mirror of
https://github.com/Mauler125/r5sdk.git
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* Fixed 'connect' socket bug preventing connection to IPv4 addresses, by making the method used by the listen socket and connect socket configurator shared (dual stack was disabled on connect, but not on listen). * Removed extraneous member from the 'CSocketCreator' class, this member was a copy of the 'netadr_t' input, but nothing ever was done with it.
376 lines
11 KiB
C++
376 lines
11 KiB
C++
//===========================================================================//
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//
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// Purpose: Server/Client dual-stack socket utility class
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//
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//===========================================================================//
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#include <core/stdafx.h>
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#include <tier1/NetAdr.h>
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#include <tier2/socketcreator.h>
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#ifndef NETCONSOLE
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#include <engine/sys_utils.h>
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#endif // !NETCONSOLE
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#include <engine/net.h>
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CSocketCreator::CSocketCreator(void)
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{
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m_hListenSocket = -1;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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CSocketCreator::~CSocketCreator(void)
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{
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DisconnectSocket();
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}
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//-----------------------------------------------------------------------------
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// Purpose: accept new connections and walk open sockets and handle any incoming data
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//-----------------------------------------------------------------------------
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void CSocketCreator::RunFrame(void)
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{
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if (IsListening())
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{
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ProcessAccept(); // handle any new connection requests.
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: handle a new connection
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//-----------------------------------------------------------------------------
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void CSocketCreator::ProcessAccept(void)
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{
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sockaddr_storage inClient{};
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int nLengthAddr = sizeof(inClient);
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SocketHandle_t newSocket = SocketHandle_t(::accept(SOCKET(m_hListenSocket), reinterpret_cast<sockaddr*>(&inClient), &nLengthAddr));
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if (newSocket == SOCKET_ERROR)
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{
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if (!IsSocketBlocking())
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{
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Error(eDLL_T::ENGINE, NO_ERROR, "%s - Error: %s\n", __FUNCTION__, NET_ErrorString(WSAGetLastError()));
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}
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return;
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}
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if (!ConfigureSocket(newSocket, false))
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{
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::closesocket(newSocket);
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return;
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}
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netadr_t netAdr;
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netAdr.SetFromSockadr(&inClient);
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OnSocketAccepted(newSocket, netAdr);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Configures a socket for use
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// Input : iSocket -
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// bDualStack -
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// Output : true on success, false otherwise
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//-----------------------------------------------------------------------------
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bool CSocketCreator::ConfigureSocket(SocketHandle_t hSocket, bool bDualStack /*= true*/)
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{
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// Disable NAGLE as RCON cmds are small in size.
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int opt = 1;
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int ret = ::setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&opt), sizeof(opt));
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if (ret == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket 'sockopt(%s)' failed (%s)\n", "TCP_NODELAY", NET_ErrorString(WSAGetLastError()));
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return false;
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}
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// Mark socket as reusable.
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opt = 1;
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ret = ::setsockopt(hSocket, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast<char*>(&opt), sizeof(opt));
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if (ret == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket 'sockopt(%s)' failed (%s)\n", "SO_REUSEADDR", NET_ErrorString(WSAGetLastError()));
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return false;
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}
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if (bDualStack)
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{
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// Disable IPv6 only mode to enable dual stack.
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opt = 0;
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ret = ::setsockopt(hSocket, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<char*>(&opt), sizeof(opt));
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if (ret == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket 'sockopt(%s)' failed (%s)\n", "IPV6_V6ONLY", NET_ErrorString(WSAGetLastError()));
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return false;
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}
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}
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// Mark socket as non-blocking.
