mirror of
https://github.com/Mauler125/r5sdk.git
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* Added new function 'GetAvailablePlaylists' to all VM's. * Moved function 'GetAvailableMaps' from UI VM to all VM's. * Improved logic behind 'GetAvailableMaps'. * Server browser and SQVM now rely on 'MOD_GetAllInstalledMaps'. This new function populates the global vector 'g_vAllMaps' with all installed maps. * Improved 'KeyValues' structure to use union for shared members.
116 lines
2.8 KiB
C++
116 lines
2.8 KiB
C++
#pragma once
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#ifndef DEDICATED
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#include "common/sdkdefs.h"
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#include "windows/resource.h"
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#include "networksystem/serverlisting.h"
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#include "networksystem/r5net.h"
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enum class eSection
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{
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SERVER_BROWSER,
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HOST_SERVER,
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SETTINGS
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};
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enum class eHostStatus
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{
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NOT_HOSTING,
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HOSTING
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};
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enum class EServerVisibility
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{
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OFFLINE,
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HIDDEN,
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PUBLIC
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};
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class IBrowser
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{
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private:
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bool m_bInitialized = false;
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bool m_bDefaultTheme = false;
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public:
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////////////////////
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// Enum Vars //
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////////////////////
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eSection eCurrentSection = eSection::SERVER_BROWSER;
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eHostStatus eHostingStatus = eHostStatus::NOT_HOSTING;
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EServerVisibility eServerVisibility = EServerVisibility::OFFLINE;
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public:
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////////////////////
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// Funcs //
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////////////////////
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IBrowser(void);
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~IBrowser(void);
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void Draw(const char* pszTitle, bool* bDraw);
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void CompMenu(void);
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void ServerBrowserSection(void);
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void RefreshServerList(void);
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void GetServerList(void);
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void ConnectToServer(const std::string& svIp, const std::string& svPort, const std::string& svNetKey);
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void ConnectToServer(const std::string& svServer, const std::string& svNetKey);
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void HiddenServersModal(void);
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void HostServerSection(void);
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void UpdateHostingStatus(void);
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void SendHostingPostRequest(void);
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void ProcessCommand(const char* pszCommand);
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void LaunchServer(void);
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void SettingsSection(void);
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void RegenerateEncryptionKey(void) const;
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void ChangeEncryptionKeyTo(const std::string& svNetKey) const;
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void SetStyleVar(void);
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////////////////////
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// Server Browser //
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////////////////////
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public:
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bool m_bActivate = false;
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std::vector<ServerListing> m_vServerList;
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ImGuiTextFilter m_imServerBrowserFilter;
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char m_chServerConnStringBuffer[256] = { 0 };
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char m_chServerEncKeyBuffer[30] = { 0 };
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std::string m_szServerListMessage = std::string();
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////////////////////
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// Settings //
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////////////////////
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std::string m_szMatchmakingHostName;
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////////////////////
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// Host Server //
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////////////////////
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ServerListing m_Server;
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std::string m_szHostRequestMessage = "";
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std::string m_szHostToken = "";
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ImVec4 m_iv4HostRequestMessageColor = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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////////////////////
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// Private Server //
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////////////////////
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std::string m_szHiddenServerToken = "";
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std::string m_szHiddenServerRequestMessage = "";
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ImVec4 m_ivHiddenServerMessageColor = ImVec4(0.00f, 1.00f, 0.00f, 1.00f);
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/* Texture */
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ID3D11ShaderResourceView* m_idLockedIcon = nullptr;
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MODULERESOURCE m_rLockedIconBlob;
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void SetSection(eSection section)
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{
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eCurrentSection = section;
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}
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};
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extern IBrowser* g_pIBrowser;
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#endif |