mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
Moved every pattern to IDetour interface. This allows for debugging patterns scans more easily, and create threads during pattern searching (Operation is now fired in APIENTRY). Also cleaned up some unused code/extraneous comments. Slightly increased performance by purging duplicate patterns. Made variable search less dependent from other results (except if pattern-to-scan results is within the same header)
132 lines
11 KiB
C++
132 lines
11 KiB
C++
#pragma once
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#include "squirrel/sqtype.h"
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///////////////////////////////////////////////////////////////////////////////
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SQRESULT sq_pushroottable(HSQUIRRELVM v);
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SQChar* sq_getstring(HSQUIRRELVM v, SQInteger i);
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SQInteger sq_getinteger(HSQUIRRELVM v, SQInteger i);
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SQRESULT sq_pushroottable(HSQUIRRELVM v);
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void sq_pushbool(HSQUIRRELVM v, SQBool b);
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void sq_pushstring(HSQUIRRELVM v, const SQChar* string, SQInteger len);
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void sq_pushinteger(HSQUIRRELVM v, SQInteger val);
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void sq_pushconstant(HSQUIRRELVM v, const SQChar* name, SQInteger val);
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void sq_newarray(HSQUIRRELVM v, SQInteger size);
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void sq_newtable(HSQUIRRELVM v);
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SQRESULT sq_newslot(HSQUIRRELVM v, SQInteger idx);
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SQRESULT sq_arrayappend(HSQUIRRELVM v, SQInteger idx);
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SQRESULT sq_pushstructure(HSQUIRRELVM v, const SQChar* name, const SQChar* member, const SQChar* codeclass1, const SQChar* codeclass2);
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SQRESULT sq_compilebuffer(HSQUIRRELVM v, SQBufState* bufferState, const SQChar* buffer, SQInteger context);
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SQRESULT sq_call(HSQUIRRELVM v, SQInteger params, SQBool retval, SQBool raiseerror);
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void SQAPI_Attach();
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void SQAPI_Detach();
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/* ==== SQUIRREL ======================================================================================================================================================== */
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inline CMemory p_sq_pushroottable;
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inline auto v_sq_pushroottable = p_sq_pushroottable.RCast<SQRESULT(*)(HSQUIRRELVM v)>();
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inline CMemory p_sq_pushbool;
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inline auto v_sq_pushbool = p_sq_pushbool.RCast<void (*)(HSQUIRRELVM v, SQBool b)>();
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
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inline CMemory p_sq_pushstring;
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inline auto v_sq_pushstring = p_sq_pushstring.RCast<void (*)(HSQUIRRELVM v, const SQChar* string, SQInteger len)>();
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#elif defined (GAMEDLL_S3)
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inline CMemory p_sq_pushstring;
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inline auto v_sq_pushstring = p_sq_pushstring.RCast<void (*)(HSQUIRRELVM v, const SQChar* string, SQInteger len)>();
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#endif
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inline CMemory p_sq_pushinteger;
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inline auto v_sq_pushinteger = p_sq_pushinteger.RCast<void (*)(HSQUIRRELVM v, SQInteger val)>();
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inline CMemory p_sq_pushconstant;
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inline auto v_sq_pushconstant = p_sq_pushconstant.RCast<void (*)(HSQUIRRELVM v, const SQChar* name, SQInteger val)>();
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inline CMemory p_sq_newarray;
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inline auto v_sq_newarray = p_sq_newarray.RCast<void (*)(HSQUIRRELVM v, SQInteger size)>();
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inline CMemory p_sq_newtable;
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inline auto v_sq_newtable = p_sq_newtable.RCast<void (*)(HSQUIRRELVM v)>();
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inline CMemory p_sq_newslot;
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inline auto v_sq_newslot = p_sq_newslot.RCast<SQRESULT(*)(HSQUIRRELVM v, SQInteger idx)>();
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inline CMemory p_sq_arrayappend;
