r5sdk/r5dev/tier1/IConVar.cpp
2022-07-21 17:05:19 +01:00

849 lines
42 KiB
C++

//=============================================================================//
//
// Purpose: Console Variables
//
//=============================================================================//
#include "core/stdafx.h"
#include "tier0/tslist.h"
#include "tier1/IConVar.h"
#include "tier1/cvar.h"
#include "mathlib/bits.h"
#include "vstdlib/callback.h"
//-----------------------------------------------------------------------------
// Purpose: construct/allocate
//-----------------------------------------------------------------------------
ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString, bool bMin, float fMin, bool bMax, float fMax, void* pCallback, const char* pszUsageString)
{
ConVar* pNewConVar = reinterpret_cast<ConVar*>(v_MemAlloc_Wrapper(sizeof(ConVar))); // Allocate new memory with StdMemAlloc else we crash.
memset(pNewConVar, '\0', sizeof(ConVar)); // Set all to null.
pNewConVar->m_pConCommandBaseVTable = g_pConVarVtable.RCast<void*>();
pNewConVar->m_pIConVarVTable = g_pIConVarVtable.RCast<void*>();
ConVar_Register(pNewConVar, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, pCallback, pszUsageString);
*this = *pNewConVar;
}
//-----------------------------------------------------------------------------
// Purpose: destructor
//-----------------------------------------------------------------------------
ConVar::~ConVar(void)
{
}
//-----------------------------------------------------------------------------
// Purpose: initialize ConVar's
//-----------------------------------------------------------------------------
void ConVar::Init(void) const
{
//-------------------------------------------------------------------------
// ENGINE |
hostdesc = new ConVar("hostdesc", "", FCVAR_RELEASE, "Host game server description.", false, 0.f, false, 0.f, nullptr, nullptr);
staticProp_defaultBuildFrustum = new ConVar("staticProp_defaultBuildFrustum", "0", FCVAR_DEVELOPMENTONLY, "Use the old solution for building static prop frustum culling.", false, 0.f, false, 0.f, nullptr, nullptr);
cm_debug_cmdquery = new ConVar("cm_debug_cmdquery" , "0", FCVAR_DEVELOPMENTONLY, "Prints the flags of each ConVar/ConCommand query to the console ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_all_cmdquery = new ConVar("cm_unset_all_cmdquery" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_dev_cmdquery = new ConVar("cm_unset_dev_cmdquery" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on all FCVAR_DEVELOPMENTONLY ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
cm_unset_cheat_cmdquery = new ConVar("cm_unset_cheat_cmdquery", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
// TODO: RconPasswordChanged_f
rcon_address = new ConVar("rcon_address", "::", FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access address.", false, 0.f, false, 0.f, nullptr, nullptr);
rcon_password = new ConVar("rcon_password", "" , FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access password (rcon is disabled if empty).", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_nodecay = new ConVar("r_debug_overlay_nodecay" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_invisible = new ConVar("r_debug_overlay_invisible" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Show invisible debug overlays (alpha < 1 = 255).", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_wireframe = new ConVar("r_debug_overlay_wireframe" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Use wireframe in debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
r_debug_overlay_zbuffer = new ConVar("r_debug_overlay_zbuffer" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Use z-buffer for debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshes = new ConVar("r_drawWorldMeshes" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes.", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshesDepthOnly = new ConVar("r_drawWorldMeshesDepthOnly" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth only).", false, 0.f, false, 0.f, nullptr, nullptr);
r_drawWorldMeshesDepthAtTheEnd = new ConVar("r_drawWorldMeshesDepthAtTheEnd", "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth at the end).", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// SERVER |
#ifndef CLIENT_DLL
