r5sdk/r5dev/windows/console.cpp

156 lines
4.6 KiB
C++

//=============================================================================//
//
// Purpose: Windows terminal utilities
//
//=============================================================================//
#include "core/stdafx.h"
#include "core/init.h"
#include "core/logdef.h"
#ifndef DEDICATED
#include "windows/id3dx.h"
#endif // !DEDICATED
#include "windows/console.h"
#include "client/IVEngineClient.h"
#include "common/opcodes.h"
//-----------------------------------------------------------------------------
// Purpose: sets the windows terminal background color
// Input : color -
//-----------------------------------------------------------------------------
void SetConsoleBackgroundColor(COLORREF color)
{
CONSOLE_SCREEN_BUFFER_INFOEX sbInfoEx{};
sbInfoEx.cbSize = sizeof(CONSOLE_SCREEN_BUFFER_INFOEX);
HANDLE consoleOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfoEx(consoleOut, &sbInfoEx);
COLORREF storedBG = sbInfoEx.ColorTable[0];
sbInfoEx.ColorTable[0] = color;
SetConsoleScreenBufferInfoEx(consoleOut, &sbInfoEx);
}
//-----------------------------------------------------------------------------
// Purpose: flashes the windows terminal background color
// Input : nFlashCount -
// nFlashInterval - color -
//-----------------------------------------------------------------------------
void FlashConsoleBackground(int nFlashCount, int nFlashInterval, COLORREF color)
{
CONSOLE_SCREEN_BUFFER_INFOEX sbInfoEx{};
sbInfoEx.cbSize = sizeof(CONSOLE_SCREEN_BUFFER_INFOEX);
HANDLE consoleOut = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfoEx(consoleOut, &sbInfoEx);
COLORREF storedBG = sbInfoEx.ColorTable[0];
for (int i = 0; i < nFlashCount; ++i)
{
//-- set BG color
Sleep(nFlashInterval);
sbInfoEx.ColorTable[0] = color;
SetConsoleScreenBufferInfoEx(consoleOut, &sbInfoEx);
//-- restore previous color
Sleep(nFlashInterval);
sbInfoEx.ColorTable[0] = storedBG;
SetConsoleScreenBufferInfoEx(consoleOut, &sbInfoEx);
}
}
//-----------------------------------------------------------------------------
// Purpose: terminal window setup
//-----------------------------------------------------------------------------
void Console_Init()
{
///////////////////////////////////////////////////////////////////////////
// Create the console window
if (AllocConsole() == FALSE)
{
OutputDebugStringA("Failed to create console window!\n");
return;
}
//-- Set the window title
FILE* sBuildTxt;
CHAR sBuildBuf[1024] = { 0 };
fopen_s(&sBuildTxt, "build.txt", "r");
if (sBuildTxt)
{
while (fgets(sBuildBuf, sizeof(sBuildBuf), sBuildTxt) != NULL)
{
fclose(sBuildTxt);
}
}
SetConsoleTitleA(sBuildBuf);
//-- Open input/output streams
FILE* fDummy;
freopen_s(&fDummy, "CONIN$", "r", stdin);
freopen_s(&fDummy, "CONOUT$", "w", stdout);
freopen_s(&fDummy, "CONOUT$", "w", stderr);
//-- Create a worker thread to process console commands
DWORD dwMode = NULL;
DWORD dwThreadId = NULL;
DWORD __stdcall ProcessConsoleWorker(LPVOID);
HANDLE hThread = CreateThread(NULL, 0, ProcessConsoleWorker, NULL, 0, &dwThreadId);
HANDLE hInput = GetStdHandle(STD_INPUT_HANDLE);
HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
if (hThread)
{
CloseHandle(hThread);
}
if (strstr(GetCommandLineA(), "-ansiclr"))
{
GetConsoleMode(hOutput, &dwMode);
dwMode |= ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
if (!SetConsoleMode(hOutput, dwMode)) // Some editions of Windows have 'VirtualTerminalLevel' disabled by default.
{
// Warn the user if 'VirtualTerminalLevel' could not be set on users environment.
MessageBoxA(NULL, "Failed to set console mode 'VirtualTerminalLevel'.\nPlease omit the '-ansiclr' parameter and restart \nthe game if output logging appears distorted.", "SDK Warning", MB_ICONEXCLAMATION | MB_OK);
}
SetConsoleBackgroundColor(0x0000);
AnsiColors_Init();
}
}
//#############################################################################
// WORKER THREAD
//#############################################################################
DWORD __stdcall ProcessConsoleWorker(LPVOID)
{
// Loop forever
while (true)
{
static std::string sCommand = "";
//printf("] ");
//-- Get the user input on the debug console
std::getline(std::cin, sCommand);
//-- Debug toggles
if (sCommand == "pattern test") { PrintHAddress(); continue; }
if (sCommand == "opcodes test") { RuntimePtc_Toggle(); continue; }
// Execute the command in the r5 SQVM
IVEngineClient_CommandExecute(NULL, sCommand.c_str());
sCommand.clear();
///////////////////////////////////////////////////////////////////////
// Sleep and loop
Sleep(50);
}
return NULL;
}