
|
|
cv->CvarHelp(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVList_f
|
|
|
|
List all ConCommandBases
|
|
=====================
|
|
*/
|
|
void CVList_f(const CCommand& args)
|
|
{
|
|
cv->CvarList(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVDiff_f
|
|
|
|
List all ConVar's
|
|
who's values deviate
|
|
from default value
|
|
=====================
|
|
*/
|
|
void CVDiff_f(const CCommand& args)
|
|
{
|
|
cv->CvarDifferences(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CVFlag_f
|
|
|
|
List all ConVar's
|
|
with specified flags
|
|
=====================
|
|
*/
|
|
void CVFlag_f(const CCommand& args)
|
|
{
|
|
cv->CvarFindFlags_f(args);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CC_CreateFakePlayer_f
|
|
|
|
Creates a fake player
|
|
on the server
|
|
=====================
|
|
*/
|
|
#ifndef CLIENT_DLL
|
|
void CC_CreateFakePlayer_f(const CCommand& args)
|
|
{
|
|
if (args.ArgC() < 3)
|
|
{
|
|
Msg(eDLL_T::SERVER, "usage 'sv_addbot': name(string) teamid(int)\n");
|
|
return;
|
|
}
|
|
|
|
int numPlayers = g_pServer->GetNumClients();
|
|
|
|
// Already at max, don't create.
|
|
if (numPlayers >= g_ServerGlobalVariables->m_nMaxClients)
|
|
return;
|
|
|
|
const char* playerName = args.Arg(1);
|
|
|
|
int teamNum = atoi(args.Arg(2));
|
|
int maxTeams = int(g_pServer->GetMaxTeams()) + 1;
|
|
|
|
// Clamp team count, going above the limit will
|
|
// cause a crash. Going below 0 means that the
|
|
// engine will assign the bot to the last team.
|
|
if (teamNum > maxTeams)
|
|
teamNum = maxTeams;
|
|
|
|
g_pEngineServer->LockNetworkStringTables(true);
|
|
|
|
edict_t nHandle = g_pEngineServer->CreateFakeClient(playerName, teamNum);
|
|
g_pServerGameClients->ClientFullyConnect(nHandle, false);
|
|
|
|
g_pEngineServer->LockNetworkStringTables(false);
|
|
}
|
|
#endif // !CLIENT_DLL
|