ai_ainDumpOnLoad = new ConVar("ai_ainDumpOnLoad" , "0", FCVAR_DEVELOPMENTONLY, "Dumps AIN data from node graphs loaded from the disk on load.", false, 0.f, false, 0.f, nullptr, nullptr);
ai_ainDebugConnect = new ConVar("ai_ainDebugConnect" , "0", FCVAR_DEVELOPMENTONLY, "Debug AIN node connections.", false, 0.f, false, 0.f, nullptr, nullptr);
ai_script_nodes_draw_index = new ConVar("ai_script_nodes_draw_index", "0", FCVAR_DEVELOPMENTONLY, "Start index for drawing script nodes.", false, 0.f, false, 0.f, nullptr, nullptr);
navmesh_always_reachable = new ConVar("navmesh_always_reachable" , "0" , FCVAR_DEVELOPMENTONLY, "Marks goal poly from agent poly as reachable regardless of table data ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
navmesh_debug_type = new ConVar("navmesh_debug_type" , "0" , FCVAR_DEVELOPMENTONLY, "NavMesh hull index for debug draw.", true, 0.f, true, 4.f, nullptr, "0 = small, 1 = med_short, 2 = medium, 3 = large, 4 = extra large");
#ifndef DEDICATED
navmesh_draw_bvtree = new ConVar("navmesh_draw_bvtree" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the BVTree of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_portal = new ConVar("navmesh_draw_portal" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the portal of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_polys = new ConVar("navmesh_draw_polys" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the polys of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_poly_bounds = new ConVar("navmesh_draw_poly_bounds" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the bounds of the NavMesh polys.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
navmesh_draw_poly_inner = new ConVar("navmesh_draw_poly_inner" , "0" , FCVAR_DEVELOPMENTONLY, "Draws the inner bounds of the NavMesh polys (requires navmesh_draw_poly_bounds).", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
#endif // !DEDICATED
sv_showconnecting = new ConVar("sv_showconnecting" , "1", FCVAR_RELEASE, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_pylonVisibility = new ConVar("sv_pylonVisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon master server, 0 = Offline, 1 = Hidden, 2 = Public.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_pylonRefreshInterval = new ConVar("sv_pylonRefreshInterval" , "5.0", FCVAR_RELEASE, "Pylon server host request post update interval (seconds).", true, 2.f, true, 8.f, nullptr, nullptr);
sv_banlistRefreshInterval = new ConVar("sv_banlistRefreshInterval", "1.0", FCVAR_RELEASE, "Banlist refresh interval (seconds).", true, 1.f, false, 0.f, nullptr, nullptr);
sv_statusRefreshInterval = new ConVar("sv_statusRefreshInterval" , "0.5", FCVAR_RELEASE, "Server status bar update interval (seconds).", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !CLIENT_DLL
#ifdef DEDICATED
sv_rcon_debug = new ConVar("sv_rcon_debug" , "0" , FCVAR_RELEASE, "Show rcon debug information ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_banpenalty = new ConVar("sv_rcon_banpenalty" , "10", FCVAR_RELEASE, "Number of minutes to ban users who fail rcon authentication.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxfailures = new ConVar("sv_rcon_maxfailures", "10", FCVAR_RELEASE, "Max number of times a user can fail rcon authentication before being banned.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxignores = new ConVar("sv_rcon_maxignores" , "15", FCVAR_RELEASE, "Max number of times a user can ignore the no-auth message before being banned.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_maxsockets = new ConVar("sv_rcon_maxsockets" , "32", FCVAR_RELEASE, "Max number of accepted sockets before the server starts closing redundant sockets.", false, 0.f, false, 0.f, nullptr, nullptr);
sv_rcon_whitelist_address = new ConVar("sv_rcon_whitelist_address", "", FCVAR_RELEASE, "This address is not considered a 'redundant' socket and will never be banned for failed authentications.", false, 0.f, false, 0.f, nullptr, "Format: '::ffff:127.0.0.1'.");
#endif // DEDICATED
//-------------------------------------------------------------------------
// CLIENT |
#ifndef DEDICATED
