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https://github.com/Mauler125/r5sdk.git
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Moved every pattern to IDetour interface. This allows for debugging patterns scans more easily, and create threads during pattern searching (Operation is now fired in APIENTRY). Also cleaned up some unused code/extraneous comments. Slightly increased performance by purging duplicate patterns. Made variable search less dependent from other results (except if pattern-to-scan results is within the same header)
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
#pragma once
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#include "core/stdafx.h"
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#include "mathlib/color.h"
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enum class LogType_t : int
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{
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SCRIPT_SERVER,
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SCRIPT_CLIENT,
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SCRIPT_UI,
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NATIVE_SERVER,
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NATIVE_CLIENT,
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NATIVE_UI,
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NATIVE_ENGINE,
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NATIVE_FS,
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NATIVE_RTECH,
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NATIVE_MS,
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NETCON_S,
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WARNING_C,
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ERROR_C,
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NONE
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};
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struct LogMsg_t
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{
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LogMsg_t(const std::string svMessage, const int nTicks, const LogType_t type)
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{
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this->m_svMessage = svMessage;
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this->m_nTicks = nTicks;
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this->m_type = type;
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}
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std::string m_svMessage = "";
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int m_nTicks = 1024;
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LogType_t m_type = LogType_t::NONE;
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};
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class CLogSystem
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{
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public:
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void Update(void);
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void AddLog(LogType_t type, std::string svText);
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void DrawLog(void);
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void DrawHostStats(void) const;
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void DrawSimStats(void) const;
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void DrawGPUStats(void) const;
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private:
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Color GetLogColorForType(LogType_t type) const;
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vector<LogMsg_t> m_vLogs{};
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int m_nFontHeight = 16;
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public:
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char* m_pszCon_NPrintf_Buf[4096]{};
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};
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///////////////////////////////////////////////////////////////////////////////
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void CEngineVGui_Attach();
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void CEngineVGui_Detach();
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///////////////////////////////////////////////////////////////////////////////
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extern CLogSystem g_pLogSystem;
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