r5sdk/r5dev/vpc/keyvalues.h
Kawe Mazidjatari 1038ba786e CBaseClient overhaul and partial class rebuild
Also added initial CBaseServer rebuild
TODO: INetChannel rebuild..
2022-03-26 00:24:13 +01:00

261 lines
11 KiB
C++

#pragma once
#define MAKE_3_BYTES_FROM_1_AND_2( x1, x2 ) (( (( std::uint16_t )x2) << 8 ) | (std::uint8_t)(x1))
extern std::vector<std::string> g_szAllPlaylists;
typedef int HKeySymbol;
enum KeyValuesTypes
{
TYPE_NONE = 0x0,
TYPE_STRING = 0x1,
TYPE_INT = 0x2,
TYPE_FLOAT = 0x3,
TYPE_PTR = 0x4,
TYPE_WSTRING = 0x5,
TYPE_COLOR = 0x6,
TYPE_UINT64 = 0x7,
TYPE_COMPILED_INT_BYTE = 0x8,
TYPE_COMPILED_INT_0 = 0x9,
TYPE_COMPILED_INT_1 = 0xA,
TYPE_NUMTYPES = 0xB,
};
namespace
{
/* ==== KEYVALUES ======================================================================================================================================================= */
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
ADDRESS p_KeyValues_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x83\xEC\x20\x48\x8B\xD9\xC7\x44\x24\x30\xFF\xFF\xFF", "xxxxxxxxxxxxxxxx"); /*40 53 48 83 EC 20 48 8B D9 C7 44 24 30 FF FF FF*/
std::int64_t(*KeyValues_Init)(std::int64_t a1, std::int64_t a2, std::int64_t a3, std::int64_t a4) = (std::int64_t(*)(std::int64_t, std::int64_t, std::int64_t, std::int64_t))p_KeyValues_Init.GetPtr();
ADDRESS p_KeyValues_FindKey = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x89\x5C\x24\x10\x48\x89\x6C\x24\x18\x48\x89\x74\x24\x20\x57\x41\x54\x41\x55\x41\x56\x41\x57\x48\x81\xEC\x20\x01\x00\x00\x45", "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx");
void* (*KeyValues_FindKey)(void* a1, const char* a2, bool a3) = (void* (*)(void*, const char*, bool))p_KeyValues_FindKey.GetPtr(); /*48 89 5C 24 10 48 89 6C 24 18 48 89 74 24 20 57 41 54 41 55 41 56 41 57 48 81 EC 20 01 00 00 45*/
ADDRESS p_KeyValues_GetCurrentPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x0D\x00\x00\x00\x00\x48\x85\xC9\x75\x08\x48\x8D\x05\x00\x00\x00\x00", "xxx????xxxxxxxx????");
const char* (*KeyValues_GetCurrentPlaylist)() = (const char* (*)())p_KeyValues_GetCurrentPlaylist.GetPtr(); /*48 8B 0D ? ? ? ? 48 85 C9 75 08 48 8D 05 ? ? ? ?*/
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
ADDRESS p_KeyValues_Init = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x53\x48\x83\xEC\x20\x48\x8B\x05\x00\x00\x00\x01\x48\x8B\xD9\x4C\x8B\xC2", "xxxxxxxxx???xxxxxxx"); /*40 53 48 83 EC 20 48 8B 05 ?? ?? ?? 01 48 8B D9 4C 8B C2*/
void* (*KeyValues_Init)(std::int64_t a1, std::int64_t a2, std::int64_t a3, std::int64_t a4) = (void* (*)(std::int64_t, std::int64_t, std::int64_t, std::int64_t))p_KeyValues_Init.GetPtr();
ADDRESS p_KeyValues_FindKey = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x40\x56\x57\x41\x57\x48\x81\xEC\x00\x00\x00\x00\x45", "xxxxxxxx????x");
void* (*KeyValues_FindKey)(void* a1, const char* a2, bool a3) = (void* (*)(void*, const char*, bool))p_KeyValues_FindKey.GetPtr(); /*40 56 57 41 57 48 81 EC 30 01 00 00 45 0F B6 F8*/
ADDRESS p_KeyValues_GetCurrentPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x05\x00\x00\x00\x00\x48\x85\xC0\x75\x08\x48\x8D\x05\x00\x00\x00\x00\xC3\x0F\xB7\x50\x2A", "xxx????xxxxxxxx????xxxxx");
const char* (*KeyValues_GetCurrentPlaylist)() = (const char* (*)())p_KeyValues_GetCurrentPlaylist.GetPtr(); /*48 8B 05 ? ? ? ? 48 85 C0 75 08 48 8D 05 ? ? ? ? C3 0F B7 50 2A*/
#endif