cl_drawconsoleoverlay = new ConVar("cl_drawconsoleoverlay" , "0" , FCVAR_DEVELOPMENTONLY, "Draws the RUI console overlay at the top of the screen.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_lines = new ConVar("cl_consoleoverlay_lines" , "3" , FCVAR_DEVELOPMENTONLY, "Number of lines of console output to draw.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_invert_rect_x = new ConVar("cl_consoleoverlay_invert_rect_x", "0" , FCVAR_DEVELOPMENTONLY, "Inverts the X rect for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_invert_rect_y = new ConVar("cl_consoleoverlay_invert_rect_y", "0" , FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_consoleoverlay_offset_x = new ConVar("cl_consoleoverlay_offset_x" , "10", FCVAR_DEVELOPMENTONLY, "X offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_consoleoverlay_offset_y = new ConVar("cl_consoleoverlay_offset_y" , "10", FCVAR_DEVELOPMENTONLY, "Y offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_server_clr = new ConVar("cl_conoverlay_script_server_clr", "130 120 245 255", FCVAR_DEVELOPMENTONLY, "Script SERVER VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_client_clr = new ConVar("cl_conoverlay_script_client_clr", "117 116 139 255", FCVAR_DEVELOPMENTONLY, "Script CLIENT VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_script_ui_clr = new ConVar("cl_conoverlay_script_ui_clr" , "200 110 110 255", FCVAR_DEVELOPMENTONLY, "Script UI VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_server_clr = new ConVar("cl_conoverlay_native_server_clr", "020 050 248 255", FCVAR_DEVELOPMENTONLY, "Native SERVER RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_client_clr = new ConVar("cl_conoverlay_native_client_clr", "070 070 070 255", FCVAR_DEVELOPMENTONLY, "Native CLIENT RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_ui_clr = new ConVar("cl_conoverlay_native_ui_clr" , "200 060 060 255", FCVAR_DEVELOPMENTONLY, "Native UI RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_engine_clr = new ConVar("cl_conoverlay_native_engine_clr", "255 255 255 255", FCVAR_DEVELOPMENTONLY, "Native engine RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_fs_clr = new ConVar("cl_conoverlay_native_fs_clr" , "000 100 225 255", FCVAR_DEVELOPMENTONLY, "Native filesystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_rtech_clr = new ConVar("cl_conoverlay_native_rtech_clr" , "025 100 100 255", FCVAR_DEVELOPMENTONLY, "Native rtech RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_native_ms_clr = new ConVar("cl_conoverlay_native_ms_clr" , "200 020 180 255", FCVAR_DEVELOPMENTONLY, "Native materialsystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_netcon_clr = new ConVar("cl_conoverlay_netcon_clr" , "255 255 255 255", FCVAR_DEVELOPMENTONLY, "Net console RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_warning_clr = new ConVar("cl_conoverlay_warning_clr", "180 180 020 255", FCVAR_DEVELOPMENTONLY, "Warning RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_conoverlay_error_clr = new ConVar("cl_conoverlay_error_clr" , "225 030 030 255", FCVAR_DEVELOPMENTONLY, "Error RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
cl_showhoststats = new ConVar("cl_showhoststats" , "0", FCVAR_DEVELOPMENTONLY, "Host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_invert_rect_x = new ConVar("cl_hoststats_invert_rect_x", "0", FCVAR_DEVELOPMENTONLY, "Inverts the X rect for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_invert_rect_y = new ConVar("cl_hoststats_invert_rect_y", "0", FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_offset_x = new ConVar("cl_hoststats_offset_x" , "10", FCVAR_DEVELOPMENTONLY, "X offset for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_hoststats_offset_y = new ConVar("cl_hoststats_offset_y" , "10", FCVAR_DEVELOPMENTONLY, "Y offset for host speeds debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showsimstats = new ConVar("cl_showsimstats" , "0" , FCVAR_DEVELOPMENTONLY, "Shows the tick counter for the server/client simulation and the render frame.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_invert_rect_x = new ConVar("cl_simstats_invert_rect_x", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the X rect for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_invert_rect_y = new ConVar("cl_simstats_invert_rect_y", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_offset_x = new ConVar("cl_simstats_offset_x" , "650", FCVAR_DEVELOPMENTONLY, "X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_simstats_offset_y = new ConVar("cl_simstats_offset_y" , "120", FCVAR_DEVELOPMENTONLY, "Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showgpustats = new ConVar("cl_showgpustats" , "0", FCVAR_DEVELOPMENTONLY, "Texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_invert_rect_x = new ConVar("cl_gpustats_invert_rect_x" , "1", FCVAR_DEVELOPMENTONLY, "Inverts the X rect for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_invert_rect_y = new ConVar("cl_gpustats_invert_rect_y" , "1", FCVAR_DEVELOPMENTONLY, "Inverts the Y rect for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_offset_x = new ConVar("cl_gpustats_offset_x" , "650", FCVAR_DEVELOPMENTONLY, "X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_gpustats_offset_y = new ConVar("cl_gpustats_offset_y" , "105", FCVAR_DEVELOPMENTONLY, "Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_showmaterialinfo = new ConVar("cl_showmaterialinfo" , "0" , FCVAR_DEVELOPMENTONLY, "Draw info for the material under the crosshair on screen.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_materialinfo_offset_x = new ConVar("cl_materialinfo_offset_x", "0" , FCVAR_DEVELOPMENTONLY, "X offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
cl_materialinfo_offset_y = new ConVar("cl_materialinfo_offset_y", "420", FCVAR_DEVELOPMENTONLY, "Y offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
con_max_size_logvector = new ConVar("con_max_size_logvector" , "1000", FCVAR_DEVELOPMENTONLY, "Maximum number of logs in the console until cleanup starts.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_limit = new ConVar("con_suggestion_limit" , "120" , FCVAR_DEVELOPMENTONLY, "Maximum number of suggestions the autocomplete window will show for the console.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_showhelptext = new ConVar("con_suggestion_showhelptext" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase help text in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_showflags = new ConVar("con_suggestion_showflags" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase flags in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
con_suggestion_flags_realtime = new ConVar("con_suggestion_flags_realtime" , "0" , FCVAR_DEVELOPMENTONLY, "Whether to show compile-time or run-time CommandBase flags.", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !DEDICATED
//-------------------------------------------------------------------------
// FILESYSTEM |
fs_warning_level_sdk = new ConVar("fs_warning_level_sdk" , "0", FCVAR_DEVELOPMENTONLY, "Set the SDK filesystem warning level.", false, 0.f, false, 0.f, nullptr, nullptr);
fs_show_warning_output = new ConVar("fs_show_warning_output" , "0", FCVAR_DEVELOPMENTONLY, "Logs the filesystem warnings to the console, filtered by 'fs_warning_level_native' ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
fs_packedstore_entryblock_stats = new ConVar("fs_packedstore_entryblock_stats" , "0", FCVAR_DEVELOPMENTONLY, "If set to 1, prints the stats of each file entry in the VPK during decompression ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
fs_packedstore_workspace = new ConVar("fs_packedstore_workspace", "platform/vpk/", FCVAR_DEVELOPMENTONLY, "Determines the current VPK workspace.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// MATERIALSYSTEM |
#ifndef DEDICATED
mat_showdxoutput = new ConVar("mat_showdxoutput", "0", FCVAR_DEVELOPMENTONLY, "Shows debug output for the DirectX system.", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !DEDICATED
//-------------------------------------------------------------------------
// SQUIRREL |
sq_showrsonloading = new ConVar("sq_showrsonloading" , "0", FCVAR_DEVELOPMENTONLY, "Logs all 'rson' files loaded by the SQVM ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sq_showscriptloading = new ConVar("sq_showscriptloading", "0", FCVAR_DEVELOPMENTONLY, "Logs all scripts loaded by the SQVM to be pre-compiled ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
sq_showvmoutput = new ConVar("sq_showvmoutput" , "0", FCVAR_DEVELOPMENTONLY, "Prints the VM output to the console. 1 = Log to file. 2 = 1 + log to console. 3 = 1 + 2 + log to overhead console. 4 = only log to overhead console.", false, 0.f, false, 0.f, nullptr, nullptr);
sq_showvmwarning = new ConVar("sq_showvmwarning" , "0", FCVAR_DEVELOPMENTONLY, "Prints the VM warning output to the console. 1 = Log to file. 2 = 1 + log to console.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// NETCHANNEL |
net_tracePayload = new ConVar("net_tracePayload" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT , "Log the payload of the send/recv datagram to a file on the disk.", false, 0.f, false, 0.f, nullptr, nullptr);
