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https://github.com/Mauler125/r5sdk.git
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* All libraries have been isolated from each other, and build into separate artifacts. * Project has been restructured to support isolating libraries. * CCrashHandler now calls a callback on crash (setup from core/dllmain.cpp, this can be setup in any way for any project. This callback is getting called when the apllication crashes. Useful for flushing buffers before closing handles to logging files for example). * Tier0 'CoreMsgV' function now calls a callback sink, which could be set by the user (currently setup to the SDK's internal logger in core/dllmain.cpp). TODO: * Add a batch file to autogenerate all projects. * Add support for dedicated server. * Add support for client dll. Bugs: * Game crashes on the title screen after the UI script compiler has finished (root cause unknown). * Curl error messages are getting logged twice for the dedicated server due to the removal of all "DEDICATED" preprocessor directives to support isolating projects. This has to be fixed properly!
786 lines
56 KiB
C++
786 lines
56 KiB
C++
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#include "core/stdafx.h"
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#include "const.h"
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#include "tier0/commandline.h"
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#include "tier1/cvar.h"
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#include "tier1/cmd.h"
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#include "tier1/NetAdr.h"
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#include "tier2/curlutils.h" // For initializing the curl cvars.
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#include "completion.h"
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#include "callback.h"
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#include "global.h"
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//-----------------------------------------------------------------------------
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// ENGINE |
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ConVar* sdk_fixedframe_tickinterval = nullptr;
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ConVar* single_frame_shutdown_for_reload = nullptr;
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ConVar* old_gather_props = nullptr;
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ConVar* enable_debug_overlays = nullptr;
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ConVar* debug_draw_box_depth_test = nullptr;
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ConVar* developer = nullptr;
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ConVar* fps_max = nullptr;
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ConVar* staticProp_defaultBuildFrustum = nullptr;
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ConVar* staticProp_no_fade_scalar = nullptr;
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ConVar* staticProp_gather_size_weight = nullptr;
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ConVar* model_defaultFadeDistScale = nullptr;
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ConVar* model_defaultFadeDistMin = nullptr;
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ConVar* ip_cvar = nullptr;
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ConVar* hostname = nullptr;
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ConVar* hostdesc = nullptr;
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ConVar* hostip = nullptr;
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ConVar* hostport = nullptr;
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ConVar* host_hasIrreversibleShutdown = nullptr;
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ConVar* mp_gamemode = nullptr;
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ConVar* rcon_address = nullptr;
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ConVar* rcon_password = nullptr;
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ConVar* r_debug_overlay_nodecay = nullptr;
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ConVar* r_debug_overlay_invisible = nullptr;
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ConVar* r_debug_overlay_wireframe = nullptr;
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ConVar* r_debug_draw_depth_test = nullptr;
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ConVar* r_drawWorldMeshes = nullptr;
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ConVar* r_drawWorldMeshesDepthOnly = nullptr;
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ConVar* r_drawWorldMeshesDepthAtTheEnd = nullptr;
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#ifndef DEDICATED
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ConVar* r_visualizetraces = nullptr;
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ConVar* r_visualizetraces_duration = nullptr;
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#endif // !DEDICATED
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ConVar* stream_overlay = nullptr;
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ConVar* stream_overlay_mode = nullptr;
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//-----------------------------------------------------------------------------
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// SERVER |
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#ifndef CLIENT_DLL
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ConVar* ai_ainDumpOnLoad = nullptr;
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ConVar* ai_ainDebugConnect = nullptr;
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ConVar* ai_script_nodes_draw = nullptr;
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ConVar* ai_script_nodes_draw_range = nullptr;
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ConVar* ai_script_nodes_draw_nearest = nullptr;
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ConVar* navmesh_always_reachable = nullptr;
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ConVar* navmesh_debug_type = nullptr;
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ConVar* navmesh_debug_tile_range = nullptr;
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ConVar* navmesh_debug_camera_range = nullptr;
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#ifndef DEDICATED
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ConVar* navmesh_draw_bvtree = nullptr;
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ConVar* navmesh_draw_portal = nullptr;
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ConVar* navmesh_draw_polys = nullptr;
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ConVar* navmesh_draw_poly_bounds = nullptr;
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ConVar* navmesh_draw_poly_bounds_inner = nullptr;
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#endif // !DEDICATED
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ConVar* sv_showconnecting = nullptr;
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ConVar* sv_globalBanlist = nullptr;
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ConVar* sv_pylonVisibility = nullptr;
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ConVar* sv_pylonRefreshRate = nullptr;
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ConVar* sv_banlistRefreshRate = nullptr;
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ConVar* sv_statusRefreshRate = nullptr;
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ConVar* sv_forceChatToTeamOnly = nullptr;
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ConVar* sv_updaterate_mp = nullptr;
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ConVar* sv_updaterate_sp = nullptr;
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ConVar* sv_autoReloadRate = nullptr;
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ConVar* sv_simulateBots = nullptr;
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ConVar* sv_showhitboxes = nullptr;
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ConVar* sv_stats = nullptr;
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ConVar* sv_quota_stringCmdsPerSecond = nullptr;
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ConVar* sv_validatePersonaName = nullptr;
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ConVar* sv_minPersonaNameLength = nullptr;
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ConVar* sv_maxPersonaNameLength = nullptr;
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ConVar* sv_voiceEcho = nullptr;
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ConVar* sv_voiceenable = nullptr;
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ConVar* sv_alltalk = nullptr;
