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* Fixed cases where the horizontal scrollbar would conceal the only item in the autocomplete window * Add new ConVar to show help text next to ConVar in autocomplete. disabled by default to prevent it from being cluttered.
622 lines
24 KiB
C++
622 lines
24 KiB
C++
//=============================================================================//
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//
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// Purpose: Console Variables
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//
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//=============================================================================//
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#include "core/stdafx.h"
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#include "tier0/cvar.h"
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#include "tier0/IConVar.h"
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#include "engine/sys_utils.h"
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#include "engine/sys_dll2.h"
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#include "mathlib/bits.h"
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//-----------------------------------------------------------------------------
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// purpose: construct/allocate
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//-----------------------------------------------------------------------------
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ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString, bool bMin, float fMin, bool bMax, float fMax, void* pCallback, void* unk)
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{
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ConVar* allocatedConvar = reinterpret_cast<ConVar*>(MemAlloc_Wrapper(0xA0)); // Allocate new memory with StdMemAlloc else we crash.
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memset(allocatedConvar, 0, 0xA0); // Set all to null.
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std::uintptr_t cvarPtr = reinterpret_cast<std::uintptr_t>(allocatedConvar); // To ptr.
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*(void**)(cvarPtr + 0x40) = g_pIConVarVtable.RCast<void*>(); // 0x40 to ICvar table.
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*(void**)cvarPtr = g_pConVarVtable.RCast<void*>(); // 0x0 to ConVar vtable.
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p_ConVar_Register.RCast<void(*)(ConVar*, const char*, const char*, int, const char*, bool, float, bool, float, void*, void*)>()
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(allocatedConvar, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, pCallback, unk); // Call to create ConVar.
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*this = *allocatedConvar;
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}
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//-----------------------------------------------------------------------------
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// purpose: destructor
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//-----------------------------------------------------------------------------
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ConVar::~ConVar(void)
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{
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if (m_pzsCurrentValue)
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{
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delete[] m_pzsCurrentValue;
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m_pzsCurrentValue = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: register ConVar
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//-----------------------------------------------------------------------------
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void ConVar::Init(void)
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{
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//-------------------------------------------------------------------------
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// ENGINE |
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cm_debug_cmdquery = new ConVar("cm_debug_cmdquery", "0", FCVAR_DEVELOPMENTONLY, "Prints the flags of each ConVar/ConCommand query to the console ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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cm_return_false_cmdquery_all = new ConVar("cm_return_false_cmdquery_all", "0", FCVAR_DEVELOPMENTONLY, "Returns false on every ConVar/ConCommand query ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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cm_return_false_cmdquery_cheats = new ConVar("cm_return_false_cmdquery_cheats", "0", FCVAR_DEVELOPMENTONLY, "Returns false on all FCVAR_DEVELOPMENTONLY and FCVAR_CHEAT ConVar/ConCommand queries ( !warning! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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r_debug_overlay_nodecay = new ConVar("r_debug_overlay_nodecay", "0", FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT, "Keeps all debug overlays alive regardless of their lifetime. Use command 'clear_debug_overlays' to clear everything.", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// SERVER |
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sv_showconnecting = new ConVar("sv_showconnecting", "1", FCVAR_RELEASE, "Logs information about the connecting client to the console.", false, 0.f, false, 0.f, nullptr, nullptr);
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sv_pylonvisibility = new ConVar("sv_pylonvisibility", "0", FCVAR_RELEASE, "Determines the visiblity to the Pylon Master Server, 0 = Not visible, 1 = Visible, 2 = Hidden BUG BUG: not implemented yet.", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// CLIENT |