ADDRESS p_KeyValues_GetMemPool = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\x48\x8B\x05\x00\x00\x00\x00\xC3\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\x48\x85\xD2", "xxx????xxxxxxxxxxxx");
void* (*KeyValues_GetMemPool)() = (void* (*)())p_KeyValues_GetMemPool.GetPtr(); /*48 8B 05 ?? ?? ?? ?? C3 CC CC CC CC CC CC CC CC 48 85 D2*/
ADDRESS p_KeyValues_LoadPlaylist = g_mGameDll.FindPatternSIMD((std::uint8_t*)"\xE8\x00\x00\x00\x00\x80\x3D\x00\x00\x00\x00\x00\x74\x0C", "x????xx?????xx").FollowNearCallSelf().GetPtr();
bool (*KeyValues_LoadPlaylist)(const char* source) = (bool (*)(const char*))p_KeyValues_LoadPlaylist.GetPtr(); /*E8 ?? ?? ?? ?? 80 3D ?? ?? ?? ?? ?? 74 0C*/
std::uintptr_t g_pKeyValuesMemPool = p_KeyValues_GetMemPool.ResolveRelativeAddressSelf(0x3, 0x7).GetPtr();
}
class CKeyValuesSystem // VTABLE @ 0x1413AA1E8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
public:
void RegisterSizeofKeyValues(std::int64_t size) //@0x1413AA1F0 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 0;
CallVFunc<void>(index, this, size);
}
void* AllocKeyValuesMemory(std::int64_t size) // @0x1413AA1F8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 1;
return CallVFunc<void*>(index, this, size);
}
void FreeKeyValuesMemory(void* pMem) // @0x1413AA200 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 2;
CallVFunc<void>(index, this, pMem);
}
HKeySymbol GetSymbolForString(const char* name, bool bCreate) // @0x1413AA208 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 3;
return CallVFunc<HKeySymbol>(index, this, name, bCreate);
}
const char* GetStringForSymbol(HKeySymbol symbol) // @0x1413AA210 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 4;
return CallVFunc<const char*>(index, this, symbol);
}
// void __fastcall CKeyValuesSystem::FreeKeyValuesMemory(CKeyValuesSystem* this_arg, void* ptr_mem_arg)
// {
// __int64* v2; // rax
// __int64 v4; // rax
// __int64* v5; // rax
//
// v2 = qword_14D40B538;
// if (!qword_14D40B538)
// {
// v2 = sub_140462930();
// qword_14D40B538 = v2;
// }
// v4 = (*(*v2 + 48))(v2, ptr_mem_arg);
// if (v4 > 0)
// CKeyValuesSystem::m_pMemPool -= v4;
// v5 = qword_14D40B538;
// if (!qword_14D40B538)
// {
// v5 = sub_140462930();
// qword_14D40B538 = v5;
// }
// (*(*v5 + 40))(v5, ptr_mem_arg);
// }
// GetMemPool return a global variable called m_pMemPool it gets modified by AllocKeyValuesMemory and FreeKeyValuesMemory above you can see where the find it in FreeKeyValuesMemory.
void* GetMemPool() // @0x1413AA228 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
return reinterpret_cast<void*>(g_pKeyValuesMemPool); // May need to dereference this once more not sure right now.
}
void SetKeyValuesExpressionSymbol(const char* name, bool bValue) // @0x1413AA230 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 8;
CallVFunc<void>(index, this, name, bValue);
}
bool GetKeyValuesExpressionSymbol(const char* name) // @0x1413AA238 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 9;
return CallVFunc<bool>(index, this, name);
}
HKeySymbol GetSymbolForStringCaseSensitive(HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate) // @0x1413AA240 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
{
static int index = 10;
return CallVFunc<HKeySymbol>(index, this, hCaseInsensitiveSymbol, name, bCreate);
}
// Datatypes aren't accurate. But full fill the actual byte distance.
