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Previously, it was all controlled from the global init (applied to all projects), but some projects need different options. With these changes, you can disable the common options applied in the 'add_module' macro, and set your own if desired.
16 lines
357 B
CMake
16 lines
357 B
CMake
cmake_minimum_required( VERSION 3.16 )
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add_module( "lib" "gameui" "vpc" ${FOLDER_CONTEXT} TRUE TRUE )
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start_sources()
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add_sources( SOURCE_GROUP "Core"
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"IBrowser.cpp"
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"IBrowser.h"
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"IConsole.cpp"
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"IConsole.h"
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)
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end_sources()
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target_include_directories( ${PROJECT_NAME} PRIVATE "${ENGINE_SOURCE_DIR}/tier0/" "${ENGINE_SOURCE_DIR}/tier1/" )
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