r5sdk/r5dev/tier1/cvar.h
Kawe Mazidjatari 69e6c4718e Rename static 'Init' method in ConVar
Renamed to 'StaticInit' to avoid base class override. Also commented '__restrict' qualifiers.
2023-04-01 13:09:02 +02:00

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//===== Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $NoKeywords: $
//===========================================================================//
#ifndef CVAR_H
#define CVAR_H
#include "vstdlib/concommandhash.h"
//-------------------------------------------------------------------------
// ENGINE |
extern ConVar* sdk_fixedframe_tickinterval;
extern ConVar* single_frame_shutdown_for_reload;
extern ConVar* old_gather_props;
extern ConVar* enable_debug_overlays;
extern ConVar* debug_draw_box_depth_test;
extern ConVar* developer;
extern ConVar* fps_max;
extern ConVar* staticProp_defaultBuildFrustum;
extern ConVar* staticProp_no_fade_scalar;
extern ConVar* staticProp_gather_size_weight;
extern ConVar* model_defaultFadeDistScale;
extern ConVar* model_defaultFadeDistMin;
extern ConVar* hostname;
extern ConVar* hostdesc;
extern ConVar* hostip;
extern ConVar* hostport;
extern ConVar* host_hasIrreversibleShutdown;
extern ConVar* mp_gamemode;
extern ConVar* curl_debug;
extern ConVar* curl_timeout;
extern ConVar* ssl_verify_peer;
extern ConVar* rcon_address;
extern ConVar* rcon_password;
extern ConVar* r_debug_overlay_nodecay;
extern ConVar* r_debug_overlay_invisible;
extern ConVar* r_debug_overlay_wireframe;
extern ConVar* r_debug_draw_depth_test;
extern ConVar* r_drawWorldMeshes;
extern ConVar* r_drawWorldMeshesDepthOnly;
extern ConVar* r_drawWorldMeshesDepthAtTheEnd;
#ifndef DEDICATED
extern ConVar* r_visualizetraces;
extern ConVar* r_visualizetraces_duration;
#endif // !DEDICATED
extern ConVar* stream_overlay;
extern ConVar* stream_overlay_mode;
//-------------------------------------------------------------------------
// SERVER |
#ifndef CLIENT_DLL
extern ConVar* ai_ainDumpOnLoad;
extern ConVar* ai_ainDebugConnect;
extern ConVar* ai_script_nodes_draw;
extern ConVar* ai_script_nodes_draw_range;
extern ConVar* ai_script_nodes_draw_nearest;
extern ConVar* navmesh_always_reachable;
extern ConVar* navmesh_debug_type;
extern ConVar* navmesh_debug_tile_range;
extern ConVar* navmesh_debug_camera_range;
#ifndef DEDICATED
extern ConVar* navmesh_draw_bvtree;
extern ConVar* navmesh_draw_portal;
extern ConVar* navmesh_draw_polys;
extern ConVar* navmesh_draw_poly_bounds;
extern ConVar* navmesh_draw_poly_bounds_inner;
#endif // DEDICATED
extern ConVar* sv_showconnecting;
extern ConVar* sv_globalBanlist;
extern ConVar* sv_pylonVisibility;
extern ConVar* sv_pylonRefreshRate;
extern ConVar* sv_banlistRefreshRate;
extern ConVar* sv_statusRefreshRate;
extern ConVar* sv_forceChatToTeamOnly;
extern ConVar* sv_updaterate_mp;
extern ConVar* sv_updaterate_sp;
extern ConVar* sv_autoReloadRate;
extern ConVar* sv_simulateBots;
extern ConVar* sv_showhitboxes;
extern ConVar* sv_stats;
extern ConVar* sv_quota_stringCmdsPerSecond;
extern ConVar* sv_validatePersonaName;
extern ConVar* sv_minPersonaNameLength;
extern ConVar* sv_maxPersonaNameLength;
//#ifdef DEDICATED
extern ConVar* sv_rcon_debug;
extern ConVar* sv_rcon_sendlogs;
extern ConVar* sv_rcon_banpenalty;
extern ConVar* sv_rcon_maxfailures;
extern ConVar* sv_rcon_maxignores;
extern ConVar* sv_rcon_maxsockets;
extern ConVar* sv_rcon_whitelist_address;
//#endif // DEDICATED
#endif // CLIENT_DLL
extern ConVar* sv_visualizetraces;
extern ConVar* sv_visualizetraces_duration;
#if !defined (GAMEDLL_S0) && !defined (GAMEDLL_S1)
extern ConVar* bhit_enable;
extern ConVar* bhit_depth_test;
extern ConVar* bhit_abs_origin;
#endif // !GAMEDLL_S0 && !GAMEDLL_S1
//-------------------------------------------------------------------------
// CLIENT |
#ifndef DEDICATED
extern ConVar* cl_rcon_request_sendlogs;
