Kawe Mazidjatari 365448b8c7 MaterialSystem: fix console not drawing in the 4:3/5:4 aspect ratio modes
DrawImGui should be called BEFORE ID3D11DeviceContext::ClearRenderTargetView() or ID3D11DeviceContext::End(). Moved drawing code to SpinPresent which is just before the clear/end calls are being made. Console now draws in the 4:3/5:4 aspect ratio video modes.
2024-04-05 17:19:28 +02:00
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2023-07-01 01:20:47 +02:00
2024-04-05 16:41:09 +02:00
2022-04-26 20:24:51 +02:00
2022-12-29 13:30:33 +01:00
2023-09-11 01:32:11 +02:00