r5sdk/r5dev/tier1/IConVar.h
Kawe Mazidjatari 87ff71675b Implement ICvar interface class
Reversed ICvar interface class. Has been tested and verified on assembly level.
2023-02-05 11:01:27 +01:00

158 lines
6.1 KiB
C++

#pragma once
#include "tier1/cmd.h"
#include "mathlib/color.h"
#include "public/iconvar.h"
#include "tier1/utlvector.h"
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase
{
public:
static ConVar* Create(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString,
bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString);
void Destroy(void);
ConVar(void);
~ConVar(void);
static void Init(void);
static void InitShipped(void);
static void PurgeShipped(void);
static void PurgeHostNames(void);
void AddFlags(int nFlags);
void RemoveFlags(int nFlags);
const char* GetBaseName(void) const;
const char* GetHelpText(void) const;
const char* GetUsageText(void) const;
bool GetBool(void) const;
float GetFloat(void) const;
double GetDouble(void) const;
int GetInt(void) const;
int64_t GetInt64(void) const;
size_t GetSizeT(void) const;
Color GetColor(void) const;
const char* GetString(void) const;
void SetMax(float flMaxValue);
void SetMin(float flMinValue);
bool GetMin(float& flMinValue) const;
bool GetMax(float& flMaxValue) const;
float GetMinValue(void) const;
float GetMaxValue(void) const;
bool HasMin(void) const;
bool HasMax(void) const;
void SetValue(int nValue);
void SetValue(float flValue);
void SetValue(const char* pszValue);
void SetValue(Color clValue);
void InternalSetValue(const char* pszValue);
void InternalSetIntValue(int nValue);
void InternalSetFloatValue(float flValue);
void InternalSetColorValue(Color value);
void Revert(void);
bool ClampValue(float& flValue);
const char* GetDefault(void) const;
void SetDefault(const char* pszDefault);
bool SetColorFromString(const char* pszValue);
void ChangeStringValue(const char* pszTempValue);
void ChangeStringValueUnsafe(const char* pszNewValue);
void InstallChangeCallback(FnChangeCallback_t callback, bool bInvoke);
void RemoveChangeCallback(FnChangeCallback_t callback);
bool IsRegistered(void) const;
bool IsCommand(void) const;
bool IsFlagSet(int nFlags) const { return IsFlagSetInternal(this, nFlags); };
static bool IsFlagSetInternal(const ConVar* pConVar, int nFlags);
struct CVValue_t
{
char* m_pszString;
size_t m_iStringLength;
float m_fValue;
int m_nValue;
};
IConVar* m_pIConVarVFTable; //0x0040
ConVar* m_pParent ; //0x0048
const char* m_pszDefaultValue; //0x0050
CVValue_t m_Value ; //0c0058
bool m_bHasMin ; //0x0070
float m_fMinVal ; //0x0074
bool m_bHasMax ; //0x0078
float m_fMaxVal ; //0x007C
CUtlVector<FnChangeCallback_t> m_fnChangeCallbacks; //0x0080
}; //Size: 0x00A0
static_assert(sizeof(ConVar) == 0xA0);
/* ==== ICONVAR ========================================================================================================================================================= */
inline CMemory p_ConVar_Register;
inline auto v_ConVar_Register = p_ConVar_Register.RCast<void* (*)(ConVar* thisptr, const char* szName, const char* szDefaultValue, int nFlags, const char* szHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString)>();
inline CMemory p_ConVar_Unregister;
inline auto v_ConVar_Unregister = p_ConVar_Unregister.RCast<void (*)(ConVar* thisptr)>();
inline CMemory p_ConVar_IsFlagSet;
inline auto v_ConVar_IsFlagSet = p_ConVar_IsFlagSet.RCast<bool (*)(ConVar* pConVar, int nFlag)>();
inline CMemory p_ConVar_PrintDescription;
inline auto v_ConVar_PrintDescription = p_ConVar_PrintDescription.RCast<void* (*)(ConCommandBase* pVar)>();
inline CMemory g_pConVarVBTable;
inline CMemory g_pConVarVFTable;
///////////////////////////////////////////////////////////////////////////////
void ConVar_PrintDescription(ConCommandBase* pVar);
///////////////////////////////////////////////////////////////////////////////
class VConVar : public IDetour
{
virtual void GetAdr(void) const
{
LogConAdr("ConVar::`vbtable'", g_pConVarVBTable.GetPtr());
LogConAdr("ConVar::`vftable'", g_pConVarVFTable.GetPtr());
LogFunAdr("ConVar::Register", p_ConVar_Register.GetPtr());
LogFunAdr("ConVar::Unregister", p_ConVar_Unregister.GetPtr());
LogFunAdr("ConVar::IsFlagSet", p_ConVar_IsFlagSet.GetPtr());
LogFunAdr("ConVar_PrintDescription", p_ConVar_PrintDescription.GetPtr());
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_ConVar_Register = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 30 F3 0F 10 44 24 ??");
p_ConVar_Unregister = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 57 48 83 EC 20 48 8B 59 58 48 8D 05 ?? ?? ?? ??");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_ConVar_Register = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 F3 0F 10 84 24 ?? ?? ?? ??");
p_ConVar_Unregister = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B 79 58");
#endif
p_ConVar_IsFlagSet = g_GameDll.FindPatternSIMD("48 8B 41 48 85 50 38");
p_ConVar_PrintDescription = g_GameDll.FindPatternSIMD("B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B 01 48 89 9C 24 ?? ?? ?? ??");
v_ConVar_IsFlagSet = p_ConVar_IsFlagSet.RCast<bool (*)(ConVar*, int)>();
v_ConVar_Register = p_ConVar_Register.RCast<void* (*)(ConVar*, const char*, const char*, int, const char*, bool, float, bool, float, FnChangeCallback_t, const char*)>();
v_ConVar_Unregister = p_ConVar_Unregister.RCast<void (*)(ConVar*)>();
v_ConVar_PrintDescription = p_ConVar_PrintDescription.RCast<void* (*)(ConCommandBase*)>();
}
virtual void GetVar(void) const { }
virtual void GetCon(void) const
{
g_pConVarVBTable = g_GameDll.GetVirtualMethodTable(".?AVConVar@@", 0);
g_pConVarVFTable = g_GameDll.GetVirtualMethodTable(".?AVConVar@@", 1);
}
virtual void Attach(void) const;
virtual void Detach(void) const;
};
///////////////////////////////////////////////////////////////////////////////