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* Check if server is active in command callback before attempting to hot swap. * Hook 'v_Detour_LevelInit', and log NavMeshes that failed to load. * Split free/destroy logic into separate function. * Created constants for NavMesh and AI Network paths/extensions. * Added performance profiler for hot swap logic in command callback. * Renamed "navmesh_reload" to "navmesh_hotswap". * "navmesh_hotswap" is now development only.