net_encryptionEnable = new ConVar("net_encryptionEnable" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED , "Use AES encryption on game packets.", false, 0.f, false, 0.f, nullptr, nullptr);
net_useRandomKey = new ConVar("net_useRandomKey" , "1" , FCVAR_RELEASE , "Use random base64 netkey for game packets.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// NETWORKSYSTEM |
pylon_matchmaking_hostname = new ConVar("pylon_matchmaking_hostname", "r5a-comp-sv.herokuapp.com", FCVAR_RELEASE , "Holds the pylon matchmaking hostname.", false, 0.f, false, 0.f, nullptr, nullptr);
pylon_showdebug = new ConVar("pylon_showdebug" , "0" , FCVAR_DEVELOPMENTONLY, "Shows debug output for pylon.", false, 0.f, false, 0.f, nullptr, nullptr);
//-------------------------------------------------------------------------
// RTECH API |
//-------------------------------------------------------------------------
// RUI |
#ifndef DEDICATED
rui_drawEnable = new ConVar("rui_drawEnable", "1", FCVAR_RELEASE, "Draws the RUI, 1 = Draw, 0 = No Draw.", false, 0.f, false, 0.f, nullptr, nullptr);
#endif // !DEDICATED
//-------------------------------------------------------------------------
}
//-----------------------------------------------------------------------------
// Purpose: initialize shipped ConVar's
//-----------------------------------------------------------------------------
void ConVar::InitShipped(void) const
{
#ifndef CLIENT_DLL
ai_script_nodes_draw = g_pCVar->FindVar("ai_script_nodes_draw");
#endif // !CLIENT_DLL
single_frame_shutdown_for_reload = g_pCVar->FindVar("single_frame_shutdown_for_reload");
enable_debug_overlays = g_pCVar->FindVar("enable_debug_overlays");
model_defaultFadeDistScale = g_pCVar->FindVar("model_defaultFadeDistScale");
model_defaultFadeDistMin = g_pCVar->FindVar("model_defaultFadeDistMin");
staticProp_no_fade_scalar = g_pCVar->FindVar("staticProp_no_fade_scalar");
staticProp_gather_size_weight = g_pCVar->FindVar("staticProp_gather_size_weight");
stream_overlay = g_pCVar->FindVar("stream_overlay");
stream_overlay_mode = g_pCVar->FindVar("stream_overlay_mode");
old_gather_props = g_pCVar->FindVar("old_gather_props");
mp_gamemode = g_pCVar->FindVar("mp_gamemode");
hostname = g_pCVar->FindVar("hostname");
hostip = g_pCVar->FindVar("hostip");
hostport = g_pCVar->FindVar("hostport");
host_hasIrreversibleShutdown = g_pCVar->FindVar("host_hasIrreversibleShutdown");
net_usesocketsforloopback = g_pCVar->FindVar("net_usesocketsforloopback");
mp_gamemode->SetCallback(&MP_GameMode_Changed_f);
}
//-----------------------------------------------------------------------------
// Purpose: unregister/disable extraneous ConVar's.
//-----------------------------------------------------------------------------
void ConVar::PurgeShipped(void) const
{
#ifdef DEDICATED
const char* pszToPurge[] =
{
"bink_materials_enabled",
"communities_enabled",
"community_frame_run",
"ime_enabled",
"origin_igo_mutes_sound_enabled",
"twitch_shouldQuery",
"voice_enabled",
};
for (size_t i = 0; i < SDK_ARRAYSIZE(pszToPurge); i++)
{
if (ConVar* pCVar = g_pCVar->FindVar(pszToPurge[i]))
{
pCVar->SetValue(0);
}
}
#endif // DEDICATED
}
//-----------------------------------------------------------------------------
// Purpose: clear all hostname ConVar's.
//-----------------------------------------------------------------------------
void ConVar::PurgeHostNames(void) const
{
const char* pszHostNames[] =
{
"assetdownloads_hostname",
"communities_hostname",
"matchmaking_hostname",
"party_hostname",
"persistence_hostname",
"persistenceDef_hostname",
"pin_telemetry_hostname",
"publication_hostname",
"serverReports_hostname",
"skill_hostname",
"speechtotext_hostname",
"staticfile_hostname",
"stats_hostname",
"steamlink_hostname",
"subscription_hostname",
"users_hostname"
};
for (size_t i = 0; i < SDK_ARRAYSIZE(pszHostNames); i++)
{
if (ConVar* pCVar = g_pCVar->FindVar(pszHostNames[i]))
{
pCVar->ChangeStringValueUnsafe("0.0.0.0");
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Add's flags to ConVar.
// Input : nFlags -
//-----------------------------------------------------------------------------
void ConVar::AddFlags(int nFlags)
{
m_pParent->m_nFlags |= nFlags;
}
//-----------------------------------------------------------------------------
// Purpose: Removes flags from ConVar.