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cl_drawconsoleoverlay = new ConVar("cl_drawconsoleoverlay", "0", FCVAR_DEVELOPMENTONLY, "Draw the console overlay at the top of the screen.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_consoleoverlay_lines = new ConVar("cl_consoleoverlay_lines", "3", FCVAR_DEVELOPMENTONLY, "Number of lines of console output to draw.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_consoleoverlay_offset_x = new ConVar("cl_consoleoverlay_offset_x", "10", FCVAR_DEVELOPMENTONLY, "X offset for console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_consoleoverlay_offset_y = new ConVar("cl_consoleoverlay_offset_y", "10", FCVAR_DEVELOPMENTONLY, "Y offset for console overlay.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_consoleoverlay_native_clr = new ConVar("cl_consoleoverlay_native_clr", "255 255 255 255", FCVAR_DEVELOPMENTONLY, "Native RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_consoleoverlay_server_clr = new ConVar("cl_consoleoverlay_server_clr", "190 183 240 255", FCVAR_DEVELOPMENTONLY, "Server script VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_consoleoverlay_client_clr = new ConVar("cl_consoleoverlay_client_clr", "117 116 139 255", FCVAR_DEVELOPMENTONLY, "Client script VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_consoleoverlay_ui_clr = new ConVar("cl_consoleoverlay_ui_clr", "197 160 177 255", FCVAR_DEVELOPMENTONLY, "UI script VM RUI console overlay log color.", false, 1.f, false, 50.f, nullptr, nullptr);
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cl_showsimstats = new ConVar("cl_showsimstats", "0", FCVAR_DEVELOPMENTONLY, "Shows the tick counter for the server/client simulation and the render frame.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_simstats_offset_x = new ConVar("cl_simstats_offset_x", "1250", FCVAR_DEVELOPMENTONLY, "X offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_simstats_offset_y = new ConVar("cl_simstats_offset_y", "885", FCVAR_DEVELOPMENTONLY, "Y offset for simulation debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_showgpustats = new ConVar("cl_showgpustats", "0", FCVAR_DEVELOPMENTONLY, "Texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_gpustats_offset_x = new ConVar("cl_gpustats_offset_x", "1250", FCVAR_DEVELOPMENTONLY, "X offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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cl_gpustats_offset_y = new ConVar("cl_gpustats_offset_y", "900", FCVAR_DEVELOPMENTONLY, "Y offset for texture streaming debug overlay.", false, 0.f, false, 0.f, nullptr, nullptr);
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con_suggestion_limit = new ConVar("con_suggestion_limit", "40", FCVAR_DEVELOPMENTONLY, "Maximum number of suggestions the autocomplete window will show for the console.", false, 0.f, false, 0.f, nullptr, nullptr);
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con_suggestion_helptext = new ConVar("con_suggestion_helptext", "0", FCVAR_DEVELOPMENTONLY, "Show ConVar help text in autocomplete window. Disabled by default to keep window less populated.", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// FILESYSTEM |
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fs_warning_level_native = new ConVar("fs_warning_level_native", "0", FCVAR_DEVELOPMENTONLY, "Set the filesystem warning level.", false, 0.f, false, 0.f, nullptr, nullptr);
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fs_show_warning_output = new ConVar("fs_show_warning_output", "0", FCVAR_DEVELOPMENTONLY, "Logs the filesystem warnings to the console, filtered by 'fs_warning_level_native' ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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fs_packedstore_entryblock_stats = new ConVar("fs_packedstore_entryblock_stats", "0", FCVAR_DEVELOPMENTONLY, "If set to 1, prints the stats of each file entry in the VPK during decompression ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// FILESYSTEM |
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mat_showdxoutput = new ConVar("mat_showdxoutput", "0", FCVAR_DEVELOPMENTONLY, "Shows debug output for the DirectX system.", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// SQUIRREL |
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sq_showrsonloading = new ConVar("sq_showrsonloading", "0", FCVAR_DEVELOPMENTONLY, "Logs all 'rson' files loaded by the SQVM ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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sq_showscriptloading = new ConVar("sq_showscriptloading", "0", FCVAR_DEVELOPMENTONLY, "Logs all scripts loaded by the SQVM to be pre-compiled ( !slower! ).", false, 0.f, false, 0.f, nullptr, nullptr);
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sq_showvmoutput = new ConVar("sq_showvmoutput", "1", FCVAR_DEVELOPMENTONLY, "Prints the VM output to the console. 1 = Log to file. 2 = 1 + log to console. 3 = 1 + 2 + log to overhead console. 4 = only log to overhead console.", false, 0.f, false, 0.f, nullptr, nullptr);
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sq_showvmwarning = new ConVar("sq_showvmwarning", "0", FCVAR_DEVELOPMENTONLY, "Prints the VM warning output to the console. 1 = Log to file. 2 = 1 + log to console.", false, 0.f, false, 0.f, nullptr, nullptr);
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//-------------------------------------------------------------------------
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// NETCHANNEL |
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net_userandomkey = new ConVar("net_userandomkey", "1", FCVAR_RELEASE, "If set to 1, the netchannel generates and sets a random base64 netkey.", false, 0.f, false, 0.f, nullptr, nullptr);
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r5net_matchmaking_hostname = new ConVar("r5net_matchmaking_hostname", "r5a-comp-sv.herokuapp.com", FCVAR_RELEASE, "Holds the R5Net matchmaking hostname.", false, 0.f, false, 0.f, nullptr, nullptr);
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r5net_show_debug = new ConVar("r5net_show_debug", "1", FCVAR_DEVELOPMENTONLY, "Shows debug output for R5Net.", false, 0.f, false, 0.f, nullptr, nullptr);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the base ConVar name.
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetBaseName(void)
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{
