mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
186 lines
7.3 KiB
C++
186 lines
7.3 KiB
C++
#ifndef SQTYPE_H
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#define SQTYPE_H
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#define SQ_OK (1)
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#define SQ_ERROR (-1)
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#define SQ_FAILED(res) (res<0)
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#define SQ_SUCCEEDED(res) (res>=0)
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#define SQ_SUSPEND_FLAG -666
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#define SQ_TAILCALL_FLAG -777
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#define DONT_FALL_BACK 666
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//#define EXISTS_FALL_BACK -1
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#define GET_FLAG_RAW 0x00000001
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#define GET_FLAG_DO_NOT_RAISE_ERROR 0x00000002
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typedef char SQChar;
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typedef float SQFloat;
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typedef long SQInteger;
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typedef unsigned long SQUnsignedInteger;
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typedef void* SQFunctor;
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typedef SQUnsignedInteger SQBool;
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typedef SQInteger SQRESULT;
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typedef int ScriptDataType_t;
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typedef struct SQVM* HSQUIRRELVM;
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struct SQBufState;
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struct SQString;
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#define SQOBJECT_REF_COUNTED 0x08000000
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typedef enum tagSQObjectType
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{
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OT_VECTOR = 0x40000,
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OT_NULL = 0x1000001,
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OT_INTEGER = 0x5000002,
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OT_FLOAT = 0x5000004,
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OT_BOOL = 0x1000008,
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OT_STRING = 0x8000010,
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OT_TABLE = 0xA000020,
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OT_ARRAY = 0x8000040,
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OT_USERDATA = 0xA000080,
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OT_CLOSURE = 0x8000100,
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OT_NATIVECLOSURE = 0x8000200,
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OT_ASSET = 0x8000400,
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OT_USERPOINTER = 0x800,
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OT_THREAD = 0x8001000,
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OT_FUNCPROTO = 0x8002000,
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OT_CLASS = 0x8004000,
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OT_STRUCT = 0x8200000,
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OT_INSTANCE = 0xA008000,
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OT_ENTITY = 0xA400000,
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OT_WEAKREF = 0x8010000,
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} SQObjectType;
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// does the type keep track of references?
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#define ISREFCOUNTED(t) (t & SQOBJECT_REF_COUNTED)
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typedef union tagSQObjectValue
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{
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struct SQTable* pTable;
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struct SQArray* pArray;
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struct SQClosure* pClosure;
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struct SQGenerator* pGenerator;
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struct SQNativeClosure* pNativeClosure;
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struct SQString* pString;
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struct SQUserData* pUserData;
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int nInteger;
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float fFloat;
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void* pUserPointer;
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struct SQFunctionProto* pFunctionProto;
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struct SQRefCounted* pRefCounted;
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struct SQDelegable* pDelegable;
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struct SQVM* pThread;
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struct SQClass* pClass;
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struct SQInstance* pInstance;
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struct SQWeakRef* pWeakRef;
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unsigned int raw;
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} SQObjectValue;
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typedef struct tagSQObject
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{
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SQObjectType _type;
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SQObjectValue _unVal;
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} SQObject;
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template<typename T> class sqvector
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{
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public:
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T* _vals;
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SQUnsignedInteger _size;
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SQUnsignedInteger _allocated;
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};
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///////////////////////////////////////////////////////////////////////////////
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SQRESULT sq_pushroottable(HSQUIRRELVM v);
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SQChar* sq_getstring(HSQUIRRELVM v, SQInteger i);
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SQInteger sq_getinteger(HSQUIRRELVM v, SQInteger i);
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SQRESULT sq_pushroottable(HSQUIRRELVM v);
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void sq_pushbool(HSQUIRRELVM v, SQBool b);
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void sq_pushstring(HSQUIRRELVM v, const SQChar* string, SQInteger len);
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void sq_pushinteger(HSQUIRRELVM v, SQInteger val);
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void sq_pushfloat(HSQUIRRELVM v, SQFloat n);
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void sq_newarray(HSQUIRRELVM v, SQInteger size);
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void sq_newtable(HSQUIRRELVM v);
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SQRESULT sq_newslot(HSQUIRRELVM v, SQInteger idx);
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SQRESULT sq_arrayappend(HSQUIRRELVM v, SQInteger idx);
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SQRESULT sq_pushstructure(HSQUIRRELVM v, const SQChar* name, const SQChar* member, const SQChar* codeclass1, const SQChar* codeclass2);
