mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
#include "core/stdafx.h"
|
|
#include "sys_engine.h"
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
CEngine* g_pEngine = nullptr;
|
|
|
|
/*
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Start initializing the engine.
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CEngine::Load(bool dedicated, const char* rootDir)
|
|
{
|
|
const static int index = 1;
|
|
return CallVFunc<bool>(index, this, dedicated, rootDir);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Start to shutdown the engine.
|
|
//-----------------------------------------------------------------------------
|
|
void CEngine::Unload(void)
|
|
{
|
|
const static int index = 2;
|
|
CallVFunc<void>(index, this);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set the next dll engine state.
|
|
//-----------------------------------------------------------------------------
|
|
void CEngine::SetNextState(EngineState_t iNextState)
|
|
{
|
|
m_nNextDLLState = iNextState;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Get the dll engine state.
|
|
//-----------------------------------------------------------------------------
|
|
EngineState_t CEngine::GetState(void) const
|
|
{
|
|
return m_nDLLState;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CEngine::Frame(void)
|
|
{
|
|
const static int index = 5;
|
|
CallVFunc<void>(index, this);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Get engine frame time.
|
|
//-----------------------------------------------------------------------------
|
|
float CEngine::GetFrameTime(void) const
|
|
{
|
|
return m_flFrameTime;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
float CEngine::GetPreviousTime(void) // I'm not sure if this is right, should double check.
|
|
{
|
|
const static int index = 7;
|
|
return CallVFunc<float>(index, this);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
__m128 __fastcall CEngine::GetCurTime(CEngine *thisPtr) const
|
|
{
|
|
return _mm_cvtpd_ps(_mm_cvtepi32_pd(_mm_cvtsi64_si128(thisPtr->m_flCurrentTime)));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Set dll state.
|
|
//-----------------------------------------------------------------------------
|
|
void CEngine::SetQuitting(EngineDllQuitting_t quitDllState)
|
|
{
|
|
const static int index = 9;
|
|
CallVFunc<void>(index, this, quitDllState);
|
|
}
|
|
*/ |