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return m_pParent->m_ConCommandBase.m_pszName;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns the ConVar help text.
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// Output : const char*
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//-----------------------------------------------------------------------------
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const char* ConVar::GetHelpText(void)
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{
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return m_pParent->m_ConCommandBase.m_pszHelpString;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Add's flags to ConVar.
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// Input : nFlags -
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//-----------------------------------------------------------------------------
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void ConVar::AddFlags(int nFlags)
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{
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m_pParent->m_ConCommandBase.m_nFlags |= nFlags;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Removes flags from ConVar.
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// Input : nFlags -
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//-----------------------------------------------------------------------------
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void ConVar::RemoveFlags(int nFlags)
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{
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m_ConCommandBase.m_nFlags &= ~nFlags;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Checks if ConVar is registered.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::IsRegistered(void)
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{
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return m_pParent->m_ConCommandBase.m_bRegistered;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return ConVar value as a boolean.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::GetBool(void)
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{
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return !!GetInt();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return ConVar value as a float.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetFloat(void)
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{
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return m_pParent->m_flValue;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return ConVar value as an integer.
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// Output : int
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//-----------------------------------------------------------------------------
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int ConVar::GetInt(void)
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{
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return m_pParent->m_iValue;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return ConVar value as a color.
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// Output : Color
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//-----------------------------------------------------------------------------
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Color ConVar::GetColor(void)
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{
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unsigned char* pColorElement = ((unsigned char*)&m_pParent->m_iValue);
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return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Return ConVar value as a string.
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// Output : const char *
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//-----------------------------------------------------------------------------
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const char* ConVar::GetString(void)
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{
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if (m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)
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{
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return "FCVAR_NEVER_AS_STRING";
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}
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char const* str = m_pParent->m_pzsCurrentValue;
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return str ? str : "";
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : flMinVal -
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// Output : true if there is a min set.
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//-----------------------------------------------------------------------------
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bool ConVar::GetMin(float& flMinVal)
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{
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flMinVal = m_pParent->m_flMinValue;
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return m_pParent->m_bHasMin;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : flMaxVal -
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// Output : true if there is a max set.
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//-----------------------------------------------------------------------------
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bool ConVar::GetMax(float& flMaxVal)
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{
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flMaxVal = m_pParent->m_flMaxValue;
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return m_pParent->m_bHasMax;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns the min value.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetMinValue(void)
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{
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return m_pParent->m_flMinValue;
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns the max value.
