r5sdk/r5dev/netconsole/netconsole.cpp
Kawe Mazidjatari f120354e96 Initial port to CMake
* All libraries have been isolated from each other, and build into separate artifacts.
* Project has been restructured to support isolating libraries.
* CCrashHandler now calls a callback on crash (setup from core/dllmain.cpp, this can be setup in any way for any project. This callback is getting called when the apllication crashes. Useful for flushing buffers before closing handles to logging files for example).
* Tier0 'CoreMsgV' function now calls a callback sink, which could be set by the user (currently setup to the SDK's internal logger in core/dllmain.cpp).

TODO:
* Add a batch file to autogenerate all projects.
* Add support for dedicated server.
* Add support for client dll.

Bugs:
* Game crashes on the title screen after the UI script compiler has finished (root cause unknown).
* Curl error messages are getting logged twice for the dedicated server due to the removal of all "DEDICATED" preprocessor directives to support isolating projects. This has to be fixed properly!
2023-05-10 00:05:38 +02:00

402 lines
11 KiB
C++

//=====================================================================================//
//
// Purpose: Lightweight netconsole client.
//
//=====================================================================================//
#include "core/stdafx.h"
#include "core/logdef.h"
#include "tier0/utility.h"
#include "tier1/NetAdr.h"
#include "tier2/socketcreator.h"
#include "windows/console.h"
#include "protoc/sv_rcon.pb.h"
#include "protoc/cl_rcon.pb.h"
#include "engine/net.h"
#include "engine/shared/shared_rcon.h"
#include "netconsole/netconsole.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetCon::CNetCon(void)
: m_bInitialized(false)
, m_bQuitApplication(false)
, m_bPromptConnect(true)
, m_flTickInterval(0.05f)
{
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CNetCon::~CNetCon(void)
{
}
//-----------------------------------------------------------------------------
// Purpose: WSA and NETCON systems init
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool CNetCon::Init(void)
{
WSAData wsaData;
const int nError = ::WSAStartup(MAKEWORD(2, 2), &wsaData);
if (nError != 0)
{
Error(eDLL_T::CLIENT, NO_ERROR, "%s - Failed to start Winsock: (%s)\n", __FUNCTION__, NET_ErrorString(WSAGetLastError()));
return false;
}
m_bInitialized = true;
TermSetup();
DevMsg(eDLL_T::NONE, "R5 TCP net console [Version %s]\n", NETCON_VERSION);
static std::thread frame([this]()
{
for (;;)
{
RunFrame();
}
});
frame.detach();
return true;
}
//-----------------------------------------------------------------------------
// Purpose: WSA and NETCON systems shutdown
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool CNetCon::Shutdown(void)
{
bool bResult = false;
m_Socket.CloseAllAcceptedSockets();
const int nError = ::WSACleanup();
if (nError == 0)
{
bResult = true;
}
else // WSACleanup() failed.
{
Error(eDLL_T::CLIENT, NO_ERROR, "%s - Failed to stop Winsock: (%s)\n",
__FUNCTION__, NET_ErrorString(WSAGetLastError()));
}
SpdLog_Shutdown();
Console_Shutdown();
return bResult;
}
//-----------------------------------------------------------------------------
// Purpose: terminal setup
//-----------------------------------------------------------------------------
void CNetCon::TermSetup(void)
{
g_svCmdLine = GetCommandLineA();
SpdLog_Init();
SpdLog_PostInit();
Console_Init();
}
//-----------------------------------------------------------------------------
// Purpose: gets input IP and port for initialization
//-----------------------------------------------------------------------------
void CNetCon::UserInput(void)
{
if (std::getline(std::cin, m_Input))
{
if (m_Input.compare("nquit") == 0)
{
m_bQuitApplication = true;
return;
}
std::lock_guard<std::mutex> l(m_Mutex);
if (IsConnected())
{
if (m_Input.compare("disconnect") == 0)
{
Disconnect("user closed connection");
return;
}
const vector<string> vSubStrings = StringSplit(m_Input, ' ', 2);
vector<char> vecMsg;
const SocketHandle_t hSocket = GetSocket();
bool bSend = false;
if (vSubStrings.size() > 1)
{
if (vSubStrings[0].compare("PASS") == 0) // Auth with RCON server.
{
bSend = Serialize(vecMsg, vSubStrings[1].c_str(), "",
cl_rcon::request_t::SERVERDATA_REQUEST_AUTH);
}
else if (vSubStrings[0].compare("SET") == 0) // Set value query.
{
if (vSubStrings.size() > 2)
{
bSend = Serialize(vecMsg, vSubStrings[1].c_str(), vSubStrings[2].c_str(),
cl_rcon::request_t::SERVERDATA_REQUEST_SETVALUE);
}
}
else // Execute command query.
{
bSend = Serialize(vecMsg, m_Input.c_str(), "",
cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND);
}
}
else if (!m_Input.empty()) // Single arg command query.
{
bSend = Serialize(vecMsg, m_Input.c_str(), "", cl_rcon::request_t::SERVERDATA_REQUEST_EXECCOMMAND);
}
if (bSend) // Only send if serialization process was successful.
{
if (!Send(hSocket, vecMsg.data(), int(vecMsg.size())))
{
Error(eDLL_T::CLIENT, NO_ERROR, "Failed to send RCON message: (%s)\n", "SOCKET_ERROR");
}
}
}
else // Setup connection from input.
{
const vector<string> vSubStrings = StringSplit(m_Input, ' ', 2);
if (vSubStrings.size() > 1)
{
const string::size_type nPos = m_Input.find(' ');
if (nPos > 0
&& nPos < m_Input.size()
&& nPos != m_Input.size())
{
string svInPort = m_Input.substr(nPos + 1);
string svInAdr = m_Input.erase(m_Input.find(' '));
if (svInPort.empty() || svInAdr.empty())
{