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opt = 1;
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ret = ::ioctlsocket(hSocket, FIONBIO, reinterpret_cast<u_long*>(&opt));
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if (ret == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket 'ioctl(%s)' failed (%s)\n", "FIONBIO", NET_ErrorString(WSAGetLastError()));
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: bind to a TCP port and accept incoming connections
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// Input : *netAdr -
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// bDualStack -
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// Output : true on success, failed otherwise
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//-----------------------------------------------------------------------------
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bool CSocketCreator::CreateListenSocket(const netadr_t& netAdr, bool bDualStack)
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{
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CloseListenSocket();
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m_hListenSocket = SocketHandle_t(::socket(PF_INET6, SOCK_STREAM, IPPROTO_TCP));
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if (m_hListenSocket != INVALID_SOCKET)
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{
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if (!ConfigureSocket(m_hListenSocket, bDualStack))
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{
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CloseListenSocket();
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return false;
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}
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sockaddr_storage sadr{};
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netAdr.ToSockadr(&sadr);
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int results = ::bind(m_hListenSocket, reinterpret_cast<sockaddr*>(&sadr), sizeof(sockaddr_in6));
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if (results == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket bind failed (%s)\n", NET_ErrorString(WSAGetLastError()));
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CloseListenSocket();
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return false;
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}
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results = ::listen(m_hListenSocket, SOCKET_TCP_MAX_ACCEPTS);
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if (results == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Socket listen failed (%s)\n", NET_ErrorString(WSAGetLastError()));
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CloseListenSocket();
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return false;
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: close an open rcon connection
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//-----------------------------------------------------------------------------
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void CSocketCreator::CloseListenSocket(void)
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{
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if (m_hListenSocket != SOCKET_ERROR)
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{
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::closesocket(m_hListenSocket);
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m_hListenSocket = SOCKET_ERROR;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: connect to the remote server
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// Input : *netAdr -
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// bSingleSocket -
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// Output : accepted socket index, SOCKET_ERROR (-1) if failed
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//-----------------------------------------------------------------------------
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int CSocketCreator::ConnectSocket(const netadr_t& netAdr, bool bSingleSocket)
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{
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if (bSingleSocket)
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{ // NOTE: Closing an accepted socket will re-index all the sockets with higher indices.
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CloseAllAcceptedSockets();
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}
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SocketHandle_t hSocket = SocketHandle_t(::socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP));
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if (hSocket == SOCKET_ERROR)
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{
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Warning(eDLL_T::ENGINE, "Unable to create socket (%s)\n", NET_ErrorString(WSAGetLastError()));
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return SOCKET_ERROR;
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}
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if (!ConfigureSocket(hSocket))
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{
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::closesocket(hSocket);
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return SOCKET_ERROR;
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}
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struct sockaddr_storage s{};
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netAdr.ToSockadr(&s);
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int results = ::connect(hSocket, reinterpret_cast<sockaddr*>(&s), sizeof(sockaddr_in6));
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if (results == SOCKET_ERROR)
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{
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if (!IsSocketBlocking())
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{
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Warning(eDLL_T::ENGINE, "Socket connection failed (%s)\n", NET_ErrorString(WSAGetLastError()));
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::closesocket(hSocket);
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return SOCKET_ERROR;
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}
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fd_set writefds{};
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timeval tv{};
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tv.tv_usec = 0;
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tv.tv_sec = 1;
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FD_ZERO(&writefds);
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FD_SET(static_cast<u_int>(hSocket), &writefds);
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if (::select(hSocket + 1, NULL, &writefds, NULL, &tv) < 1) // block for at most 1 second.
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{
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Warning(eDLL_T::ENGINE, "Socket connection timed out\n");
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::closesocket(hSocket); // took too long to connect to, give up.
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return SOCKET_ERROR;
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}
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}
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// TODO: CRConClient check if connected.