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//#ifdef DEDICATED
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ConVar* sv_rcon_debug = nullptr;
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ConVar* sv_rcon_sendlogs = nullptr;
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ConVar* sv_rcon_banpenalty = nullptr; // TODO
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ConVar* sv_rcon_maxfailures = nullptr;
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ConVar* sv_rcon_maxignores = nullptr;
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ConVar* sv_rcon_maxsockets = nullptr;
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ConVar* sv_rcon_maxconnections = nullptr;
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ConVar* sv_rcon_maxpacketsize = nullptr;
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ConVar* sv_rcon_whitelist_address = nullptr;
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//#endif // DEDICATED
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#endif // !CLIENT_DLL
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ConVar* sv_cheats = nullptr;
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ConVar* sv_visualizetraces = nullptr;
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ConVar* sv_visualizetraces_duration = nullptr;
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#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
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ConVar* bhit_enable = nullptr;
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ConVar* bhit_depth_test = nullptr;
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ConVar* bhit_abs_origin = nullptr;
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#endif // !GAMEDLL_S0 && !GAMEDLL_S1
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//-----------------------------------------------------------------------------
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// CLIENT |
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#ifndef DEDICATED
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ConVar* cl_rcon_request_sendlogs = nullptr;
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ConVar* cl_quota_stringCmdsPerSecond = nullptr;
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ConVar* cl_notify_invert_x = nullptr;
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ConVar* cl_notify_invert_y = nullptr;
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ConVar* cl_notify_offset_x = nullptr;
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ConVar* cl_notify_offset_y = nullptr;
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ConVar* cl_showsimstats = nullptr;
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ConVar* cl_simstats_invert_x = nullptr;
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ConVar* cl_simstats_invert_y = nullptr;
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ConVar* cl_simstats_offset_x = nullptr;
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ConVar* cl_simstats_offset_y = nullptr;
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ConVar* cl_showgpustats = nullptr;
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ConVar* cl_gpustats_invert_x = nullptr;
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ConVar* cl_gpustats_invert_y = nullptr;
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ConVar* cl_gpustats_offset_x = nullptr;
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ConVar* cl_gpustats_offset_y = nullptr;
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ConVar* cl_showmaterialinfo = nullptr;
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ConVar* cl_materialinfo_offset_x = nullptr;
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ConVar* cl_materialinfo_offset_y = nullptr;
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ConVar* cl_threaded_bone_setup = nullptr;
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ConVar* con_drawnotify = nullptr;
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ConVar* con_notifylines = nullptr;
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ConVar* con_notifytime = nullptr;
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ConVar* con_notify_invert_x = nullptr;
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ConVar* con_notify_invert_y = nullptr;
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ConVar* con_notify_offset_x = nullptr;
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ConVar* con_notify_offset_y = nullptr;
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ConVar* con_notify_script_server_clr = nullptr;
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ConVar* con_notify_script_client_clr = nullptr;
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ConVar* con_notify_script_ui_clr = nullptr;
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ConVar* con_notify_native_server_clr = nullptr;
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ConVar* con_notify_native_client_clr = nullptr;
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ConVar* con_notify_native_ui_clr = nullptr;
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ConVar* con_notify_native_engine_clr = nullptr;
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ConVar* con_notify_native_fs_clr = nullptr;
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ConVar* con_notify_native_rtech_clr = nullptr;
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ConVar* con_notify_native_ms_clr = nullptr;
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ConVar* con_notify_native_audio_clr = nullptr;
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ConVar* con_notify_native_video_clr = nullptr;
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ConVar* con_notify_netcon_clr = nullptr;
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ConVar* con_notify_common_clr = nullptr;
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ConVar* con_notify_warning_clr = nullptr;
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ConVar* con_notify_error_clr = nullptr;
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ConVar* con_max_lines = nullptr;
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ConVar* con_max_history = nullptr;
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ConVar* con_suggestion_limit = nullptr;
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ConVar* con_suggestion_showhelptext = nullptr;
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ConVar* con_suggestion_showflags = nullptr;
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ConVar* con_suggestion_flags_realtime = nullptr;
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ConVar* origin_disconnectWhenOffline = nullptr;
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ConVar* serverbrowser_hideEmptyServers = nullptr;
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ConVar* serverbrowser_mapFilter = nullptr;
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ConVar* serverbrowser_gamemodeFilter = nullptr;
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#endif // !DEDICATED
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//-----------------------------------------------------------------------------
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// FILESYSTEM |
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ConVar* fs_showWarnings = nullptr;
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ConVar* fs_showAllReads = nullptr;
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ConVar* fs_packedstore_entryblock_stats = nullptr;
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ConVar* fs_packedstore_workspace = nullptr;
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ConVar* fs_packedstore_compression_level = nullptr;
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ConVar* fs_packedstore_max_helper_threads = nullptr;
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//-----------------------------------------------------------------------------
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// MATERIALSYSTEM |
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#ifndef DEDICATED
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ConVar* mat_alwaysComplain = nullptr;
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#endif // !DEDICATED
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//-----------------------------------------------------------------------------
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// SQUIRREL |
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ConVar* script_show_output = nullptr;
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ConVar* script_show_warning = nullptr;