Warning(eDLL_T::CLIENT, "No IP address or port provided\n");
m_bPromptConnect = true;
return;
}
if (!Connect(svInAdr.c_str(), atoi(svInPort.c_str())))
{
m_bPromptConnect = true;
return;
}
}
}
else // Initialize as [ip]:port.
{
if (m_Input.empty() || !Connect(m_Input.c_str()))
{
m_bPromptConnect = true;
return;
}
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: clears the input buffer
//-----------------------------------------------------------------------------
void CNetCon::ClearInput(void)
{
m_Input.clear();
}
//-----------------------------------------------------------------------------
// Purpose: client's main processing loop
//-----------------------------------------------------------------------------
void CNetCon::RunFrame(void)
{
if (IsInitialized() && IsConnected())
{
std::lock_guard<std::mutex> l(m_Mutex);
CConnectedNetConsoleData* pData = m_Socket.GetAcceptedSocketData(0);
Recv(pData);
}
else if (m_bPromptConnect)
{
DevMsg(eDLL_T::NONE, "Enter [<IP>]:<PORT> or <IP> <PORT>: ");
m_bPromptConnect = false;
}
std::this_thread::sleep_for(IntervalToDuration(m_flTickInterval));
}
//-----------------------------------------------------------------------------
// Purpose: checks if application should be terminated
// Output : true for termination, false otherwise
//-----------------------------------------------------------------------------
bool CNetCon::ShouldQuit(void) const
{
return m_bQuitApplication;
}
//-----------------------------------------------------------------------------
// Purpose: disconnect from current session
// Input : *szReason -
//-----------------------------------------------------------------------------
void CNetCon::Disconnect(const char* szReason)
{
if (IsConnected())
{
if (!szReason)
{
szReason = "unknown reason";
}
DevMsg(eDLL_T::CLIENT, "Disconnect: (%s)\n", szReason);
m_Socket.CloseAcceptedSocket(0);
}
m_bPromptConnect = true;
}
//-----------------------------------------------------------------------------
// Purpose: processes received message
// Input : *pMsgBuf -
// nMsgLen -
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool CNetCon::ProcessMessage(const char* pMsgBuf, const int nMsgLen)
{
sv_rcon::response response;
bool bSuccess = Decode(&response, pMsgBuf, nMsgLen);
if (!bSuccess)
{
Error(eDLL_T::CLIENT, NO_ERROR, "Failed to decode RCON buffer\n");
return false;
}
switch (response.responsetype())
{
case sv_rcon::response_t::SERVERDATA_RESPONSE_AUTH:
{
if (!response.responseval().empty())
{
const long i = strtol(response.responseval().c_str(), NULL, NULL);
if (!i) // sv_rcon_sendlogs is not set.
{
vector<char> vecMsg;
bool ret = Serialize(vecMsg, "", "1", cl_rcon::request_t::SERVERDATA_REQUEST_SEND_CONSOLE_LOG);
if (ret && !Send(GetSocket(), vecMsg.data(), int(vecMsg.size())))
{
Error(eDLL_T::CLIENT, NO_ERROR, "Failed to send RCON message: (%s)\n", "SOCKET_ERROR");
}
}
}
DevMsg(eDLL_T::NETCON, "%s", response.responsemsg().c_str());
break;
}
case sv_rcon::response_t::SERVERDATA_RESPONSE_CONSOLE_LOG:
{
NetMsg(static_cast<LogType_t>(response.messagetype()),
static_cast<eDLL_T>(response.messageid()),
response.responseval().c_str(), "%s", response.responsemsg().c_str());
break;
}
default:
{
break;
}
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: serializes message to vector
// Input : &vecBuf -
// *szReqBuf -
// *svReqVal -
// requestType -
// Output : true on success, false otherwise
//-----------------------------------------------------------------------------
bool CNetCon::Serialize(vector<char>& vecBuf, const char* szReqBuf,
const char* szReqVal, const cl_rcon::request_t requestType) const
{
return CL_NetConSerialize(this, vecBuf, szReqBuf, szReqVal, requestType);
}
//-----------------------------------------------------------------------------
// Purpose: retrieves the remote socket
// Output : SOCKET_ERROR (-1) on failure
//-----------------------------------------------------------------------------
SocketHandle_t CNetCon::GetSocket(void)
{
return SH_GetNetConSocketHandle(this, 0);
}
//-----------------------------------------------------------------------------
// Purpose: returns whether the rcon client is initialized
//-----------------------------------------------------------------------------
bool CNetCon::IsInitialized(void) const
{
return m_bInitialized;
}
//-----------------------------------------------------------------------------
// Purpose: returns whether the rcon client is connected
//-----------------------------------------------------------------------------
bool CNetCon::IsConnected(void)
{
return (GetSocket() != SOCKET_ERROR);
}
//-----------------------------------------------------------------------------
// Purpose: entrypoint
// Input : argc -
// *argv -
//-----------------------------------------------------------------------------
int main(int argc, char* argv[])
{
if (!NetConsole()->Init())
{
return EXIT_FAILURE;
}
if (argc >= 3) // Get IP and Port from command line.
{
if (!NetConsole()->Connect(argv[1], atoi(argv[2])))
{
return EXIT_FAILURE;
}
}
while (!NetConsole()->ShouldQuit())
{
NetConsole()->UserInput();
NetConsole()->ClearInput();
}
if (!NetConsole()->Shutdown())
{
return EXIT_FAILURE;
}
return ERROR_SUCCESS;
}
//-----------------------------------------------------------------------------
// singleton
//-----------------------------------------------------------------------------
CNetCon g_NetCon;
inline CNetCon* NetConsole()
{
return &g_NetCon;
}