mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
105 lines
3.6 KiB
C++
105 lines
3.6 KiB
C++
#pragma once
|
|
#include "tier0/tslist.h"
|
|
#include "launcher/launcher.h"
|
|
#include "public/rtech/ipakfile.h"
|
|
|
|
/* ==== RTECH_GAME ====================================================================================================================================================== */
|
|
inline CMemory p_Pak_LoadAsync;
|
|
inline PakHandle_t(*v_Pak_LoadAsync)(const char* szPakFileName, CAlignedMemAlloc* pMalloc, int nIdx, bool bUnk);
|
|
|
|
inline CMemory p_Pak_WaitAsync;
|
|
inline EPakStatus(*v_Pak_WaitAsync)(PakHandle_t handle, void* pFinishCallback);
|
|
|
|
inline CMemory p_Pak_LoadPak;
|
|
inline unsigned int (*v_Pak_LoadPak)(void* thisptr, void* a2, uint64_t a3);
|
|
|
|
inline CMemory p_Pak_UnloadPak;
|
|
inline void(*v_Pak_UnloadPak)(PakHandle_t handle);
|
|
|
|
inline CMemory p_Pak_OpenFileOffset; // Offset to inlined 'Pak_OpenFile'.
|
|
|
|
inline EPakStatus WaitAsync(PakHandle_t handle, void* pFinishCallback = nullptr) { return v_Pak_WaitAsync(handle, pFinishCallback); }
|
|
|
|
typedef struct PakLoadFuncs_s
|
|
{
|
|
void* LoadPatches;
|
|
void* RegisterAsset;
|
|
char unknown0[8];
|
|
PakHandle_t (*LoadAsync)(const char* pakFileName, CAlignedMemAlloc* allocator, int nIdx, bool bUnk);
|
|
void* Func4;
|
|
void (*UnloadPak)(PakHandle_t handle);
|
|
void* Func6;
|
|
char unknown2[16];
|
|
void* Func7;
|
|
void* Func8;
|
|
EPakStatus(*WaitAsync)(PakHandle_t handle, void* pFinishCallback);
|
|
void* Func10;
|
|
void* Func11;
|
|
void* FindByGUID;
|
|
void* FindByName;
|
|
char unknown3[8];
|
|
void* Func14;
|
|
void* Func15;
|
|
void* Func16;
|
|
void* Func17;
|
|
void* Func18;
|
|
void* IncrementStreamingAssetCount;
|
|
void* DecrementStreamingAssetCount;
|
|
void* IsFullStreamingInstall;
|
|
char unknown4[48];
|
|
void* OpenFile;
|
|
void* CloseFile;
|
|
void* Func24;
|
|
void* Func25;
|
|
void* Func26;
|
|
void* QueueAsyncFileRead;
|
|
void* Func28;
|
|
void* Func29;
|
|
void* WaitForAsyncFileRead;
|
|
void* Func31;
|
|
void* Func32;
|
|
void* Func33;
|
|
} PakLoadFuncs_t;
|
|
|
|
extern PakLoadFuncs_t* g_pakLoadApi;
|
|
extern CUtlVector<PakHandle_t> g_vLoadedPakHandle;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
class V_RTechGame : public IDetour
|
|
{
|
|
virtual void GetAdr(void) const
|
|
{
|
|
LogFunAdr("Pak_LoadAsync", p_Pak_LoadAsync.GetPtr());
|
|
LogFunAdr("Pak_WaitAsync", p_Pak_WaitAsync.GetPtr());
|
|
LogFunAdr("Pak_LoadPak", p_Pak_LoadPak.GetPtr());
|
|
LogFunAdr("Pak_UnloadPak", p_Pak_UnloadPak.GetPtr());
|
|
LogFunAdr("Pak_OpenFile", p_Pak_OpenFileOffset.GetPtr());
|
|
LogVarAdr("g_pakLoadApi", reinterpret_cast<uintptr_t>(g_pakLoadApi));
|
|
}
|
|
virtual void GetFun(void) const
|
|
{
|
|
p_Pak_LoadAsync = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 89 03 8B 0B").FollowNearCallSelf();
|
|
v_Pak_LoadAsync = p_Pak_LoadAsync.RCast<PakHandle_t(*)(const char*, CAlignedMemAlloc*, int, bool)>();
|
|
|
|
p_Pak_WaitAsync = g_GameDll.FindPatternSIMD("40 53 55 48 83 EC 38 48 89 74 24 ??");
|
|
v_Pak_WaitAsync = p_Pak_WaitAsync.RCast<EPakStatus(*)(PakHandle_t, void*)>();
|
|
|
|
p_Pak_LoadPak = g_GameDll.FindPatternSIMD("48 89 4C 24 ?? 56 41 55 48 81 EC ?? ?? ?? ?? 4C");
|
|
v_Pak_LoadPak = p_Pak_LoadPak.RCast<unsigned int (*)(void*, void*, uint64_t)>();
|
|
|
|
p_Pak_UnloadPak = g_GameDll.FindPatternSIMD("E8 ?? ?? ?? ?? 85 FF 74 0C").FollowNearCallSelf();
|
|
v_Pak_UnloadPak = p_Pak_UnloadPak.RCast<void (*)(PakHandle_t)>();
|
|
}
|
|
virtual void GetVar(void) const
|
|
{
|
|
g_pakLoadApi = p_LauncherMain.Offset(0x820).FindPatternSelf("48 89").ResolveRelativeAddressSelf(0x3, 0x7).RCast<PakLoadFuncs_t*>();
|
|
}
|
|
virtual void GetCon(void) const
|
|
{
|
|
p_Pak_OpenFileOffset = g_GameDll.FindPatternSIMD("48 89 7C 24 30 C7 44 24 28 ?? ?? ?? 40");
|
|
}
|
|
virtual void Attach(void) const;
|
|
virtual void Detach(void) const;
|
|
};
|
|
///////////////////////////////////////////////////////////////////////////////
|