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//-----------------------------------------------------------------------------
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// NETCHANNEL |
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ConVar* net_tracePayload = nullptr;
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ConVar* net_encryptionEnable = nullptr;
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ConVar* net_useRandomKey = nullptr;
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ConVar* net_usesocketsforloopback = nullptr;
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ConVar* net_processTimeBudget = nullptr;
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ConVar* pylon_matchmaking_hostname = nullptr;
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ConVar* pylon_host_update_interval = nullptr;
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ConVar* pylon_showdebuginfo = nullptr;
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//-----------------------------------------------------------------------------
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// RTECH API |
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ConVar* rtech_debug = nullptr;
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//-----------------------------------------------------------------------------
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// RUI |
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#ifndef DEDICATED
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ConVar* rui_drawEnable = nullptr;
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ConVar* rui_defaultDebugFontFace = nullptr;
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#endif // !DEDICATED
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//-----------------------------------------------------------------------------
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// MILES |
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#ifndef DEDICATED
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ConVar* miles_debug = nullptr;
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ConVar* miles_language = nullptr;
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: initialize ConVar's
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//-----------------------------------------------------------------------------
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void ConVar_StaticInit(void)
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{
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//-------------------------------------------------------------------------
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// ENGINE |
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hostdesc = ConVar::StaticCreate("hostdesc", "", FCVAR_RELEASE, "Host game server description.", false, 0.f, false, 0.f, nullptr, nullptr);
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sdk_fixedframe_tickinterval = ConVar::StaticCreate("sdk_fixedframe_tickinterval", "0.01", FCVAR_RELEASE, "The tick interval used by the SDK fixed frame.", false, 0.f, false, 0.f, nullptr, nullptr);
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staticProp_defaultBuildFrustum = ConVar::StaticCreate("staticProp_defaultBuildFrustum", "0", FCVAR_DEVELOPMENTONLY, "Use the old solution for building static prop frustum culling.", false, 0.f, false, 0.f, nullptr, nullptr);
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curl_debug = ConVar::StaticCreate("curl_debug" , "0" , FCVAR_DEVELOPMENTONLY, "Determines whether or not to enable curl debug logging.", false, 0.f, false, 0.f, nullptr, "1 = curl logs; 0 (zero) = no logs.");
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curl_timeout = ConVar::StaticCreate("curl_timeout" , "15", FCVAR_DEVELOPMENTONLY, "Maximum time in seconds a curl transfer operation could take.", false, 0.f, false, 0.f, nullptr, nullptr);
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ssl_verify_peer = ConVar::StaticCreate("ssl_verify_peer", "1" , FCVAR_DEVELOPMENTONLY, "Verify the authenticity of the peer's SSL certificate.", false, 0.f, false, 0.f, nullptr, "1 = curl verifies; 0 (zero) = no verification.");
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rcon_address = ConVar::StaticCreate("rcon_address", "[loopback]:37015", FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access address.", false, 0.f, false, 0.f, nullptr, nullptr);
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rcon_password = ConVar::StaticCreate("rcon_password", "" , FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Remote server access password (rcon is disabled if empty).", false, 0.f, false, 0.f, &RCON_PasswordChanged_f, nullptr);
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r_debug_overlay_nodecay = ConVar::StaticCreate("r_debug_overlay_nodecay" , "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr);
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r_debug_overlay_invisible = ConVar::StaticCreate("r_debug_overlay_invisible" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Show invisible debug overlays (alpha < 1 = 255).", false, 0.f, false, 0.f, nullptr, nullptr);
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r_debug_overlay_wireframe = ConVar::StaticCreate("r_debug_overlay_wireframe" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Use wireframe in debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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r_debug_draw_depth_test = ConVar::StaticCreate("r_debug_draw_depth_test" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Toggle depth test for other debug draw functionality.", false, 0.f, false, 0.f, nullptr, nullptr);
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r_drawWorldMeshes = ConVar::StaticCreate("r_drawWorldMeshes" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes.", false, 0.f, false, 0.f, nullptr, nullptr);
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r_drawWorldMeshesDepthOnly = ConVar::StaticCreate("r_drawWorldMeshesDepthOnly" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth only).", false, 0.f, false, 0.f, nullptr, nullptr);
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r_drawWorldMeshesDepthAtTheEnd = ConVar::StaticCreate("r_drawWorldMeshesDepthAtTheEnd", "1", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Render world meshes (depth at the end).", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// SERVER |
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#ifndef CLIENT_DLL
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ai_ainDumpOnLoad = ConVar::StaticCreate("ai_ainDumpOnLoad" , "0", FCVAR_DEVELOPMENTONLY, "Dumps AIN data from node graphs loaded from the disk on load.", false, 0.f, false, 0.f, nullptr, nullptr);
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ai_ainDebugConnect = ConVar::StaticCreate("ai_ainDebugConnect" , "0", FCVAR_DEVELOPMENTONLY, "Debug AIN node connections.", false, 0.f, false, 0.f, nullptr, nullptr);
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ai_script_nodes_draw_range = ConVar::StaticCreate("ai_script_nodes_draw_range" , "0", FCVAR_DEVELOPMENTONLY, "Debug draw AIN script nodes ranging from shift index to this cvar.", false, 0.f, false, 0.f, nullptr, nullptr);
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ai_script_nodes_draw_nearest = ConVar::StaticCreate("ai_script_nodes_draw_nearest", "1", FCVAR_DEVELOPMENTONLY, "Debug draw AIN script node links to nearest node (build order is used if null).", false, 0.f, false, 0.f, nullptr, nullptr);
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navmesh_always_reachable = ConVar::StaticCreate("navmesh_always_reachable" , "0" , FCVAR_DEVELOPMENTONLY, "Marks goal poly from agent poly as reachable regardless of table data ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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navmesh_debug_type = ConVar::StaticCreate("navmesh_debug_type" , "0" , FCVAR_DEVELOPMENTONLY, "NavMesh debug draw hull index.", true, 0.f, true, 4.f, nullptr, "0 = small, 1 = med_short, 2 = medium, 3 = large, 4 = extra large");
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navmesh_debug_tile_range = ConVar::StaticCreate("navmesh_debug_tile_range" , "0" , FCVAR_DEVELOPMENTONLY, "NavMesh debug draw tiles ranging from shift index to this cvar.", true, 0.f, false, 0.f, nullptr, nullptr);
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navmesh_debug_camera_range = ConVar::StaticCreate("navmesh_debug_camera_range" , "2000" , FCVAR_DEVELOPMENTONLY, "Only debug draw tiles within this distance from camera origin.", true, 0.f, false, 0.f, nullptr, nullptr);
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#ifndef DEDICATED