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inline auto v_sq_arrayappend = p_sq_arrayappend.RCast<SQRESULT(*)(HSQUIRRELVM v, SQInteger idx)>();
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
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inline CMemory p_sq_pushstructure;
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inline auto v_sq_pushstructure = p_sq_pushstructure.RCast<SQRESULT(*)(HSQUIRRELVM v, const SQChar* name, const SQChar* member, const SQChar* codeclass1, const SQChar* codeclass2)>();
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#elif defined (GAMEDLL_S3)
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inline CMemory p_sq_pushstructure;
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inline auto v_sq_pushstructure = p_sq_pushstructure.RCast<SQRESULT(*)(HSQUIRRELVM v, const SQChar* name, const SQChar* member, const SQChar* codeclass1, const SQChar* codeclass2)>();
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#endif
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inline CMemory p_sq_compilebuffer;
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inline auto v_sq_compilebuffer = p_sq_compilebuffer.RCast<SQRESULT(*)(HSQUIRRELVM v, SQBufState* bufferstate, const SQChar* buffer, SQInteger level)>();
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inline CMemory p_sq_call;
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inline auto v_sq_call = p_sq_call.RCast<SQRESULT(*)(HSQUIRRELVM v, SQInteger params, SQBool retval, SQBool raiseerror)>();
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///////////////////////////////////////////////////////////////////////////////
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class HSqapi : public IDetour
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{
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virtual void GetAdr(void) const
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{
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std::cout << "| FUN: sq_pushroottable : 0x" << std::hex << std::uppercase << p_sq_pushroottable.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_pushbool : 0x" << std::hex << std::uppercase << p_sq_pushbool.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_pushstring : 0x" << std::hex << std::uppercase << p_sq_pushstring.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_pushinteger : 0x" << std::hex << std::uppercase << p_sq_pushinteger.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_pushconstant : 0x" << std::hex << std::uppercase << p_sq_pushconstant.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_newarray : 0x" << std::hex << std::uppercase << p_sq_newarray.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_arrayappend : 0x" << std::hex << std::uppercase << p_sq_arrayappend.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_newtable : 0x" << std::hex << std::uppercase << p_sq_newtable.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_newslot : 0x" << std::hex << std::uppercase << p_sq_newslot.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_pushstructure : 0x" << std::hex << std::uppercase << p_sq_pushstructure.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_compilebuffer : 0x" << std::hex << std::uppercase << p_sq_compilebuffer.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "| FUN: sq_call : 0x" << std::hex << std::uppercase << p_sq_call.GetPtr() << std::setw(nPad) << " |" << std::endl;
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std::cout << "+----------------------------------------------------------------+" << std::endl;
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}
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virtual void GetFun(void) const
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{
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p_sq_pushroottable = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x28\x8B\x51\x00\x44\x8B\xC2"), "xxxxxx?xxx");
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p_sq_pushbool = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x38\x33\xC0\x48\xC7\x44\x24\x20\x08\x00\x00\x01\x48"), "xxxxxxxxxxxxxxxx");
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
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p_sq_pushstring = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x56\x48\x83\xEC\x30\x48\x8B\xF1\x48\x85\xD2\x0F\x84\x8C\x00"), "xxxxxxxxxxxxxxxx");
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#elif defined (GAMEDLL_S3)
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p_sq_pushstring = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x56\x48\x83\xEC\x30\x48\x8B\xF1\x48\x85\xD2\x0F\x84\x8F\x00"), "xxxxxxxxxxxxxxxx");
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#endif
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p_sq_pushinteger = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x83\xEC\x38\x33\xC0\x48\xC7\x44\x24\x20\x02\x00\x00\x05\x48"), "xxxxxxxxxxxxxxxx");
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p_sq_pushconstant = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x48\x83\xEC\x30\x4C\x8B"), "xxxx?xxxx?xxxx?xxxxxxx");