public:
void* vtable; // 0x0000
std::int64_t m_iMaxKeyValuesSize; // 0x0008
private:
char gap10[240]; // 0x0010
public:
int m_KvConditionalSymbolTable; // 0x0100
private:
char gap104[4]; // 0x0104
public:
std::int64_t field_108; // 0x0108
private:
char gap110[32]; // 0x0110
public:
int m_mutex; // 0x0130
};
class KeyValues
{
public:
KeyValues* FindKey(const char* keyName, bool bCreate)
{
static auto func = reinterpret_cast<KeyValues * (__thiscall*)(KeyValues*, const char*, bool)>(KeyValues_FindKey);
return func(this, keyName, bCreate);
}
const char* GetName();
int GetInt(const char* keyName, int defaultValue)
{
KeyValues* dat = FindKey(keyName, false);
if (!dat)
return defaultValue;
switch (dat->m_iDataType)
{
case TYPE_STRING:
return atoi(dat->m_sValue);
case TYPE_FLOAT:
return static_cast<int>(m_flValue());
case TYPE_WSTRING:
return _wtoi(dat->m_wsValue);
case TYPE_UINT64:
return 0;
default:
return dat->m_iValue();
}
return defaultValue;
}
void SetInt(const char* keyName, int iValue)
{
KeyValues* dat = FindKey(keyName, true);
if (dat)
{
dat->m_iValue() = iValue;
dat->m_iDataType = TYPE_INT;
}
}
void SetFloat(const char* keyName, float flValue)
{
KeyValues* dat = FindKey(keyName, true);
if (dat)
{
dat->m_flValue() = flValue;
dat->m_iDataType = TYPE_FLOAT;
}
}
// Compiler makes it so m_Value shares the offset spot with m_flValue that why we cast it like this.
MEMBER_AT_OFFSET(float, m_flValue, 0x18);
MEMBER_AT_OFFSET(int, m_iValue, 0x18);
public:
uint32_t m_iKeyName : 24; // 0x0000
uint32_t m_iKeyNameCaseSensitive : 8; // 0x0003
char* m_sValue; // 0x0008
wchar_t* m_wsValue; // 0x0010
int m_nValue; // 0x0018
private:
char gap1C[12]; // 0x0020
public:
char m_iDataType; // 0x0028
uint16_t m_iKeyNameCaseSensitive2; // 0x002A
KeyValues* m_pPeer; // 0x0030
KeyValues* m_pSub; // 0x0038
KeyValues* m_pChain; // 0x0040
};
///////////////////////////////////////////////////////////////////////////////
void CKeyValueSystem_InitPlaylist();
void CKeyValueSystem_Init();
bool HKeyValues_LoadPlaylist(const char* playlist);
void CKeyValueSystem_Attach();
void CKeyValueSystem_Detach();
///////////////////////////////////////////////////////////////////////////////
extern CKeyValuesSystem* g_pKeyValuesSystem;
extern KeyValues** g_pPlaylistKeyValues;
///////////////////////////////////////////////////////////////////////////////
class HKeyValues : public IDetour
{
virtual void debugp()
{
std::cout << "| FUN: KeyValues::Init : 0x" << std::hex << std::uppercase << p_KeyValues_Init.GetPtr() << std::setw(npad) << " |" << std::endl;
std::cout << "| FUN: KeyValues::FindKey : 0x" << std::hex << std::uppercase << p_KeyValues_FindKey.GetPtr() << std::setw(npad) << " |" << std::endl;
std::cout << "| FUN: KeyValues::GetMemPool : 0x" << std::hex << std::uppercase << p_KeyValues_GetMemPool.GetPtr() << std::setw(npad) << " |" << std::endl;
std::cout << "| FUN: KeyValues::LoadPlaylist : 0x" << std::hex << std::uppercase << p_KeyValues_LoadPlaylist.GetPtr() << std::setw(npad) << " |" << std::endl;
std::cout << "| FUN: KeyValues::GetCurrentPlaylist : 0x" << std::hex << std::uppercase << p_KeyValues_GetCurrentPlaylist.GetPtr() << std::setw(npad) << " |" << std::endl;
std::cout << "| VAR: g_pKeyValuesMemPool : 0x" << std::hex << std::uppercase << g_pKeyValuesMemPool << std::setw(npad) << " |" << std::endl;
std::cout << "| VAR: g_pKeyValuesSystem : 0x" << std::hex << std::uppercase << g_pKeyValuesSystem << std::setw(0) << " |" << std::endl;
std::cout << "| VAR: g_pPlaylistKeyValues : 0x" << std::hex << std::uppercase << g_pPlaylistKeyValues << std::setw(0) << " |" << std::endl;
std::cout << "+----------------------------------------------------------------+" << std::endl;
}
};
///////////////////////////////////////////////////////////////////////////////
REGISTER(HKeyValues);