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navmesh_draw_bvtree = ConVar::StaticCreate("navmesh_draw_bvtree" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the BVTree of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
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navmesh_draw_portal = ConVar::StaticCreate("navmesh_draw_portal" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the portal of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
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navmesh_draw_polys = ConVar::StaticCreate("navmesh_draw_polys" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the polys of the NavMesh tiles.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
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navmesh_draw_poly_bounds = ConVar::StaticCreate("navmesh_draw_poly_bounds" , "-1", FCVAR_DEVELOPMENTONLY, "Draws the bounds of the NavMesh polys.", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
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navmesh_draw_poly_bounds_inner = ConVar::StaticCreate("navmesh_draw_poly_bounds_inner" , "0" , FCVAR_DEVELOPMENTONLY, "Draws the inner bounds of the NavMesh polys (requires navmesh_draw_poly_bounds).", false, 0.f, false, 0.f, nullptr, "Index: > 0 && < mesh->m_tileCount");
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#endif // !DEDICATED
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sv_showconnecting = ConVar::StaticCreate("sv_showconnecting" , "1", FCVAR_RELEASE, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_globalBanlist = ConVar::StaticCreate("sv_globalBanlist" , "1", FCVAR_RELEASE, "Determines whether or not to use the global banned list.", false, 0.f, false, 0.f, nullptr, "0 = Disable, 1 = Enable.");
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sv_pylonVisibility = ConVar::StaticCreate("sv_pylonVisibility", "0", FCVAR_RELEASE, "Determines the visibility to the Pylon master server.", false, 0.f, false, 0.f, nullptr, "0 = Offline, 1 = Hidden, 2 = Public.");
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sv_pylonRefreshRate = ConVar::StaticCreate("sv_pylonRefreshRate" , "5.0" , FCVAR_DEVELOPMENTONLY, "Pylon host refresh rate (seconds).", true, 2.f, true, 8.f, nullptr, nullptr);
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sv_banlistRefreshRate = ConVar::StaticCreate("sv_banlistRefreshRate", "30.0", FCVAR_DEVELOPMENTONLY, "Banned list refresh rate (seconds).", true, 1.f, false, 0.f, nullptr, nullptr);
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sv_statusRefreshRate = ConVar::StaticCreate("sv_statusRefreshRate" , "0.5", FCVAR_RELEASE, "Server status refresh rate (seconds).", true, 0.f, false, 0.f, nullptr, nullptr);
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sv_autoReloadRate = ConVar::StaticCreate("sv_autoReloadRate" , "0" , FCVAR_RELEASE, "Time in seconds between each server auto-reload (disabled if null).", true, 0.f, false, 0.f, nullptr, nullptr);
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sv_simulateBots = ConVar::StaticCreate("sv_simulateBots", "1", FCVAR_RELEASE, "Simulate user commands for bots on the server.", true, 0.f, false, 0.f, nullptr, nullptr);
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sv_rcon_debug = ConVar::StaticCreate("sv_rcon_debug" , "0" , FCVAR_RELEASE, "Show rcon debug information ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_rcon_sendlogs = ConVar::StaticCreate("sv_rcon_sendlogs" , "0" , FCVAR_RELEASE, "Network console logs to connected and authenticated sockets.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_rcon_banpenalty = ConVar::StaticCreate("sv_rcon_banpenalty" , "10", FCVAR_RELEASE, "Number of minutes to ban users who fail rcon authentication.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_rcon_maxfailures = ConVar::StaticCreate("sv_rcon_maxfailures", "10", FCVAR_RELEASE, "Max number of times a user can fail rcon authentication before being banned.", true, 1.f, false, 0.f, nullptr, nullptr);
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sv_rcon_maxignores = ConVar::StaticCreate("sv_rcon_maxignores" , "15", FCVAR_RELEASE, "Max number of times a user can ignore the instruction message before being banned.", true, 1.f, false, 0.f, nullptr, nullptr);
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sv_rcon_maxsockets = ConVar::StaticCreate("sv_rcon_maxsockets" , "32", FCVAR_RELEASE, "Max number of accepted sockets before the server starts closing redundant sockets.", true, 1.f, true, MAX_PLAYERS, nullptr, nullptr);
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sv_rcon_maxconnections = ConVar::StaticCreate("sv_rcon_maxconnections" , "1" , FCVAR_RELEASE, "Max number of authenticated connections before the server closes the listen socket.", true, 1.f, true, MAX_PLAYERS, &RCON_ConnectionCountChanged_f, nullptr);
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sv_rcon_maxpacketsize = ConVar::StaticCreate("sv_rcon_maxpacketsize" , "1024", FCVAR_RELEASE, "Max number of bytes allowed in a command packet from a non-authenticated net console.", true, 0.f, false, 0.f, nullptr, nullptr);
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sv_rcon_whitelist_address = ConVar::StaticCreate("sv_rcon_whitelist_address", "" , FCVAR_RELEASE, "This address is not considered a 'redundant' socket and will never be banned for failed authentication attempts.", false, 0.f, false, 0.f, &RCON_WhiteListAddresChanged_f, "Format: '::ffff:127.0.0.1'");
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sv_quota_stringCmdsPerSecond = ConVar::StaticCreate("sv_quota_stringCmdsPerSecond", "16", FCVAR_RELEASE, "How many string commands per second clients are allowed to submit, 0 to disallow all string commands.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
sv_validatePersonaName = ConVar::StaticCreate("sv_validatePersonaName" , "1" , FCVAR_RELEASE, "Validate the client's textual persona name on connect.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
sv_minPersonaNameLength = ConVar::StaticCreate("sv_minPersonaNameLength", "4" , FCVAR_RELEASE, "The minimum length of the client's textual persona name.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
sv_maxPersonaNameLength = ConVar::StaticCreate("sv_maxPersonaNameLength", "16", FCVAR_RELEASE, "The maximum length of the client's textual persona name.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
#endif // !CLIENT_DLL
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
|
|
bhit_depth_test = ConVar::StaticCreate("bhit_depth_test", "0", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Use depth test for bullet ray trace overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
bhit_abs_origin = ConVar::StaticCreate("bhit_abs_origin", "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED, "Draw entity's predicted abs origin upon bullet impact for trajectory debugging (requires 'r_visualizetraces' to be set!).", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
|
|
//-------------------------------------------------------------------------
|
|
// CLIENT |
|
|
#ifndef DEDICATED
|
|
cl_rcon_request_sendlogs = ConVar::StaticCreate("cl_rcon_request_sendlogs", "1" , FCVAR_RELEASE, "Request the rcon server to send console logs on connect.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_quota_stringCmdsPerSecond = ConVar::StaticCreate("cl_quota_stringCmdsPerSecond", "16" , FCVAR_RELEASE, "How many string commands per second user is allowed to submit, 0 to allow all submissions.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
cl_notify_invert_x = ConVar::StaticCreate("cl_notify_invert_x", "0", FCVAR_DEVELOPMENTONLY, "Inverts the X offset for console notify debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_notify_invert_y = ConVar::StaticCreate("cl_notify_invert_y", "0", FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for console notify debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_notify_offset_x = ConVar::StaticCreate("cl_notify_offset_x", "10", FCVAR_DEVELOPMENTONLY, "X offset for console notify debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_notify_offset_y = ConVar::StaticCreate("cl_notify_offset_y", "10", FCVAR_DEVELOPMENTONLY, "Y offset for console notify debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
cl_showsimstats = ConVar::StaticCreate("cl_showsimstats" , "0" , FCVAR_DEVELOPMENTONLY, "Shows the tick counter for the server/client simulation and the render frame.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_simstats_invert_x = ConVar::StaticCreate("cl_simstats_invert_x", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_simstats_invert_y = ConVar::StaticCreate("cl_simstats_invert_y", "1" , FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_simstats_offset_x = ConVar::StaticCreate("cl_simstats_offset_x", "650", FCVAR_DEVELOPMENTONLY, "X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_simstats_offset_y = ConVar::StaticCreate("cl_simstats_offset_y", "120", FCVAR_DEVELOPMENTONLY, "Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