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p_sq_newarray = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x30\x48\x8B\xD9\x48\xC7\x44\x24\x20\x40"), "xxxxxxxxxxxxxxxxxxx");
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p_sq_newtable = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x30\x48\x8B\xD9\x48\xC7\x44\x24\x20\x20"), "xxxxxxxxxxxxxxxxxxx");
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p_sq_newslot = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x48\x83\xEC\x30\x44\x8B\x49\x00\x48\x8B\xD9\x41\x8B\xC1"), "xxxxxxxxx?xxxxxx");
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p_sq_arrayappend = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x40\x53\x48\x83\xEC\x20\x8B\x41\x00\x48\x8B\xD9\x2B\x41\x00\x83\xF8\x02\x7D"), "xxxxxxxx?xxxxx?xxxx");
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#if defined (GAMEDLL_S0) || defined (GAMEDLL_S1) || defined (GAMEDLL_S2)
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p_sq_pushstructure = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x4C\x89\x4C\x24\x00\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8B\xEC"), "xxxx?xxxx?xxxx?xxxx?xxxxxxxxxxxx");
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#elif defined (GAMEDLL_S3)
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p_sq_pushstructure = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x74\x24\x00\x48\x89\x7C\x24\x00\x55\x41\x54\x41\x55\x41\x56\x41\x57\x48\x8B\xEC\x48\x83\xEC\x60\x48\x8B\x59\x60"), "xxxx?xxxx?xxxx?xxxxxxxxxxxxxxxxxxxx");
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#endif
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p_sq_compilebuffer = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x48\x89\x5C\x24\x00\x48\x89\x6C\x24\x00\x48\x89\x74\x24\x00\x57\x41\x56\x41\x57\x48\x83\xEC\x50\x41\x8B\xE9\x49\x8B\xF8"), "xxxx?xxxx?xxxx?xxxxxxxxxxxxxxx");
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p_sq_call = g_mGameDll.FindPatternSIMD(reinterpret_cast<rsig_t>("\x4C\x8B\xDC\x49\x89\x5B\x08\x49\x89\x6B\x10\x49\x89\x73\x18\x57\x48\x83\xEC\x50\x8B\xF2"), "xxxxxxxxxxxxxxxxxxxxxx");
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v_sq_pushroottable = p_sq_pushroottable.RCast<SQRESULT(*)(HSQUIRRELVM)>(); /*48 83 EC 28 8B 51 ?? 44 8B C2*/
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v_sq_pushbool = p_sq_pushbool.RCast<void (*)(HSQUIRRELVM, SQBool)>(); /*48 83 EC 38 33 C0 48 C7 44 24 20 08 00 00 01 48*/
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v_sq_pushstring = p_sq_pushstring.RCast<void (*)(HSQUIRRELVM, const SQChar*, SQInteger)>(); /*40 56 48 83 EC 30 48 8B F1 48 85 D2 0F 84 8F 00*/
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v_sq_pushinteger = p_sq_pushinteger.RCast<void (*)(HSQUIRRELVM, SQInteger)>(); /*48 83 EC 38 33 C0 48 C7 44 24 20 02 00 00 05 48*/
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v_sq_pushconstant = p_sq_pushconstant.RCast<void (*)(HSQUIRRELVM, const SQChar*, SQInteger)>(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 4C 8B*/
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v_sq_newarray = p_sq_newarray.RCast<void (*)(HSQUIRRELVM, SQInteger)>(); /*48 89 5C 24 08 57 48 83 EC 30 48 8B D9 48 C7 44 24 20 40*/
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v_sq_newtable = p_sq_newtable.RCast<void (*)(HSQUIRRELVM)>(); /*48 89 5C 24 08 57 48 83 EC 30 48 8B D9 48 C7 44 24 20 20*/
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v_sq_newslot = p_sq_newslot.RCast<SQRESULT(*)(HSQUIRRELVM, SQInteger)>(); /*40 53 48 83 EC 20 8B 41 ?? 48 8B D9 2B 41 ?? 83 F8 02 7D*/
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v_sq_arrayappend = p_sq_arrayappend.RCast<SQRESULT(*)(HSQUIRRELVM, SQInteger)>(); /*40 53 48 83 EC 20 8B 41 ?? 48 8B D9 2B 41 ?? 83 F8 02 7D*/
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v_sq_pushstructure = p_sq_pushstructure.RCast<SQRESULT(*)(HSQUIRRELVM, const SQChar*, const SQChar*, const SQChar*, const SQChar*)>(); /*48 89 5C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 55 41 54 41 55 41 56 41 57 48 8B EC 48 83 EC 60 48 8B 59 60*/
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v_sq_compilebuffer = p_sq_compilebuffer.RCast<SQRESULT(*)(HSQUIRRELVM, SQBufState*, const SQChar*, SQInteger)>(); /*48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 50 41 8B E9 49 8B F8*/
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v_sq_call = p_sq_call.RCast<SQRESULT(*)(HSQUIRRELVM, SQInteger, SQBool, SQBool)>(); /*4C 8B DC 49 89 5B 08 49 89 6B 10 49 89 73 18 57 48 83 EC 50 8B F2*/
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}
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virtual void GetVar(void) const { }
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virtual void GetCon(void) const { }
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virtual void Attach(void) const { }
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virtual void Detach(void) const { }
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};
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///////////////////////////////////////////////////////////////////////////////
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REGISTER(HSqapi);
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