// Input : nFlags -
//-----------------------------------------------------------------------------
void ConVar::RemoveFlags(int nFlags)
{
m_nFlags &= ~nFlags;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the base ConVar name.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetBaseName(void) const
{
return m_pParent->m_pszName;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the ConVar help text.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetHelpText(void) const
{
return m_pParent->m_pszHelpString;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the ConVar usage text.
// Output : const char*
//-----------------------------------------------------------------------------
const char* ConVar::GetUsageText(void) const
{
return m_pParent->m_pszUsageString;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a boolean.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::GetBool(void) const
{
return !!GetInt();
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetFloat(void) const
{
return m_pParent->m_Value.m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a double.
// Output : double
//-----------------------------------------------------------------------------
double ConVar::GetDouble(void) const
{
return static_cast<double>(m_pParent->m_Value.m_fValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an integer.
// Output : int
//-----------------------------------------------------------------------------
int ConVar::GetInt(void) const
{
return m_pParent->m_Value.m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an integer (64-bit).
// Output : int
//-----------------------------------------------------------------------------
int64_t ConVar::GetInt64(void) const
{
return static_cast<int64_t>(m_pParent->m_Value.m_nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a size type.
// Output : int
//-----------------------------------------------------------------------------
size_t ConVar::GetSizeT(void) const
{
return static_cast<size_t>(m_pParent->m_Value.m_nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a color.
// Output : Color
//-----------------------------------------------------------------------------
Color ConVar::GetColor(void) const
{
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&m_pParent->m_Value.m_nValue));
return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]);
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string.
// Output : const char *
//-----------------------------------------------------------------------------
const char* ConVar::GetString(void) const
{
if (m_nFlags & FCVAR_NEVER_AS_STRING)
{
return "FCVAR_NEVER_AS_STRING";
}
char const* str = m_pParent->m_Value.m_pszString;
return str ? str : "";
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flMinVal -
// Output : true if there is a min set.
//-----------------------------------------------------------------------------
bool ConVar::GetMin(float& flMinVal) const
{
flMinVal = m_pParent->m_fMinVal;
return m_pParent->m_bHasMin;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flMaxVal -
// Output : true if there is a max set.
//-----------------------------------------------------------------------------
bool ConVar::GetMax(float& flMaxVal) const
{
flMaxVal = m_pParent->m_fMaxVal;
return m_pParent->m_bHasMax;
}
//-----------------------------------------------------------------------------
// Purpose: returns the min value.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetMinValue(void) const
{
return m_pParent->m_fMinVal;
}
//-----------------------------------------------------------------------------
// Purpose: returns the max value.
// Output : float
//-----------------------------------------------------------------------------
float ConVar::GetMaxValue(void) const
{
return m_pParent->m_fMaxVal;
}
//-----------------------------------------------------------------------------
// Purpose: checks if ConVar has min value.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::HasMin(void) const
{
return m_pParent->m_bHasMin;
}
//-----------------------------------------------------------------------------
// Purpose: checks if ConVar has max value.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::HasMax(void) const
{
return m_pParent->m_bHasMax;
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar int value.
// Input : nValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(int nValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetIntValue(nValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar float value.
// Input : flValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(float flValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetFloatValue(flValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar string value.
// Input : *szValue -
//-----------------------------------------------------------------------------
void ConVar::SetValue(const char* pszValue)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetValue(pszValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar color value.
// Input : value -
//-----------------------------------------------------------------------------
void ConVar::SetValue(Color value)
{
ConVar* pCVar = reinterpret_cast<ConVar*>(m_pParent);
pCVar->InternalSetColorValue(value);
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pszValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetValue(const char* pszValue)
{
if (strcmp(this->m_pParent->m_Value.m_pszString, pszValue) == 0)
{
return;
}
this->m_pParent->m_Value.m_pszString = pszValue;
char szTempValue[32]{};
const char* pszNewValue{};
// Only valid for root convars.
