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* Ansi colors can now be enabled with the '-ansiclr- flag. * All loggers have been optimized and are all initialized only once at process startup. * New hook for 'Warning()' print function with warning level.
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
#include "core/stdafx.h"
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#include "core/r5dev.h"
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#include "core/init.h"
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#include "core/logdef.h"
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/*****************************************************************************/
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#ifndef DEDICATED
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#include "windows/id3dx.h"
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#include "windows/input.h"
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#endif // !DEDICATED
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#include "windows/console.h"
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#include "windows/system.h"
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//#############################################################################
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// INITIALIZATION
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//#############################################################################
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void R5Dev_Init()
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{
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#ifndef DEDICATED
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if (strstr(GetCommandLineA(), "-wconsole")) { Console_Init(); }
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#else
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Console_Init();
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#endif // !DEDICATED
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SpdLog_Init();
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Systems_Init();
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WinSys_Attach();
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#ifndef DEDICATED
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Input_Init();
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DirectX_Init();
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#endif // !DEDICATED
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spdlog::info("\n");
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spdlog::info("+-----------------------------------------------------------------------------+\n");
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spdlog::info("| R5 DEVELOPER CONSOLE -- INITIALIZED ----------------------------------- |\n");
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spdlog::info("+-----------------------------------------------------------------------------+\n");
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spdlog::info("\n");
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}
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//#############################################################################
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// SHUTDOWN
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//#############################################################################
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void R5Dev_Shutdown()
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{
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Systems_Shutdown();
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WinSys_Detach();
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#ifndef DEDICATED
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Input_Shutdown();
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DirectX_Shutdown();
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#endif // !DEDICATED
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FreeConsole();
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}
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//#############################################################################
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// ENTRYPOINT
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//#############################################################################
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved)
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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{
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R5Dev_Init();
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break;
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}
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case DLL_PROCESS_DETACH:
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{
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R5Dev_Shutdown();
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break;
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}
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}
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return TRUE;
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}
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