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* Added ability to invert rect to calculate offsets from bottom/right as well so debug text doesn't get out of view, or obstruct view when window is resized. * Added Con_NPrintf() hook which shows detailed systems running times and VGUI panel debug information.
26 lines
1.2 KiB
INI
26 lines
1.2 KiB
INI
/////////////////// server_dev configuration file.
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// This file is executed automatically on startup.
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//////////////////////////
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//// SERVER ////
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//////////////////////////
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sv_requireOriginToken "0" // Enables origin token verification on the server
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//////////////////////////
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//// SIMULATION //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY!
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//////////////////////////
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sv_updaterate_mp "20" // Sets the num delta ticks per second.
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base_tickinterval_mp "0.0500" // Sets the num simulation frames per second.
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//////////////////////////
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//// DEBUG DRAW ////
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//////////////////////////
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sv_showhitboxes "1" // Send server-side hitboxes for specified entity to client (!slower!).
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sv_showlagcompensation "1" // Show lag compensated hitboxes whenever a player is lag compensated (!slower!).
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sv_visualizetraces "1" // Show native and script related debug tracing (!slower!).
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//////////////////////////
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//// CAI ////
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//////////////////////////
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ai_ainrebuildonmapstart "2" // Whether to rebuild the AIN graph on level load.
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