cl_showgpustats = ConVar::StaticCreate("cl_showgpustats" , "0", FCVAR_DEVELOPMENTONLY, "Texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_gpustats_invert_x = ConVar::StaticCreate("cl_gpustats_invert_x", "1", FCVAR_DEVELOPMENTONLY, "Inverts the X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_gpustats_invert_y = ConVar::StaticCreate("cl_gpustats_invert_y", "1", FCVAR_DEVELOPMENTONLY, "Inverts the Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_gpustats_offset_x = ConVar::StaticCreate("cl_gpustats_offset_x", "650", FCVAR_DEVELOPMENTONLY, "X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_gpustats_offset_y = ConVar::StaticCreate("cl_gpustats_offset_y", "105", FCVAR_DEVELOPMENTONLY, "Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
cl_showmaterialinfo = ConVar::StaticCreate("cl_showmaterialinfo" , "0" , FCVAR_DEVELOPMENTONLY, "Draw info for the material under the crosshair on screen.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_materialinfo_offset_x = ConVar::StaticCreate("cl_materialinfo_offset_x", "0" , FCVAR_DEVELOPMENTONLY, "X offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
cl_materialinfo_offset_y = ConVar::StaticCreate("cl_materialinfo_offset_y", "420", FCVAR_DEVELOPMENTONLY, "Y offset for material debug info overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
con_drawnotify = ConVar::StaticCreate("con_drawnotify", "0", FCVAR_RELEASE, "Draws the RUI console to the hud.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_notifylines = ConVar::StaticCreate("con_notifylines" , "3" , FCVAR_MATERIAL_SYSTEM_THREAD, "Number of console lines to overlay for debugging.", true, 1.f, false, 0.f, nullptr, nullptr);
|
|
con_notifytime = ConVar::StaticCreate("con_notifytime" , "6" , FCVAR_MATERIAL_SYSTEM_THREAD, "How long to display recent console text to the upper part of the game window.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_notify_invert_x = ConVar::StaticCreate("con_notify_invert_x", "0" , FCVAR_MATERIAL_SYSTEM_THREAD, "Inverts the X offset for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_notify_invert_y = ConVar::StaticCreate("con_notify_invert_y", "0" , FCVAR_MATERIAL_SYSTEM_THREAD, "Inverts the Y offset for RUI console overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_notify_offset_x = ConVar::StaticCreate("con_notify_offset_x", "10", FCVAR_MATERIAL_SYSTEM_THREAD, "X offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_offset_y = ConVar::StaticCreate("con_notify_offset_y", "10", FCVAR_MATERIAL_SYSTEM_THREAD, "Y offset for RUI console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_notify_script_server_clr = ConVar::StaticCreate("con_notify_script_server_clr", "130 120 245 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script SERVER VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_script_client_clr = ConVar::StaticCreate("con_notify_script_client_clr", "117 116 139 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script CLIENT VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_script_ui_clr = ConVar::StaticCreate("con_notify_script_ui_clr" , "200 110 110 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Script UI VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_notify_native_server_clr = ConVar::StaticCreate("con_notify_native_server_clr", "20 50 248 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native SERVER RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_client_clr = ConVar::StaticCreate("con_notify_native_client_clr", "70 70 70 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native CLIENT RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_ui_clr = ConVar::StaticCreate("con_notify_native_ui_clr" , "200 60 60 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native UI RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_engine_clr = ConVar::StaticCreate("con_notify_native_engine_clr", "255 255 255 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Native engine RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_fs_clr = ConVar::StaticCreate("con_notify_native_fs_clr" , "0 100 225 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native FileSystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_rtech_clr = ConVar::StaticCreate("con_notify_native_rtech_clr" , "25 120 20 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native RTech RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_ms_clr = ConVar::StaticCreate("con_notify_native_ms_clr" , "200 20 180 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native MaterialSystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_audio_clr = ConVar::StaticCreate("con_notify_native_audio_clr" , "238 43 10 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native AudioSystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_native_video_clr = ConVar::StaticCreate("con_notify_native_video_clr" , "115 0 235 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Native VideoSystem RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_notify_netcon_clr = ConVar::StaticCreate("con_notify_netcon_clr" , "255 255 255 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Net console RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_common_clr = ConVar::StaticCreate("con_notify_common_clr" , "255 140 80 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Common RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_notify_warning_clr = ConVar::StaticCreate("con_notify_warning_clr", "180 180 20 255", FCVAR_MATERIAL_SYSTEM_THREAD, "Warning RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
con_notify_error_clr = ConVar::StaticCreate("con_notify_error_clr" , "225 20 20 255" , FCVAR_MATERIAL_SYSTEM_THREAD, "Error RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
|
|
|
|
con_max_lines = ConVar::StaticCreate("con_max_lines" , "1024", FCVAR_DEVELOPMENTONLY, "Maximum number of lines in the console before cleanup starts.", true, 1.f, false, 0.f, nullptr, nullptr);
|
|
con_max_history = ConVar::StaticCreate("con_max_history" , "512" , FCVAR_DEVELOPMENTONLY, "Maximum number of command submission items before history cleanup starts.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_suggestion_limit = ConVar::StaticCreate("con_suggestion_limit" , "128" , FCVAR_DEVELOPMENTONLY, "Maximum number of suggestions the autocomplete window will show for the console.", true, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_suggestion_showhelptext = ConVar::StaticCreate("con_suggestion_showhelptext" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase help text in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_suggestion_showflags = ConVar::StaticCreate("con_suggestion_showflags" , "1" , FCVAR_DEVELOPMENTONLY, "Show CommandBase flags in autocomplete window.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
con_suggestion_flags_realtime = ConVar::StaticCreate("con_suggestion_flags_realtime", "1" , FCVAR_DEVELOPMENTONLY, "Whether to show compile-time or run-time CommandBase flags.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
|
|
serverbrowser_hideEmptyServers = ConVar::StaticCreate("serverbrowser_hideEmptyServers", "0", FCVAR_RELEASE, "Hide empty servers in the server browser", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
serverbrowser_mapFilter = ConVar::StaticCreate("serverbrowser_mapFilter", "0", FCVAR_RELEASE, "Filter servers by map in the server browser", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
serverbrowser_gamemodeFilter = ConVar::StaticCreate("serverbrowser_gamemodeFilter", "0", FCVAR_RELEASE, "Filter servers by gamemode in the server browser", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
#endif // !DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// FILESYSTEM |
|
|
fs_showWarnings = ConVar::StaticCreate("fs_showWarnings" , "0", FCVAR_DEVELOPMENTONLY, "Logs the FileSystem warnings to the console, filtered by 'fs_warning_level' ( !slower! ).", true, 0.f, true, 2.f, nullptr, "0 = log to file. 1 = 0 + log to console. 2 = 1 + log to notify.");
|
|
fs_packedstore_entryblock_stats = ConVar::StaticCreate("fs_packedstore_entryblock_stats" , "0", FCVAR_DEVELOPMENTONLY, "Logs the stats of each file entry in the VPK during decompression ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
fs_packedstore_workspace = ConVar::StaticCreate("fs_packedstore_workspace" , "platform/ship/", FCVAR_DEVELOPMENTONLY, "Determines the current VPK workspace.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