assert(m_pParent == this);
float flOldValue = m_Value.m_fValue;
pszNewValue = const_cast<char*>(pszValue);
if (!pszNewValue)
{
pszNewValue = "";
}
if (!SetColorFromString(pszValue))
{
// Not a color, do the standard thing
float flNewValue = static_cast<float>(atof(pszValue));
if (!IsFinite(flNewValue))
{
Warning(eDLL_T::ENGINE, "Warning: ConVar '%s' = '%s' is infinite, clamping value.\n", GetBaseName(), pszValue);
flNewValue = FLT_MAX;
}
if (ClampValue(flNewValue))
{
snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue);
pszNewValue = szTempValue;
}
// Redetermine value
m_Value.m_fValue = flNewValue;
m_Value.m_nValue = static_cast<int>(m_Value.m_fValue);
}
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
ChangeStringValue(pszNewValue, flOldValue);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *nValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetIntValue(int nValue)
{
if (nValue == m_Value.m_nValue)
return;
assert(m_pParent == this); // Only valid for root convars.
float fValue = static_cast<float>(nValue);
if (ClampValue(fValue))
{
nValue = static_cast<int>(fValue);
}
// Redetermine value
float flOldValue = m_Value.m_fValue;
m_Value.m_fValue = fValue;
m_Value.m_nValue = nValue;
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
char szTempVal[32];
snprintf(szTempVal, sizeof(szTempVal), "%d", nValue);
ChangeStringValue(szTempVal, flOldValue);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *flValue -
//-----------------------------------------------------------------------------
void ConVar::InternalSetFloatValue(float flValue)
{
if (flValue == m_Value.m_fValue)
return;
assert(m_pParent == this); // Only valid for root convars.
// Check bounds
ClampValue(flValue);
// Redetermine value
float flOldValue = m_Value.m_fValue;
m_Value.m_fValue = flValue;
m_Value.m_nValue = static_cast<int>(flValue);
if (!(m_nFlags & FCVAR_NEVER_AS_STRING))
{
char szTempVal[32];
snprintf(szTempVal, sizeof(szTempVal), "%f", flValue);
ChangeStringValue(szTempVal, flOldValue);
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *value -
//-----------------------------------------------------------------------------
void ConVar::InternalSetColorValue(Color value)
{
// Stuff color values into an int
int nValue = 0;
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&nValue));
pColorElement[0] = value[0];
pColorElement[1] = value[1];
pColorElement[2] = value[2];
pColorElement[3] = value[3];
// Call the int internal set
InternalSetIntValue(nValue);
}
//-----------------------------------------------------------------------------
// Purpose: Reset to default value.
//-----------------------------------------------------------------------------
void ConVar::Revert(void)
{
SetValue(m_pszDefaultValue);
}
//-----------------------------------------------------------------------------
// Purpose: Check whether to clamp and then perform clamp.
// Input : flValue -
// Output : Returns true if value changed.
//-----------------------------------------------------------------------------
bool ConVar::ClampValue(float& flValue)
{
if (m_bHasMin && (flValue < m_fMinVal))
{
flValue = m_fMinVal;
return true;
}
if (m_bHasMax && (flValue > m_fMaxVal))
{
flValue = m_fMaxVal;
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose: returns the default ConVar value.
// Output : const char
//-----------------------------------------------------------------------------
const char* ConVar::GetDefault(void) const
{
return m_pParent->m_pszDefaultValue;
}
//-----------------------------------------------------------------------------
// Purpose: sets the default ConVar value.
// Input : *pszDefault -
//-----------------------------------------------------------------------------
void ConVar::SetDefault(const char* pszDefault)
{
static const char* pszEmpty = "";
m_pszDefaultValue = pszDefault ? pszDefault : pszEmpty;
assert(m_pszDefaultValue);
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar callback.
// Input : *pCallback -
//-----------------------------------------------------------------------------
void ConVar::SetCallback(void* pCallback)
{
*m_Callback.m_ppCallback = *&pCallback;
}
//-----------------------------------------------------------------------------
// Purpose: sets the ConVar color value from string.