extern ConVar* cl_quota_stringCmdsPerSecond;
extern ConVar* cl_notify_invert_x;
extern ConVar* cl_notify_invert_y;
extern ConVar* cl_notify_offset_x;
extern ConVar* cl_notify_offset_y;
extern ConVar* cl_showsimstats;
extern ConVar* cl_simstats_invert_x;
extern ConVar* cl_simstats_invert_y;
extern ConVar* cl_simstats_offset_x;
extern ConVar* cl_simstats_offset_y;
extern ConVar* cl_showgpustats;
extern ConVar* cl_gpustats_invert_x;
extern ConVar* cl_gpustats_invert_y;
extern ConVar* cl_gpustats_offset_x;
extern ConVar* cl_gpustats_offset_y;
extern ConVar* cl_showmaterialinfo;
extern ConVar* cl_materialinfo_offset_x;
extern ConVar* cl_materialinfo_offset_y;
extern ConVar* cl_threaded_bone_setup;
extern ConVar* con_drawnotify;
extern ConVar* con_notifylines;
extern ConVar* con_notifytime;
extern ConVar* con_notify_invert_x;
extern ConVar* con_notify_invert_y;
extern ConVar* con_notify_offset_x;
extern ConVar* con_notify_offset_y;
extern ConVar* con_notify_script_server_clr;
extern ConVar* con_notify_script_client_clr;
extern ConVar* con_notify_script_ui_clr;
extern ConVar* con_notify_native_server_clr;
extern ConVar* con_notify_native_client_clr;
extern ConVar* con_notify_native_ui_clr;
extern ConVar* con_notify_native_engine_clr;
extern ConVar* con_notify_native_fs_clr;
extern ConVar* con_notify_native_rtech_clr;
extern ConVar* con_notify_native_ms_clr;
extern ConVar* con_notify_native_audio_clr;
extern ConVar* con_notify_native_video_clr;
extern ConVar* con_notify_netcon_clr;
extern ConVar* con_notify_common_clr;
extern ConVar* con_notify_warning_clr;
extern ConVar* con_notify_error_clr;
extern ConVar* con_max_lines;
extern ConVar* con_max_history;
extern ConVar* con_suggestion_limit;
extern ConVar* con_suggestion_showhelptext;
extern ConVar* con_suggestion_showflags;
extern ConVar* con_suggestion_flags_realtime;
extern ConVar* origin_disconnectWhenOffline;
#endif // !DEDICATED
//-------------------------------------------------------------------------
// FILESYSTEM |
extern ConVar* fs_showWarnings;
extern ConVar* fs_showAllReads;
extern ConVar* fs_packedstore_entryblock_stats;
extern ConVar* fs_packedstore_workspace;
extern ConVar* fs_packedstore_compression_level;
extern ConVar* fs_packedstore_max_helper_threads;
//-------------------------------------------------------------------------
// MATERIALSYSTEM |
#ifndef DEDICATED
extern ConVar* mat_alwaysComplain;
#endif // !DEDICATED
//-------------------------------------------------------------------------
// SQUIRREL |
extern ConVar* script_show_output;
extern ConVar* script_show_warning;
//-------------------------------------------------------------------------
// NETCHANNEL |
extern ConVar* net_tracePayload;
extern ConVar* net_encryptionEnable;
extern ConVar* net_useRandomKey;
extern ConVar* net_usesocketsforloopback;
extern ConVar* net_processTimeBudget;
extern ConVar* pylon_matchmaking_hostname;
extern ConVar* pylon_host_update_interval;
extern ConVar* pylon_showdebuginfo;
//-------------------------------------------------------------------------
// RTECH API |
extern ConVar* rtech_debug;
//-------------------------------------------------------------------------
// RUI |
#ifndef DEDICATED
extern ConVar* rui_drawEnable;
extern ConVar* rui_defaultDebugFontFace;
#endif // !DEDICATED
//-----------------------------------------------------------------------------
// MILES |
#ifndef DEDICATED
extern ConVar* miles_debug;
extern ConVar* miles_language;
#endif
/* ==== CCVAR =========================================================================================================================================================== */
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CCvarUtilities
{
public:
//bool IsCommand(const CCommand& args);
// Writes lines containing "set variable value" for all variables
// with the archive flag set to true.