fs_packedstore_compression_level = ConVar::StaticCreate("fs_packedstore_compression_level", "default", FCVAR_DEVELOPMENTONLY, "Determines the VPK compression level.", false, 0.f, false, 0.f, nullptr, "fastest faster default better uber");
|
|
fs_packedstore_max_helper_threads = ConVar::StaticCreate("fs_packedstore_max_helper_threads" , "-1", FCVAR_DEVELOPMENTONLY, "Max # of additional \"helper\" threads to create during compression.", true, -1, true, LZHAM_MAX_HELPER_THREADS, nullptr, "Must range between [-1,LZHAM_MAX_HELPER_THREADS], where -1=max practical.");
|
|
//-------------------------------------------------------------------------
|
|
// MATERIALSYSTEM |
|
|
#ifndef DEDICATED
|
|
mat_alwaysComplain = ConVar::StaticCreate("mat_alwaysComplain", "0", FCVAR_RELEASE | FCVAR_MATERIAL_SYSTEM_THREAD, "Always complain when a material is missing.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
#endif // !DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// SQUIRREL |
|
|
script_show_output = ConVar::StaticCreate("script_show_output" , "0", FCVAR_RELEASE, "Prints the VM output to the console ( !slower! ).", true, 0.f, true, 2.f, nullptr, "0 = log to file. 1 = 0 + log to console. 2 = 1 + log to notify.");
|
|
script_show_warning = ConVar::StaticCreate("script_show_warning", "0", FCVAR_RELEASE, "Prints the VM warning output to the console ( !slower! ).", true, 0.f, true, 2.f, nullptr, "0 = log to file. 1 = 0 + log to console. 2 = 1 + log to notify.");
|
|
//-------------------------------------------------------------------------
|
|
// NETCHANNEL |
|
|
net_tracePayload = ConVar::StaticCreate("net_tracePayload" , "0", FCVAR_DEVELOPMENTONLY , "Log the payload of the send/recv datagram to a file on the disk.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
net_encryptionEnable = ConVar::StaticCreate("net_encryptionEnable" , "1", FCVAR_DEVELOPMENTONLY | FCVAR_REPLICATED , "Use AES encryption on game packets.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
net_useRandomKey = ConVar::StaticCreate("net_useRandomKey" , "1" , FCVAR_RELEASE , "Use random AES encryption key for game packets.", false, 0.f, false, 0.f, &NET_UseRandomKeyChanged_f, nullptr);
|
|
net_processTimeBudget = ConVar::StaticCreate("net_processTimeBudget" ,"200" , FCVAR_RELEASE , "Net message process time budget in milliseconds (removing netchannel if exceeded).", true, 0.f, false, 0.f, nullptr, "0 = disabled.");
|
|
//-------------------------------------------------------------------------
|
|
// NETWORKSYSTEM |
|
|
pylon_matchmaking_hostname = ConVar::StaticCreate("pylon_matchmaking_hostname", "ms.r5reloaded.com", FCVAR_RELEASE, "Holds the pylon matchmaking hostname.", false, 0.f, false, 0.f, &MP_HostName_Changed_f, nullptr);
|
|
pylon_host_update_interval = ConVar::StaticCreate("pylon_host_update_interval", "5" , FCVAR_RELEASE, "Length of time in seconds between each status update interval to master server.", true, 5.f, false, 0.f, nullptr, nullptr);
|
|
pylon_showdebuginfo = ConVar::StaticCreate("pylon_showdebuginfo" , "0" , FCVAR_RELEASE, "Shows debug output for pylon.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// RTECH API |
|
|
rtech_debug = ConVar::StaticCreate("rtech_debug", "0", FCVAR_DEVELOPMENTONLY, "Shows debug output for the RTech system.", false, 0.f, false, 0.f, nullptr, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// RUI |
|
|
#ifndef DEDICATED
|
|
rui_drawEnable = ConVar::StaticCreate("rui_drawEnable", "1", FCVAR_RELEASE, "Draws the RUI if set.", false, 0.f, false, 0.f, nullptr, "1 = Draw, 0 = No Draw.");
|
|
#endif // !DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// MILES |
|
|
#ifndef DEDICATED
|
|
miles_debug = ConVar::StaticCreate("miles_debug", "0", FCVAR_RELEASE, "Enables debug prints for the Miles Sound System.", false, 0.f, false, 0.f, nullptr, "1 = Print, 0 = No Print");
|
|
#endif // !DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: initialize shipped ConVar's
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar_InitShipped(void)
|
|
{
|
|
#ifndef CLIENT_DLL
|
|
ai_script_nodes_draw = g_pCVar->FindVar("ai_script_nodes_draw");
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
|
|
bhit_enable = g_pCVar->FindVar("bhit_enable");
|
|
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
|
|
#endif // !CLIENT_DLL
|
|
developer = g_pCVar->FindVar("developer");
|
|
fps_max = g_pCVar->FindVar("fps_max");
|
|
fs_showAllReads = g_pCVar->FindVar("fs_showAllReads");
|
|
#ifndef DEDICATED
|
|
cl_threaded_bone_setup = g_pCVar->FindVar("cl_threaded_bone_setup");
|
|
#endif // !DEDICATED
|
|
single_frame_shutdown_for_reload = g_pCVar->FindVar("single_frame_shutdown_for_reload");
|
|
enable_debug_overlays = g_pCVar->FindVar("enable_debug_overlays");
|
|
debug_draw_box_depth_test = g_pCVar->FindVar("debug_draw_box_depth_test");
|
|
model_defaultFadeDistScale = g_pCVar->FindVar("model_defaultFadeDistScale");
|
|
model_defaultFadeDistMin = g_pCVar->FindVar("model_defaultFadeDistMin");
|
|
#ifndef DEDICATED
|
|
miles_language = g_pCVar->FindVar("miles_language");
|
|
rui_defaultDebugFontFace = g_pCVar->FindVar("rui_defaultDebugFontFace");
|
|
r_visualizetraces = g_pCVar->FindVar("r_visualizetraces");
|
|
r_visualizetraces_duration = g_pCVar->FindVar("r_visualizetraces_duration");
|
|
#endif // !DEDICATED
|
|
staticProp_no_fade_scalar = g_pCVar->FindVar("staticProp_no_fade_scalar");
|
|
staticProp_gather_size_weight = g_pCVar->FindVar("staticProp_gather_size_weight");
|
|
stream_overlay = g_pCVar->FindVar("stream_overlay");
|
|
stream_overlay_mode = g_pCVar->FindVar("stream_overlay_mode");
|
|
sv_cheats = g_pCVar->FindVar("sv_cheats");
|
|
sv_visualizetraces = g_pCVar->FindVar("sv_visualizetraces");
|
|
sv_visualizetraces_duration = g_pCVar->FindVar("sv_visualizetraces_duration");
|
|
old_gather_props = g_pCVar->FindVar("old_gather_props");
|
|
#ifndef DEDICATED
|
|
origin_disconnectWhenOffline = g_pCVar->FindVar("origin_disconnectWhenOffline");
|
|
#endif // !DEDICATED
|
|
mp_gamemode = g_pCVar->FindVar("mp_gamemode");
|
|
ip_cvar = g_pCVar->FindVar("ip");
|
|
hostname = g_pCVar->FindVar("hostname");
|
|
hostip = g_pCVar->FindVar("hostip");
|
|
hostport = g_pCVar->FindVar("hostport");
|
|
host_hasIrreversibleShutdown = g_pCVar->FindVar("host_hasIrreversibleShutdown");
|
|
net_usesocketsforloopback = g_pCVar->FindVar("net_usesocketsforloopback");
|
|
#ifndef CLIENT_DLL
|
|
sv_stats = g_pCVar->FindVar("sv_stats");
|
|
|
|
sv_updaterate_mp = g_pCVar->FindVar("sv_updaterate_mp");
|
|
sv_updaterate_sp = g_pCVar->FindVar("sv_updaterate_sp");
|
|
|
|
sv_showhitboxes = g_pCVar->FindVar("sv_showhitboxes");
|
|
sv_forceChatToTeamOnly = g_pCVar->FindVar("sv_forceChatToTeamOnly");
|
|
|
|
sv_voiceenable = g_pCVar->FindVar("sv_voiceenable");
|
|
sv_voiceEcho = g_pCVar->FindVar("sv_voiceEcho");
|
|
sv_alltalk = g_pCVar->FindVar("sv_alltalk");
|
|
|
|
sv_showhitboxes->SetMin(-1); // Allow user to go over each entity manually without going out of bounds.
|
|
sv_showhitboxes->SetMax(NUM_ENT_ENTRIES - 1);
|
|
|
|
sv_forceChatToTeamOnly->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
sv_forceChatToTeamOnly->AddFlags(FCVAR_REPLICATED);
|
|
|
|
ai_script_nodes_draw->SetValue(-1);
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1) && !defined (GAMEDLL_S2)
|
|
bhit_enable->SetValue(0);
|
|
#endif // !(GAMEDLL_S0) || !(GAMEDLL_S1) || !(GAMEDLL_S2)
|
|
#endif // !CLIENT_DLL
|
|
#ifndef DEDICATED
|
|
cl_threaded_bone_setup->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
rui_defaultDebugFontFace->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
origin_disconnectWhenOffline->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
#endif // !DEDICATED
|
|
mp_gamemode->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
mp_gamemode->RemoveChangeCallback(mp_gamemode->m_fnChangeCallbacks[0]);
|
|
mp_gamemode->InstallChangeCallback(MP_GameMode_Changed_f, false);
|
|
net_usesocketsforloopback->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
net_usesocketsforloopback->InstallChangeCallback(NET_UseSocketsForLoopbackChanged_f, false);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: unregister/disable extraneous ConVar's.
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar_PurgeShipped(void)
|
|
{
|
|
#ifdef DEDICATED
|
|
const char* pszToPurge[] =
|
|
{
|
|
"bink_materials_enabled",
|
|
"communities_enabled",
|
|
"community_frame_run",
|
|
"ime_enabled",
|
|
"origin_igo_mutes_sound_enabled",
|
|
"twitch_shouldQuery",
|
|
"voice_enabled",
|
|
};
|
|
|
|
for (size_t i = 0; i < SDK_ARRAYSIZE(pszToPurge); i++)
|
|
{
|
|
if (ConVar* pCVar = g_pCVar->FindVar(pszToPurge[i]))
|
|
{
|
|
pCVar->SetValue(0);
|
|
}
|
|
}
|
|
#endif // DEDICATED
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clear all hostname ConVar's.
