r5sdk/r5dev/windows/id3dx.h
Amos de3b3f53bd Optimizations + QoL improvements/cleanup
* IConsole overlay now clears the oldest log entries to stay under the vector limit instead of clearing the whole vector.
* IConsole code cleanup.
* IBrowser code cleanup, reordered class methods.
* Use ConVar utilities to get/set values for strings in IBrowser and IConsole.
* New ConVar's for RUI console overlay to tweak colors.
2022-01-12 02:56:17 +01:00

120 lines
4.4 KiB
C++

#pragma once
#ifndef DEDICATED // This file should not be compiled for DEDICATED!
//------------------------------
#include <d3d11.h>
/////////////////////////////////////////////////////////////////////////////
// Initialization
void SetupImGui();
void DirectX_Init();
void DrawImGui();
void DestroyRenderTarget();
/////////////////////////////////////////////////////////////////////////////
// Internals
void InstallDXHooks();
void DirectX_Shutdown();
extern LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
extern HRESULT __stdcall Present(IDXGISwapChain* pSwapChain, UINT nSyncInterval, UINT nFlags);
//extern bool LoadTextureBuffer(unsigned char* image_data, const int& image_width, const int& image_height, ID3D11ShaderResourceView** out_srv);
extern bool LoadTextureBuffer(unsigned char* buffer, int len, ID3D11ShaderResourceView** out_srv, int* out_width, int* out_height);
/////////////////////////////////////////////////////////////////////////////
// Typedefs
typedef HRESULT(__stdcall* IDXGISwapChainPresent)(IDXGISwapChain* pSwapChain, UINT nSyncInterval, UINT nFlags);
typedef HRESULT(__stdcall* IDXGIResizeBuffers) (IDXGISwapChain* pSwapChain, UINT nBufferCount, UINT nWidth, UINT nHeight, DXGI_FORMAT dxFormat, UINT nSwapChainFlags);
/////////////////////////////////////////////////////////////////////////////
// Globals
extern DWORD g_dThreadId;
/////////////////////////////////////////////////////////////////////////////
// Enums
enum class D3D11DeviceVTbl : short
{
// IUnknown
QueryInterface = 0,
AddRef = 1,
Release = 2,
// ID3D11Device
CreateBuffer = 3,
CreateTexture1D = 4,
CreateTexture2D = 5,
CreateTexture3D = 6,
CreateShaderResourceView = 7,
CreateUnorderedAccessView = 8,
CreateRenderTargetView = 9,
CreateDepthStencilView = 10,
CreateInputLayout = 11,
CreateVertexShader = 12,
CreateGeometryShader = 13,
CreateGeometryShaderWithStreamOutput = 14,
CreatePixelShader = 15,
CreateHullShader = 16,
CreateDomainShader = 17,
CreateComputeShader = 18,
CreateClassLinkage = 19,
CreateBlendState = 20,
CreateDepthStencilState = 21,
CreateRasterizerState = 22,
CreateSamplerState = 23,
CreateQuery = 24,
CreatePredicate = 25,
CreateCounter = 26,
CreateDeferredContext = 27,
OpenSharedResource = 28,
CheckFormatSupport = 29,
CheckMultisampleQualityLevels = 30,
CheckCounterInfo = 31,
CheckCounter = 32,
CheckFeatureSupport = 33,
GetPrivateData = 34,
SetPrivateData = 35,
SetPrivateDataInterface = 36,
GetFeatureLevel = 37,
GetCreationFlags = 38,
GetDeviceRemovedReason = 39,
GetImmediateContext = 40,
SetExceptionMode = 41,
GetExceptionMode = 42,
};
enum class DXGISwapChainVTbl : short
{
// IUnknown
QueryInterface = 0,
AddRef = 1,
Release = 2,
// IDXGIObject
SetPrivateData = 3,
SetPrivateDataInterface = 4,
GetPrivateData = 5,
GetParent = 6,
// IDXGIDeviceSubObject
GetDevice = 7,
// IDXGISwapChain
Present = 8,
GetBuffer = 9,
SetFullscreenState = 10,
GetFullscreenState = 11,
GetDesc = 12,
ResizeBuffers = 13,
ResizeTarget = 14,
GetContainingOutput = 15,
GetFrameStatistics = 16,
GetLastPresentCount = 17,
};
class HIDXGI : public IDetour
{
virtual void debugp();
///////////////////////////////////////////////////////////////////////////////
};
REGISTER(HIDXGI);
#endif // !DEDICATED