//void WriteVariables(CUtlBuffer& buff, bool bAllVars);
// Returns the # of cvars with the server flag set.
int CountVariablesWithFlags(int flags);
// Enable cvars marked with FCVAR_DEVELOPMENTONLY
void EnableDevCvars();
// Lists cvars to console
void CvarList(const CCommand& args);
// Prints help text for cvar
void CvarHelp(const CCommand& args);
// Revert all cvar values
//void CvarRevert(const CCommand& args);
// Revert all cvar values
void CvarDifferences(const CCommand& args);
// Toggles a cvar on/off, or cycles through a set of values
//void CvarToggle(const CCommand& args);
// Finds commands with a specified flag.
void CvarFindFlags_f(const CCommand& args);
int CvarFindFlagsCompletionCallback(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]);
private:
// just like Cvar_set, but optimizes out the search
//void SetDirect(ConVar* var, const char* value);
//bool IsValidToggleCommand(const char* cmd);
};
extern CCvarUtilities* cv;
class CCvar : public CBaseAppSystem< ICvar >
{ // Implementation in engine.
public:
unordered_map<string, ConCommandBase*> DumpToMap(void);
protected:
enum ConVarSetType_t
{
CONVAR_SET_STRING = 0,
CONVAR_SET_INT,
CONVAR_SET_FLOAT,
};
struct QueuedConVarSet_t
{
ConVar* m_pConVar;
ConVarSetType_t m_nType;
int m_nInt;
float m_flFloat;
CUtlString m_String;
};
class CCVarIteratorInternal : public ICVarIteratorInternal
{
public:
virtual void SetFirst(void) = 0; //0
virtual void Next(void) = 0; //1
virtual bool IsValid(void) = 0; //2
virtual ConCommandBase* Get(void) = 0; //3
CCvar* const m_pOuter;
CConCommandHash* const m_pHash;
CConCommandHash::CCommandHashIterator_t m_hashIter;
};
virtual CCVarIteratorInternal* FactoryInternalIterator(void) = 0;
friend class CCVarIteratorInternal;
friend class CCvarUtilities;
private:
CUtlVector< FnChangeCallback_t > m_GlobalChangeCallbacks;
char pad0[30]; //!TODO:
int m_nNextDLLIdentifier;
ConCommandBase* m_pConCommandList;
CConCommandHash m_CommandHash;
CUtlVector<void*> m_Unknown;
char pad2[32];
void* m_pCallbackStub;
void* m_pAllocFunc;
char pad3[16];
CUtlVector< QueuedConVarSet_t > m_QueuedConVarSets;
bool m_bMaterialSystemThreadSetAllowed;
};
///////////////////////////////////////////////////////////////////////////////
extern CCvar* g_pCVar;
/* ==== CONVAR ========================================================================================================================================================== */
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase, public IConVar
{
friend class CCvar;
friend class ConVarRef;
public:
static ConVar* StaticCreate(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString,
bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString);
void Destroy(void);
ConVar(void);
virtual ~ConVar(void) { };
static void StaticInit(void);
static void InitShipped(void);
static void PurgeShipped(void);
static void PurgeHostNames(void);
bool GetBool(void) const;
float GetFloat(void) const;
double GetDouble(void) const;
int GetInt(void) const;
int64_t GetInt64(void) const;
size_t GetSizeT(void) const;
Color GetColor(void) const;
const char* GetString(void) const;
void SetMax(float flMaxValue);
void SetMin(float flMinValue);
bool GetMin(float& flMinValue) const;
bool GetMax(float& flMaxValue) const;
float GetMinValue(void) const;
float GetMaxValue(void) const;
bool HasMin(void) const;
bool HasMax(void) const;
void SetValue(int nValue);
void SetValue(float flValue);
void SetValue(const char* pszValue);
void SetValue(Color clValue);
virtual void InternalSetValue(const char* pszValue) = 0;
virtual void InternalSetFloatValue(float flValue) = 0;
virtual void InternalSetIntValue(int nValue) = 0;
void InternalSetColorValue(Color value);
virtual __int64 Unknown0(unsigned int a2) = 0;
virtual __int64 Unknown1(const char* a2) = 0;
void Revert(void);
virtual bool ClampValue(float& flValue) = 0;
const char* GetDefault(void) const;
void SetDefault(const char* pszDefault);
bool SetColorFromString(const char* pszValue);
virtual void ChangeStringValue(const char* pszTempValue) = 0;
virtual void Create(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString,
bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString) = 0;
void InstallChangeCallback(FnChangeCallback_t callback, bool bInvoke);
void RemoveChangeCallback(FnChangeCallback_t callback);