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar_PurgeHostNames(void)
|
|
{
|
|
const char* pszHostNames[] =
|
|
{
|
|
"assetdownloads_hostname",
|
|
"communities_hostname",
|
|
"matchmaking_hostname",
|
|
"party_hostname",
|
|
"persistence_hostname",
|
|
"persistenceDef_hostname",
|
|
"pin_telemetry_hostname",
|
|
"publication_hostname",
|
|
"serverReports_hostname",
|
|
"skill_hostname",
|
|
"speechtotext_hostname",
|
|
"staticfile_hostname",
|
|
"stats_hostname",
|
|
"steamlink_hostname",
|
|
"subscription_hostname",
|
|
"users_hostname"
|
|
};
|
|
|
|
for (size_t i = 0; i < SDK_ARRAYSIZE(pszHostNames); i++)
|
|
{
|
|
if (ConVar* pCVar = g_pCVar->FindVar(pszHostNames[i]))
|
|
{
|
|
pCVar->SetValue(NET_IPV4_UNSPEC);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: ConCommand registration
|
|
//-----------------------------------------------------------------------------
|
|
void ConCommand_StaticInit(void)
|
|
{
|
|
//-------------------------------------------------------------------------
|
|
// ENGINE DLL |
|
|
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
|
|
ConCommand::StaticCreate("bhit", "Bullet-hit trajectory debug.", nullptr, FCVAR_DEVELOPMENTONLY | FCVAR_GAMEDLL, BHit_f, nullptr);
|
|
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
|
|
#ifndef DEDICATED
|
|
ConCommand::StaticCreate("line", "Draw a debug line.", nullptr, FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, Line_f, nullptr);
|
|
ConCommand::StaticCreate("sphere", "Draw a debug sphere.", nullptr, FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, Sphere_f, nullptr);
|
|
ConCommand::StaticCreate("capsule", "Draw a debug capsule.", nullptr, FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, Capsule_f, nullptr);
|
|
#endif //!DEDICATED
|
|
ConCommand::StaticCreate("con_help", "Shows the colors and description of each context.", nullptr, FCVAR_RELEASE, CON_Help_f, nullptr);
|
|
#ifndef CLIENT_DLL
|
|
ConCommand::StaticCreate("reload_playlists", "Reloads the playlists file.", nullptr, FCVAR_RELEASE, Host_ReloadPlaylists_f, nullptr);
|
|
#endif // !CLIENT_DLL
|
|
//-------------------------------------------------------------------------
|
|
// SERVER DLL |
|
|
#ifndef CLIENT_DLL
|
|
ConCommand::StaticCreate("script", "Run input code as SERVER script on the VM.", nullptr, FCVAR_GAMEDLL | FCVAR_CHEAT, SQVM_ServerScript_f, nullptr);
|
|
ConCommand::StaticCreate("sv_kick", "Kick a client from the server by user name.", "sv_kick \"<userId>\"", FCVAR_RELEASE, Host_Kick_f, nullptr);
|
|
ConCommand::StaticCreate("sv_kickid", "Kick a client from the server by handle, nucleus id or ip address.", "sv_kickid \"<handle>\"/\"<nucleusId>/<ipAddress>\"", FCVAR_RELEASE, Host_KickID_f, nullptr);
|
|
ConCommand::StaticCreate("sv_ban", "Bans a client from the server by user name.", "sv_ban <userId>", FCVAR_RELEASE, Host_Ban_f, nullptr);
|
|
ConCommand::StaticCreate("sv_banid", "Bans a client from the server by handle, nucleus id or ip address.", "sv_banid \"<handle>\"/\"<nucleusId>/<ipAddress>\"", FCVAR_RELEASE, Host_BanID_f, nullptr);
|
|
ConCommand::StaticCreate("sv_unban", "Unbans a client from the server by nucleus id or ip address.", "sv_unban \"<nucleusId>\"/\"<ipAddress>\"", FCVAR_RELEASE, Host_Unban_f, nullptr);
|
|
ConCommand::StaticCreate("sv_reloadbanlist", "Reloads the banned list.", nullptr, FCVAR_RELEASE, Host_ReloadBanList_f, nullptr);
|
|
ConCommand::StaticCreate("sv_addbot", "Creates a bot on the server.", nullptr, FCVAR_RELEASE, CC_CreateFakePlayer_f, nullptr);
|
|
ConCommand::StaticCreate("navmesh_hotswap", "Hot swap the NavMesh for all hulls.", nullptr, FCVAR_DEVELOPMENTONLY, Detour_HotSwap_f, nullptr);
|
|
#endif // !CLIENT_DLL
|
|
#ifndef DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// CLIENT DLL |
|
|
ConCommand::StaticCreate("script_client", "Run input code as CLIENT script on the VM.", nullptr, FCVAR_CLIENTDLL | FCVAR_CHEAT, SQVM_ClientScript_f, nullptr);
|
|
ConCommand::StaticCreate("rcon", "Forward RCON query to remote server.", "rcon \"<query>\"", FCVAR_CLIENTDLL | FCVAR_RELEASE, RCON_CmdQuery_f, nullptr);
|
|
ConCommand::StaticCreate("rcon_disconnect", "Disconnect from RCON server.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, RCON_Disconnect_f, nullptr);
|
|
|
|
ConCommand::StaticCreate("con_history", "Shows the developer console submission history.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, CON_LogHistory_f, nullptr);
|
|
ConCommand::StaticCreate("con_removeline", "Removes a range of lines from the developer console.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, CON_RemoveLine_f, nullptr);
|
|
ConCommand::StaticCreate("con_clearlines", "Clears all lines from the developer console.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, CON_ClearLines_f, nullptr);
|
|
ConCommand::StaticCreate("con_clearhistory", "Clears all submissions from the developer console history.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, CON_ClearHistory_f, nullptr);
|
|
|
|
ConCommand::StaticCreate("toggleconsole", "Show/hide the developer console.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, ToggleConsole_f, nullptr);
|
|
ConCommand::StaticCreate("togglebrowser", "Show/hide the server browser.", nullptr, FCVAR_CLIENTDLL | FCVAR_RELEASE, ToggleBrowser_f, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// UI DLL |
|
|
ConCommand::StaticCreate("script_ui", "Run input code as UI script on the VM.", nullptr, FCVAR_CLIENTDLL | FCVAR_CHEAT, SQVM_UIScript_f, nullptr);
|
|
#endif // !DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// FILESYSTEM API |
|
|
ConCommand::StaticCreate("fs_vpk_mount", "Mount a VPK file for FileSystem usage.", nullptr, FCVAR_DEVELOPMENTONLY, VPK_Mount_f, nullptr);
|
|
ConCommand::StaticCreate("fs_vpk_unmount", "Unmount a VPK file and clear its cache.", nullptr, FCVAR_DEVELOPMENTONLY, VPK_Unmount_f, nullptr);
|
|
ConCommand::StaticCreate("fs_vpk_build", "Build a VPK file from current workspace.", nullptr, FCVAR_DEVELOPMENTONLY, VPK_Pack_f, nullptr);
|
|
ConCommand::StaticCreate("fs_vpk_unpack", "Unpack all files from a VPK file.", nullptr, FCVAR_DEVELOPMENTONLY, VPK_Unpack_f, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// RTECH API |
|
|
ConCommand::StaticCreate("rtech_strtoguid", "Calculates the GUID from input data.", nullptr, FCVAR_DEVELOPMENTONLY, RTech_StringToGUID_f, nullptr);
|
|
ConCommand::StaticCreate("pak_decompress", "Decompresses specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, RTech_Decompress_f, RTech_PakDecompress_f_CompletionFunc);
