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* IClientEntityList is the full virtual function table. * CUtlDict "implementation" is temporary.
22 lines
436 B
C
22 lines
436 B
C
//============ Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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// A growable array class that maintains a free list and keeps elements
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// in the same location
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//===========================================================================//
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#pragma once
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#include "tier1/utlmemory.h"
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struct __declspec(align(4)) CUtlVector
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{
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void* vtable;
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CUtlMemory m_Memory;
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int m_Size;
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};
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