struct CVValue_t
{
char* m_pszString;
size_t m_iStringLength;
float m_fValue;
int m_nValue;
};
ConVar* m_pParent; //0x0048
const char* m_pszDefaultValue; //0x0050
CVValue_t m_Value; //0c0058
bool m_bHasMin; //0x0070
float m_fMinVal; //0x0074
bool m_bHasMax; //0x0078
float m_fMaxVal; //0x007C
CUtlVector<FnChangeCallback_t> m_fnChangeCallbacks; //0x0080
}; //Size: 0x00A0
static_assert(sizeof(ConVar) == 0xA0);
///////////////////////////////////////////////////////////////////////////////
void ConVar_PrintDescription(ConCommandBase* pVar);
/* ==== CONVAR ========================================================================================================================================================== */
inline CMemory p_ConVar_Register;
inline auto v_ConVar_Register = p_ConVar_Register.RCast<void* (*)(ConVar* thisptr, const char* szName, const char* szDefaultValue, int nFlags, const char* szHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t pCallback, const char* pszUsageString)>();
inline CMemory p_ConVar_Unregister;
inline auto v_ConVar_Unregister = p_ConVar_Unregister.RCast<void (*)(ConVar* thisptr)>();
inline CMemory p_ConVar_IsFlagSet;
inline auto v_ConVar_IsFlagSet = p_ConVar_IsFlagSet.RCast<bool (*)(ConVar* pConVar, int nFlag)>();
inline CMemory p_ConVar_PrintDescription;
inline auto v_ConVar_PrintDescription = p_ConVar_PrintDescription.RCast<void* (*)(ConCommandBase* pVar)>();
inline ConVar* g_pConVarVBTable;
inline IConVar* g_pConVarVFTable;
///////////////////////////////////////////////////////////////////////////////
class VCVar : public IDetour
{
virtual void GetAdr(void) const
{
LogConAdr("ConCommand::`vftable'", reinterpret_cast<uintptr_t>(g_pConCommandVFTable));
LogConAdr("ConVar::`vbtable'", reinterpret_cast<uintptr_t>(g_pConVarVBTable));
LogConAdr("ConVar::`vftable'", reinterpret_cast<uintptr_t>(g_pConVarVFTable));
LogFunAdr("ConVar::Register", p_ConVar_Register.GetPtr());
LogFunAdr("ConVar::Unregister", p_ConVar_Unregister.GetPtr());
LogFunAdr("ConVar::IsFlagSet", p_ConVar_IsFlagSet.GetPtr());
LogFunAdr("ConVar_PrintDescription", p_ConVar_PrintDescription.GetPtr());
LogVarAdr("g_pCVar", reinterpret_cast<uintptr_t>(g_pCVar));
}
virtual void GetFun(void) const
{
#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1)
p_ConVar_Register = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 30 F3 0F 10 44 24 ??");
p_ConVar_Unregister = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 57 48 83 EC 20 48 8B 59 58 48 8D 05 ?? ?? ?? ??");
#elif defined (GAMEDLL_S2) || defined (GAMEDLL_S3)
p_ConVar_Register = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 F3 0F 10 84 24 ?? ?? ?? ??");
p_ConVar_Unregister = g_GameDll.FindPatternSIMD("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B 79 58");
#endif
p_ConVar_IsFlagSet = g_GameDll.FindPatternSIMD("48 8B 41 48 85 50 38");
p_ConVar_PrintDescription = g_GameDll.FindPatternSIMD("B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B 01 48 89 9C 24 ?? ?? ?? ??");
v_ConVar_IsFlagSet = p_ConVar_IsFlagSet.RCast<bool (*)(ConVar*, int)>();
v_ConVar_Register = p_ConVar_Register.RCast<void* (*)(ConVar*, const char*, const char*, int, const char*, bool, float, bool, float, FnChangeCallback_t, const char*)>();
v_ConVar_Unregister = p_ConVar_Unregister.RCast<void (*)(ConVar*)>();
v_ConVar_PrintDescription = p_ConVar_PrintDescription.RCast<void* (*)(ConCommandBase*)>();
}
virtual void GetVar(void) const
{
g_pCVar = g_GameDll.FindPatternSIMD("48 83 EC 28 48 8B 05 ?? ?? ?? ?? 48 8D 0D ?? ?? ?? ?? 48 85 C0 48 89 15")
.FindPatternSelf("48 8D 0D", CMemory::Direction::DOWN, 40).ResolveRelativeAddressSelf(0x3, 0x7).RCast<CCvar*>();
//g_pCVar = g_GameDll.FindPatternSIMD("40 53 48 83 EC 20 48 83 3D ?? ?? ?? ?? ?? 48 8B D9 74 09") // Actual CCvar, above is the vtable ptr.
//.FindPatternSelf("48 83 3D", CMemory::Direction::DOWN).ResolveRelativeAddressSelf(0x3, 0x8).RCast<CCvar*>();
}
virtual void GetCon(void) const
{
g_pConVarVBTable = g_GameDll.GetVirtualMethodTable(".?AVConVar@@", 0).RCast<ConVar*>();
g_pConVarVFTable = g_GameDll.GetVirtualMethodTable(".?AVConVar@@", 1).RCast<IConVar*>();
}
virtual void Attach(void) const;
virtual void Detach(void) const;
};
///////////////////////////////////////////////////////////////////////////////
#endif // CVAR_H