|
|
ConCommand::StaticCreate("pak_requestload", "Requests asynchronous load for specified RPAK file.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestLoad_f, RTech_PakLoad_f_CompletionFunc);
|
|
ConCommand::StaticCreate("pak_requestunload", "Requests unload for specified RPAK file or ID.", nullptr, FCVAR_DEVELOPMENTONLY, Pak_RequestUnload_f, RTech_PakUnload_f_CompletionFunc);
|
|
ConCommand::StaticCreate("pak_swap", "Requests swap for specified RPAK file or ID", nullptr, FCVAR_DEVELOPMENTONLY, Pak_Swap_f, nullptr);
|
|
ConCommand::StaticCreate("pak_listpaks", "Display a list of the loaded Pak files.", nullptr, FCVAR_RELEASE, Pak_ListPaks_f, nullptr);
|
|
ConCommand::StaticCreate("pak_listtypes", "Display a list of the registered asset types.", nullptr, FCVAR_RELEASE, Pak_ListTypes_f, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// NETCHANNEL |
|
|
ConCommand::StaticCreate("net_setkey", "Sets user specified base64 net key.", nullptr, FCVAR_RELEASE, NET_SetKey_f, nullptr);
|
|
ConCommand::StaticCreate("net_generatekey", "Generates and sets a random base64 net key.", nullptr, FCVAR_RELEASE, NET_GenerateKey_f, nullptr);
|
|
//-------------------------------------------------------------------------
|
|
// TIER0 |
|
|
ConCommand::StaticCreate("sig_getadr", "Logs the sigscan results to the console.", nullptr, FCVAR_DEVELOPMENTONLY | FCVAR_HIDDEN, SIG_GetAdr_f, nullptr);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: shipped ConCommand initialization
|
|
//-----------------------------------------------------------------------------
|
|
void ConCommand_InitShipped(void)
|
|
{
|
|
///------------------------------------------------------ [ CALLBACK SWAP ]
|
|
//-------------------------------------------------------------------------
|
|
// ENGINE DLL |
|
|
ConCommand* changelevel = g_pCVar->FindCommand("changelevel");
|
|
ConCommand* map = g_pCVar->FindCommand("map");
|
|
ConCommand* map_background = g_pCVar->FindCommand("map_background");
|
|
ConCommand* ss_map = g_pCVar->FindCommand("ss_map");
|
|
ConCommand* migrateme = g_pCVar->FindCommand("migrateme");
|
|
ConCommand* help = g_pCVar->FindCommand("help");
|
|
ConCommand* convar_list = g_pCVar->FindCommand("convar_list");
|
|
ConCommand* convar_differences = g_pCVar->FindCommand("convar_differences");
|
|
ConCommand* convar_findByFlags = g_pCVar->FindCommand("convar_findByFlags");
|
|
#ifndef DEDICATED
|
|
//-------------------------------------------------------------------------
|
|
// MATERIAL SYSTEM
|
|
ConCommand* mat_crosshair = g_pCVar->FindCommand("mat_crosshair"); // Patch callback function to working callback.
|
|
//-------------------------------------------------------------------------
|
|
// CLIENT DLL |
|
|
ConCommand* give = g_pCVar->FindCommand("give");
|
|
#endif // !DEDICATED
|
|
|
|
help->m_fnCommandCallback = CVHelp_f;
|
|
convar_list->m_fnCommandCallback = CVList_f;
|
|
convar_differences->m_fnCommandCallback = CVDiff_f;
|
|
convar_findByFlags->m_fnCommandCallback = CVFlag_f;
|
|
#ifndef CLIENT_DLL
|
|
changelevel->m_fnCommandCallback = Host_Changelevel_f;
|
|
#endif // !CLIENT_DLL
|
|
changelevel->m_fnCompletionCallback = Host_Changelevel_f_CompletionFunc;
|
|
|
|
map->m_fnCompletionCallback = Host_Map_f_CompletionFunc;
|
|
map_background->m_fnCompletionCallback = Host_Background_f_CompletionFunc;
|
|
ss_map->m_fnCompletionCallback = Host_SSMap_f_CompletionFunc;
|
|
|
|
#ifndef DEDICATED
|
|
mat_crosshair->m_fnCommandCallback = Mat_CrossHair_f;
|
|
give->m_fnCompletionCallback = Game_Give_f_CompletionFunc;
|
|
#endif // !DEDICATED
|
|
|
|
/// ------------------------------------------------------ [ FLAG REMOVAL ]
|
|
//-------------------------------------------------------------------------
|
|
if (!CommandLine()->CheckParm("-devsdk"))
|
|
{
|
|
const char* pszMaskedBases[] =
|
|
{
|
|
#ifndef DEDICATED
|
|
"connect",
|
|
"connectAsSpectator",
|
|
"connectWithKey",
|
|
"silentconnect",
|
|
"set",
|
|
"ping",
|
|
#endif // !DEDICATED
|
|
"launchplaylist",
|
|
"quit",
|
|
"exit",
|
|
"reload",
|
|
"restart",
|
|
"status",
|
|
"version",
|
|
};
|
|
|
|
for (size_t i = 0; i < SDK_ARRAYSIZE(pszMaskedBases); i++)
|
|
{
|
|
if (ConCommandBase* pCommandBase = g_pCVar->FindCommandBase(pszMaskedBases[i]))
|
|
{
|
|
pCommandBase->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
}
|
|
}
|
|
|
|
convar_list->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
convar_differences->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
convar_findByFlags->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
help->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
migrateme->RemoveFlags(FCVAR_SERVER_CAN_EXECUTE);
|
|
changelevel->RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
map->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_SERVER_CAN_EXECUTE);
|
|
map_background->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_SERVER_CAN_EXECUTE);
|
|
ss_map->RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_SERVER_CAN_EXECUTE);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: unregister extraneous ConCommand's.
|
|
//-----------------------------------------------------------------------------
|
|
void ConCommand_PurgeShipped(void)
|
|
{
|
|
#ifdef DEDICATED
|
|
const char* pszCommandToRemove[] =
|
|
{
|
|
"bind",
|
|
"bind_held",
|
|
"bind_list",
|
|
"bind_list_abilities",
|
|
"bind_US_standard",
|
|
"bind_held_US_standard",
|
|
"unbind",
|
|
"unbind_US_standard",
|
|
"unbindall",
|
|
"unbind_all_gamepad",
|
|
"unbindall_ignoreGamepad",
|
|
"unbind_batch",
|
|
"unbind_held",
|
|
"unbind_held_US_standard",
|
|
"uiscript_reset",
|
|
"getpos_bind",
|
|
"connect",
|
|
"silent_connect",
|
|
"ping",
|
|
"gameui_activate",
|
|
"gameui_hide",
|
|
"weaponSelectOrdnance",
|
|
"weaponSelectPrimary0",
|
|
"weaponSelectPrimary1",
|
|
"weaponSelectPrimary2",
|
|
"+scriptCommand1",
|
|
"-scriptCommand1",
|
|
"+scriptCommand2",
|
|
"-scriptCommand2",
|
|
"+scriptCommand3",
|
|
"-scriptCommand3",
|
|
"+scriptCommand4",
|
|
"-scriptCommand4",
|
|
"+scriptCommand5",
|
|
"-scriptCommand5",
|
|
"+scriptCommand6",
|
|
"-scriptCommand6",
|
|
"+scriptCommand7",
|
|
"-scriptCommand7",
|
|
"+scriptCommand8",
|
|
"-scriptCommand8",
|
|
"+scriptCommand9",
|
|
"-scriptCommand9",
|
|
};
|
|
|
|
for (size_t i = 0; i < SDK_ARRAYSIZE(pszCommandToRemove); i++)
|
|
{
|
|
ConCommandBase* pCommandBase = g_pCVar->FindCommandBase(pszCommandToRemove[i]);
|
|
|
|
if (pCommandBase)
|
|
{
|
|
g_pCVar->UnregisterConCommand(pCommandBase);
|
|
}
|
|
}
|
|
#endif // DEDICATED
|
|
} |