r5sdk/r5dev/engine/net_chan.cpp
2022-09-20 02:04:25 +02:00

265 lines
8.4 KiB
C++

//=============================================================================//
//
// Purpose: Netchannel system utilities
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier1/cvar.h"
#include "engine/net.h"
#include "engine/net_chan.h"
#ifndef CLIENT_DLL
#include "engine/server/server.h"
#include "engine/client/client.h"
#include "server/vengineserver_impl.h"
#endif // !CLIENT_DLL
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel name
// Output : const char*
//-----------------------------------------------------------------------------
const char* CNetChan::GetName(void) const
{
return this->m_Name;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel address
// Output : const char*
//-----------------------------------------------------------------------------
const char* CNetChan::GetAddress(void) const
{
// Select a static buffer
static char s[4][INET6_ADDRSTRLEN];
static int slot = 0;
int useSlot = (slot++) % 4;
// Render into it
if (!inet_ntop(AF_INET6, &this->remote_address.adr, s[useSlot], sizeof(s[0])))
{
Warning(eDLL_T::ENGINE, "%s - Address conversion failed: %s", __FUNCTION__, NET_ErrorString(WSAGetLastError()));
}
// Pray the caller uses it before it gets clobbered
return s[useSlot];
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel data rate
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetDataRate(void) const
{
return this->m_Rate;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel buffer size (NET_FRAMES_BACKUP)
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetBufferSize(void) const
{
return NET_FRAMES_BACKUP;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetLatency(int flow) const
{
return this->m_DataFlow[flow].latency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average choke
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgChoke(int flow) const
{
return this->m_DataFlow[flow].avgchoke;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average latency
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLatency(int flow) const
{
return this->m_DataFlow[flow].avglatency;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average loss
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgLoss(int flow) const
{
return this->m_DataFlow[flow].avgloss;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average packets
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgPackets(int flow) const
{
return this->m_DataFlow[flow].avgpacketspersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel average data
// Input : flow -
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetAvgData(int flow) const
{
return this->m_DataFlow[flow].avgbytespersec;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total data
// Input : flow -
// Output : int64_t
//-----------------------------------------------------------------------------
int64_t CNetChan::GetTotalData(int flow) const
{
return this->m_DataFlow[flow].totalbytes;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel total packets
// Input : flow -
// Output : int64_t
//-----------------------------------------------------------------------------
int64_t CNetChan::GetTotalPackets(int flow) const
{
return this->m_DataFlow[flow].totalpackets;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel sequence number
// Input : flow -
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSequenceNr(int flow) const
{
if (flow == FLOW_OUTGOING)
{
return this->m_nOutSequenceNr;
}
else if (flow == FLOW_INCOMING)
{
return this->m_nInSequenceNr;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel connect time
// Output : double
//-----------------------------------------------------------------------------
double CNetChan::GetConnectTime(void) const
{
return this->connect_time;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel timeout
// Output : float
//-----------------------------------------------------------------------------
float CNetChan::GetTimeoutSeconds(void) const
{
return this->m_Timeout;
}
//-----------------------------------------------------------------------------
// Purpose: gets the netchannel socket
// Output : int
//-----------------------------------------------------------------------------
int CNetChan::GetSocket(void) const
{
return this->m_Socket;
}
//-----------------------------------------------------------------------------
// Purpose: checks if the reliable stream is overflowed
// Output : true if overflowed, false otherwise
//-----------------------------------------------------------------------------
bool CNetChan::IsOverflowed(void) const
{
return this->m_StreamReliable.IsOverflowed();
}
//-----------------------------------------------------------------------------
// Purpose: clears the netchannel
//-----------------------------------------------------------------------------
void CNetChan::Clear(bool bStopProcessing)
{
v_NetChan_Clear(this, bStopProcessing);
}
//-----------------------------------------------------------------------------
// Purpose: process message
// Input : *pChan -
// *pMsg -
// Output : true on success, false on failure
//-----------------------------------------------------------------------------
bool CNetChan::ProcessMessages(CNetChan* pChan, bf_read* pMsg)
{
#ifndef CLIENT_DLL
if (!ThreadInServerFrameThread() || !net_processTimeBudget->GetInt())
return v_NetChan_ProcessMessages(pChan, pMsg);
const double flStartTime = Plat_FloatTime();
const bool bResult = v_NetChan_ProcessMessages(pChan, pMsg);
if (!pChan->m_MessageHandler) // NetChannel removed?
return bResult;
CClient* pClient = reinterpret_cast<CClient*>(pChan->m_MessageHandler);
ServerPlayer_t* pSlot = &g_ServerPlayer[pClient->GetUserID()];
if (flStartTime - pSlot->m_flLastNetProcessTime >= 1.0 ||
pSlot->m_flLastNetProcessTime == -1.0)
{
pSlot->m_flLastNetProcessTime = flStartTime;
pSlot->m_flCurrentNetProcessTime = 0.0;
}
pSlot->m_flCurrentNetProcessTime +=
(Plat_FloatTime() * 1000) - (flStartTime * 1000);
if (pSlot->m_flCurrentNetProcessTime >
net_processTimeBudget->GetDouble())
{
Warning(eDLL_T::ENGINE, "Removing netchannel '%s' ('%s' exceeded frame budget by '%3.1f'ms!)\n",
pChan->GetName(), pChan->GetAddress(), (pSlot->m_flCurrentNetProcessTime - net_processTimeBudget->GetDouble()));
pClient->Disconnect(Reputation_t::REP_MARK_BAD, "#DISCONNECT_NETCHAN_OVERFLOW");
return false;
}
return bResult;
#else // !CLIENT_DLL
return v_NetChan_ProcessMessages(pChan, pMsg);
#endif
}
///////////////////////////////////////////////////////////////////////////////
void NetChan_Attach()
{
DetourAttach((LPVOID*)&v_NetChan_ProcessMessages, &CNetChan::ProcessMessages);
}
void NetChan_Detach()
{
DetourDetach((LPVOID*)&v_NetChan_ProcessMessages, &CNetChan::ProcessMessages);
}