r5sdk/r5dev/resource/cfg/autoexec_server_dev.cfg
Amos 2719a85504 Debug overlay QOL improvements + Con_NPrintf() hook
* Added ability to invert rect to calculate offsets from bottom/right as well so debug text doesn't get out of view, or obstruct view when window is resized.
* Added Con_NPrintf() hook which shows detailed systems running times and VGUI panel debug information.
2022-02-28 01:01:40 +01:00

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INI

/////////////////// server_dev configuration file.
// This file is executed automatically on startup.
//////////////////////////
//// SERVER ////
//////////////////////////
sv_requireOriginToken "0" // Enables origin token verification on the server
//////////////////////////
//// SIMULATION //// !!WARNING!!: CHANGING THESE CAN CAUSE SIMULATION ISSUES. DO NOT CHANGE FOR NON-DEBUG ACTIVITY!
//////////////////////////
sv_updaterate_mp "20" // Sets the num delta ticks per second.
base_tickinterval_mp "0.0500" // Sets the num simulation frames per second.
//////////////////////////
//// DEBUG DRAW ////
//////////////////////////
sv_showhitboxes "1" // Send server-side hitboxes for specified entity to client (!slower!).
sv_showlagcompensation "1" // Show lag compensated hitboxes whenever a player is lag compensated (!slower!).
sv_visualizetraces "1" // Show native and script related debug tracing (!slower!).
//////////////////////////
//// CAI ////
//////////////////////////
ai_ainrebuildonmapstart "2" // Whether to rebuild the AIN graph on level load.