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Game gets max 10 seconds to shutdown properly when closed directly by the external console window (g_pHostState->m_iNextState = HostStates_t::HS_SHUTDOWN).
10 lines
113 B
C
10 lines
113 B
C
#pragma once
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BOOL
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WINAPI
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ConsoleHandlerRoutine(
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DWORD eventCode);
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void WinSys_Attach();
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void WinSys_Detach();
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