Kawe Mazidjatari 7762c4b2ce Light refactor of the IDetour interface
- Use std::map for mapping vtables to interface objects, previously done with a set and a vector.
- Objects are no longer inline, which significantly reduced output code size as all redundant dynamic initializers (created for each translation unit) have been pruned.
2023-07-03 13:37:41 +02:00

28 lines
808 B
C++

#ifndef IDETOUR_H
#define IDETOUR_H
//-----------------------------------------------------------------------------
// Interface class for context hooks
//-----------------------------------------------------------------------------
class IDetour
{
public:
virtual ~IDetour() { ; }
virtual void GetAdr(void) const = 0;
virtual void GetFun(void) const = 0;
virtual void GetVar(void) const = 0;
virtual void GetCon(void) const = 0;
virtual void Attach(void) const = 0;
virtual void Detach(void) const = 0;
};
extern std::map<const void*, const IDetour*> g_DetourMap;
std::size_t AddDetour(IDetour* pDetour);
#define ADDDETOUR(x,y) static std::size_t dummy_reg_##y = AddDetour( new x() );
#define XREGISTER(x,y) ADDDETOUR(x, y)
#define REGISTER(x) XREGISTER(x, __COUNTER__)
#endif // IDETOUR_H