// Input : *pszValue -
//-----------------------------------------------------------------------------
bool ConVar::SetColorFromString(const char* pszValue)
{
bool bColor = false;
// Try pulling RGBA color values out of the string.
int nRGBA[4]{};
int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]));
if (nParamsRead >= 3)
{
// This is probably a color!
if (nParamsRead == 3)
{
// Assume they wanted full alpha.
nRGBA[3] = 255;
}
if (nRGBA[0] >= 0 && nRGBA[0] <= 255 &&
nRGBA[1] >= 0 && nRGBA[1] <= 255 &&
nRGBA[2] >= 0 && nRGBA[2] <= 255 &&
nRGBA[3] >= 0 && nRGBA[3] <= 255)
{
//printf("*** WOW! Found a color!! ***\n");
// This is definitely a color!
bColor = true;
// Stuff all the values into each byte of our int.
unsigned char* pColorElement = (reinterpret_cast<unsigned char*>(&m_Value.m_nValue));
pColorElement[0] = nRGBA[0];
pColorElement[1] = nRGBA[1];
pColorElement[2] = nRGBA[2];
pColorElement[3] = nRGBA[3];
// Copy that value into our float.
m_Value.m_fValue = static_cast<float>(m_Value.m_nValue);
}
}
return bColor;
}
//-----------------------------------------------------------------------------
// Purpose: changes the ConVar string value.
// Input : *pszTempVal - flOldValue
//-----------------------------------------------------------------------------
void ConVar::ChangeStringValue(const char* pszTempVal, float flOldValue)
{
assert(!(m_nFlags & FCVAR_NEVER_AS_STRING));
char* pszOldValue = reinterpret_cast<char*>(_malloca(m_Value.m_iStringLength));
if (pszOldValue != NULL)
{
memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength);
}
if (pszTempVal)
{
size_t len = strlen(pszTempVal) + 1;
if (len > m_Value.m_iStringLength)
{
if (m_Value.m_pszString)
{
delete[] m_Value.m_pszString;
}
m_Value.m_pszString = new char[len];
m_Value.m_iStringLength = len;
}
else if (!m_Value.m_pszString)
{
m_Value.m_pszString = new char[len];
m_Value.m_iStringLength = len;
}
memcpy(const_cast<char*>(m_Value.m_pszString), pszTempVal, len);
}
else
{
m_Value.m_pszString = NULL;
}
pszOldValue = NULL;
}
//-----------------------------------------------------------------------------
// Purpose: changes the ConVar string value (unsafe).
// Input : *pszTempVal - flOldValue
//-----------------------------------------------------------------------------
void ConVar::ChangeStringValueUnsafe(const char* pszNewValue)
{
m_Value.m_pszString = pszNewValue;
}
//-----------------------------------------------------------------------------
// Purpose: Checks if ConVar is registered.
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::IsRegistered(void) const
{
return m_pParent->m_bRegistered;
}
//-----------------------------------------------------------------------------
// Purpose: Returns true if this is a command
// Output : bool
//-----------------------------------------------------------------------------
bool ConVar::IsCommand(void) const
{
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Test each ConVar query before setting the value.
// Input : *pConVar - nFlags
// Output : False if change is permitted, true if not.
//-----------------------------------------------------------------------------
bool ConVar::IsFlagSet(ConVar* pConVar, int nFlags)
{
if (cm_debug_cmdquery->GetBool())
{
printf("--------------------------------------------------\n");
printf(" Flaged: %08X\n", pConVar->m_nFlags);
}
if (cm_unset_cheat_cmdquery->GetBool())
{
// Mask off FCVAR_CHEATS and FCVAR_DEVELOPMENTONLY.
pConVar->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT);
}
else if(cm_unset_dev_cmdquery->GetBool())// Mask off FCVAR_DEVELOPMENTONLY.
{
pConVar->RemoveFlags(FCVAR_DEVELOPMENTONLY);
}
if (cm_debug_cmdquery->GetBool())
{
printf(" Masked: %08X\n", pConVar->m_nFlags);
printf(" Verify: %08X\n", nFlags);
printf("--------------------------------------------------\n");
}
if (nFlags & FCVAR_RELEASE && !cm_unset_all_cmdquery->GetBool())
{
// Default retail behaviour.
return IConVar_IsFlagSet(pConVar, nFlags);
}
if (cm_unset_all_cmdquery->GetBool())
{
// Returning false on all queries may cause problems.
return false;
}
// Default behavior.
return pConVar->HasFlags(nFlags) != 0;
}
///////////////////////////////////////////////////////////////////////////////
void IConVar_Attach()
{
DetourAttach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
}
void IConVar_Detach()
{
DetourDetach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
}
///////////////////////////////////////////////////////////////////////////////
ConVar* g_pConVar = new ConVar();