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int nIndex = OnSocketAccepted(hSocket, netAdr);
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return nIndex;
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}
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//-----------------------------------------------------------------------------
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// Purpose: closes all open sockets (listen + accepted)
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//-----------------------------------------------------------------------------
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void CSocketCreator::DisconnectSocket(void)
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{
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CloseListenSocket();
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CloseAllAcceptedSockets();
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}
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//-----------------------------------------------------------------------------
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// Purpose: handles new TCP requests and puts them in accepted queue
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// Input : hSocket -
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// *netAdr -
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// Output : accepted socket index, -1 if failed
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//-----------------------------------------------------------------------------
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int CSocketCreator::OnSocketAccepted(SocketHandle_t hSocket, const netadr_t& netAdr)
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{
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AcceptedSocket_t newEntry;
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newEntry.m_hSocket = hSocket;
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newEntry.m_Address = netAdr;
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newEntry.m_pData = new CConnectedNetConsoleData(hSocket);
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m_hAcceptedSockets.push_back(newEntry);
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int nIndex = static_cast<int>(m_hAcceptedSockets.size()) - 1;
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return nIndex;
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}
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//-----------------------------------------------------------------------------
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// Purpose: close an accepted socket
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// Input : nIndex -
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//-----------------------------------------------------------------------------
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void CSocketCreator::CloseAcceptedSocket(int nIndex)
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{
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if (nIndex >= int(m_hAcceptedSockets.size()))
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{
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return;
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}
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AcceptedSocket_t& connected = m_hAcceptedSockets[nIndex];
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::closesocket(connected.m_hSocket);
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delete connected.m_pData;
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m_hAcceptedSockets.erase(m_hAcceptedSockets.begin() + nIndex);
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}
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//-----------------------------------------------------------------------------
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// Purpose: close all accepted sockets
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//-----------------------------------------------------------------------------
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void CSocketCreator::CloseAllAcceptedSockets(void)
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{
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for (size_t i = 0; i < m_hAcceptedSockets.size(); ++i)
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{
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AcceptedSocket_t& connected = m_hAcceptedSockets[i];
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::closesocket(connected.m_hSocket);
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delete connected.m_pData;
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}
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m_hAcceptedSockets.clear();
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns true if the listening socket is created and listening
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// Output : bool
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//-----------------------------------------------------------------------------
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bool CSocketCreator::IsListening(void) const
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{
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return m_hListenSocket != -1;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns true if the socket would block because of the last socket command
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// Output : bool
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//-----------------------------------------------------------------------------
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bool CSocketCreator::IsSocketBlocking(void) const
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{
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return (WSAGetLastError() == WSAEWOULDBLOCK);
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns authorized socket count
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// Output : int
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//-----------------------------------------------------------------------------
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int CSocketCreator::GetAuthorizedSocketCount(void) const
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{
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int ret = 0;
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for (size_t i = 0; i < m_hAcceptedSockets.size(); ++i)
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{
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if (m_hAcceptedSockets[i].m_pData->m_bAuthorized)
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{
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ret++;
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}
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}
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return ret;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns accepted socket count
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// Output : int
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//-----------------------------------------------------------------------------
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int CSocketCreator::GetAcceptedSocketCount(void) const
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{
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return static_cast<int>(m_hAcceptedSockets.size());
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns accepted socket handle
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// Input : nIndex -
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// Output : SocketHandle_t
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//-----------------------------------------------------------------------------
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SocketHandle_t CSocketCreator::GetAcceptedSocketHandle(int nIndex) const
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{
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return m_hAcceptedSockets[nIndex].m_hSocket;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns accepted socket address
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// Input : nIndex -
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// Output : const netadr_t&
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//-----------------------------------------------------------------------------
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const netadr_t& CSocketCreator::GetAcceptedSocketAddress(int nIndex) const
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{
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return m_hAcceptedSockets[nIndex].m_Address;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns accepted socket data
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// Input : nIndex -
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// Output : CConnectedNetConsoleData*
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//-----------------------------------------------------------------------------
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CConnectedNetConsoleData* CSocketCreator::GetAcceptedSocketData(int nIndex) const
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{
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return m_hAcceptedSockets[nIndex].m_pData;
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}
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