r5sdk/r5dev/engine/common.cpp
Amos 8079e0ed4c Heavy cleanup for CHostState methods and signatures
* Add Cbuf_AddText and Cbuf_Execute signatures.
* Remove additional VGui stuff from dedicated statemachine.
* Move signatures to their respective headers.
* De-inline 'CHostState::FrameUpdate()'
* Ported al new patters to GAMEDLL_S1, CEngine still recreation needs extra work
2022-02-19 02:31:16 +01:00

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C++

//=====================================================================================//
//
// Purpose:
//
//=====================================================================================//
#include <core/stdafx.h>
#include <engine/common.h>
/*
==============================
COM_ExplainDisconnection
==============================
*/
void* HCOM_ExplainDisconnection(void* unused, const char* fmt, ...)
{
// !TODO: rebuild.
}