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SQRESULT sq_compilebuffer(HSQUIRRELVM v, SQBufState* bufferState, const SQChar* buffer, SQInteger context);
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SQRESULT sq_call(HSQUIRRELVM v, SQInteger params, SQBool retval, SQBool raiseerror);
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SQRESULT sq_startconsttable(HSQUIRRELVM v);
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SQRESULT sq_endconsttable(HSQUIRRELVM v);
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/* ==== SQUIRREL ======================================================================================================================================================== */
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inline SQRESULT(*v_sq_pushroottable)(HSQUIRRELVM v);
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inline void(*v_sq_pushbool)(HSQUIRRELVM v, SQBool b);
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inline void(*v_sq_pushstring)(HSQUIRRELVM v, const SQChar* string, SQInteger len);
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inline void(*v_sq_pushinteger)(HSQUIRRELVM v, SQInteger val);
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inline void(*v_sq_pushfloat)(HSQUIRRELVM v, SQFloat val);
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inline void(*v_sq_newarray)(HSQUIRRELVM v, SQInteger size);
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inline void(*v_sq_newtable)(HSQUIRRELVM v);
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inline SQRESULT(*v_sq_newslot)(HSQUIRRELVM v, SQInteger idx);
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inline SQRESULT(*v_sq_arrayappend)(HSQUIRRELVM v, SQInteger idx);
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inline SQRESULT(*v_sq_pushstructure)(HSQUIRRELVM v, const SQChar* name, const SQChar* member, const SQChar* codeclass1, const SQChar* codeclass2);
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inline SQRESULT(*v_sq_compilebuffer)(HSQUIRRELVM v, SQBufState* bufferstate, const SQChar* buffer, SQInteger level);
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inline SQRESULT(*v_sq_call)(HSQUIRRELVM v, SQInteger params, SQBool retval, SQBool raiseerror);
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inline SQRESULT (*v_sq_startconsttable)(HSQUIRRELVM v);
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inline SQRESULT (*v_sq_endconsttable)(HSQUIRRELVM v);
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inline SQString* (*v_StringTable__Add)(void* a1, const SQChar* str, SQInteger len);
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///////////////////////////////////////////////////////////////////////////////
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class VSquirrelAPI : public IDetour
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{
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virtual void GetAdr(void) const
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{
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LogFunAdr("sq_pushroottable", v_sq_pushroottable);
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LogFunAdr("sq_pushbool", v_sq_pushbool);
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LogFunAdr("sq_pushstring", v_sq_pushstring);
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LogFunAdr("sq_pushinteger", v_sq_pushinteger);
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LogFunAdr("sq_pushfloat", v_sq_pushfloat);
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LogFunAdr("sq_newarray", v_sq_newarray);
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LogFunAdr("sq_arrayappend", v_sq_arrayappend);
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LogFunAdr("sq_newtable", v_sq_newtable);
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LogFunAdr("sq_newslot", v_sq_newslot);
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LogFunAdr("sq_pushstructure", v_sq_pushstructure);
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LogFunAdr("sq_compilebuffer", v_sq_compilebuffer);
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LogFunAdr("sq_call", v_sq_call);
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LogFunAdr("sq_startconsttable", v_sq_startconsttable);
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LogFunAdr("sq_endconsttable", v_sq_endconsttable);
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LogFunAdr("StringTable::Add", v_StringTable__Add);
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}
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virtual void GetFun(void) const
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{
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g_GameDll.FindPatternSIMD("48 83 EC 28 8B 51 ?? 44 8B C2").GetPtr(v_sq_pushroottable);
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g_GameDll.FindPatternSIMD("48 83 EC 38 33 C0 48 C7 44 24 20 08 ?? ?? 01 48").GetPtr(v_sq_pushbool);
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g_GameDll.FindPatternSIMD("40 56 48 83 EC 30 48 8B F1 48 85 D2 0F 84 8F ??").GetPtr(v_sq_pushstring);
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g_GameDll.FindPatternSIMD("48 83 EC 38 33 C0 48 C7 44 24 20 02 ?? ?? 05 48").GetPtr(v_sq_pushinteger);
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g_GameDll.FindPatternSIMD("48 83 EC 38 8B 51 78 33 C0").GetPtr(v_sq_pushfloat);
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g_GameDll.FindPatternSIMD("48 89 5C 24 08 57 48 83 EC 30 48 8B D9 48 C7 44 24 20 40").GetPtr(v_sq_newarray);
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g_GameDll.FindPatternSIMD("48 89 5C 24 08 57 48 83 EC 30 48 8B D9 48 C7 44 24 20 20").GetPtr(v_sq_newtable);
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g_GameDll.FindPatternSIMD("40 53 48 83 EC 30 44 8B 49 ?? 48 8B D9 41 8B C1").GetPtr(v_sq_newslot);
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g_GameDll.FindPatternSIMD("40 53 48 83 EC 20 8B 41 ?? 48 8B D9 2B 41 ?? 83 F8 02 7D").GetPtr(v_sq_arrayappend);
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g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60 48 8B 59 60").GetPtr(v_sq_pushstructure);
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g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 50 41 8B E9 49 8B F8").GetPtr(v_sq_compilebuffer);
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g_GameDll.FindPatternSIMD("4C 8B DC 49 89 5B 08 49 89 6B 10 49 89 73 18 57 48 83 EC 50 8B F2").GetPtr(v_sq_call);
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g_GameDll.FindPatternSIMD("8B 51 78 4C 8B 49 60 44 8B C2 49 C1 E0 04 4C 03 81 ?? ?? ?? ?? 8D 42 01 89 41 78 41 F7 81 ?? ?? ?? ?? ?? ?? ?? ?? 74 0A 49 8B 81 ?? ?? ?? ?? FF 40 08 41 F7 00 ?? ?? ?? ?? 41 0F 10 81 ?? ?? ?? ?? 74 15").GetPtr(v_sq_startconsttable);
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g_GameDll.FindPatternSIMD("8B 41 78 45 33 C0 FF C8 8B D0 89 41 78 48 C1 E2 04 48 03 91 ?? ?? ?? ?? 8B 02 48 C7 02 ?? ?? ?? ?? 25 ?? ?? ?? ?? 74 15").GetPtr(v_sq_endconsttable);
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g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 41 8D 4D FF").FollowNearCallSelf().GetPtr(v_StringTable__Add);
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}
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virtual void GetVar(void) const { }
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virtual void GetCon(void) const { }
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virtual void Detour(const bool bAttach) const;
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};
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///////////////////////////////////////////////////////////////////////////////
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#endif // SQTYPE_H
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