r5sdk/r5dev/public/ihandleentity.h
Kawe Mazidjatari 217bbc8ea1 Add new work-in-progress entity structures to SDK
Thanks to rexx for the structures.
2023-01-18 00:46:17 +01:00

12 lines
221 B
C++

#ifndef IHANDLEENTITY_H
#define IHANDLEENTITY_H
#include "basehandle.h"
class IHandleEntity
{
public:
virtual void SetRefEHandle(const CBaseHandle& handle) = 0;
virtual ~IHandleEntity() {}
};
#endif // IHANDLEENTITY_H