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// Output : float
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//-----------------------------------------------------------------------------
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float ConVar::GetMaxValue(void)
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{
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return m_pParent->m_flMaxValue;;
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks if ConVar has min value.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::HasMin(void)
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{
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return m_pParent->m_bHasMin;
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}
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//-----------------------------------------------------------------------------
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// Purpose: checks if ConVar has max value.
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// Output : bool
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//-----------------------------------------------------------------------------
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bool ConVar::HasMax(void)
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{
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return m_pParent->m_bHasMax;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the ConVar int value.
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// Input : nValue -
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//-----------------------------------------------------------------------------
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void ConVar::SetValue(int nValue)
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{
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if (nValue == m_iValue)
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{
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return;
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}
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// Only valid for root ConVars.
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assert(m_pParent == this);
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float flValue = (float)nValue;
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// Check bounds.
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if (ClampValue(flValue))
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{
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nValue = (int)(flValue);
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}
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// Redetermine value.
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float flOldValue = m_flValue;
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m_flValue = flValue;
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m_iValue = nValue;
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if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
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{
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char szTempValue[32];
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snprintf(szTempValue, sizeof(szTempValue), "%d", m_iValue);
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ChangeStringValue(szTempValue, flOldValue);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the ConVar float value.
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// Input : flValue -
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//-----------------------------------------------------------------------------
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void ConVar::SetValue(float flValue)
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{
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if (flValue == m_flValue)
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{
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return;
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}
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// Only valid for root ConVars.
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assert(m_pParent == this);
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// Check bounds.
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ClampValue(flValue);
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// Redetermine value.
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float flOldValue = m_flValue;
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m_flValue = flValue;
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m_iValue = (int)m_flValue;
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if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
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{
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char szTempValue[32];
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snprintf(szTempValue, sizeof(szTempValue), "%f", m_flValue);
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ChangeStringValue(szTempValue, flOldValue);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the ConVar string value.
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// Input : *szValue -
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//-----------------------------------------------------------------------------
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void ConVar::SetValue(const char* pszValue)
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{
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if (strcmp(this->m_pParent->m_pzsCurrentValue, pszValue) == 0)
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{
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return;
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}
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this->m_pParent->m_pzsCurrentValue = pszValue;
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char szTempValue[32]{};
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const char* pszNewValue{};
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// Only valid for root convars.
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assert(m_pParent == this);
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float flOldValue = m_flValue;
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pszNewValue = (char*)pszValue;
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if (!pszNewValue)
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{
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pszNewValue = "";
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}
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if (!SetColorFromString(pszValue))
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{
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// Not a color, do the standard thing
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float flNewValue = (float)atof(pszValue);
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if (!IsFinite(flNewValue))
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{
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DevMsg(eDLL_T::ENGINE ,"Warning: ConVar '%s' = '%s' is infinite, clamping value.\n", GetBaseName(), pszValue);
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flNewValue = FLT_MAX;
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}
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if (ClampValue(flNewValue))
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{
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snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue);
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pszNewValue = szTempValue;
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}
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// Redetermine value
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m_flValue = flNewValue;
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m_iValue = (int)(m_flValue);
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}
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if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
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{
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ChangeStringValue(pszNewValue, flOldValue);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the ConVar color value.
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// Input : clValue -
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//-----------------------------------------------------------------------------
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void ConVar::SetValue(Color clValue)
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{
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std::string svResult = "";
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for (int i = 0; i < 4; i++)
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{
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if (!(clValue._color[i] == 0 && svResult.size() == 0))
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{
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svResult += std::to_string(clValue._color[i]);
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svResult.append(" ");
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}
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}
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this->m_pParent->m_pzsCurrentValue = svResult.c_str();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Reset to default value.
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//-----------------------------------------------------------------------------
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void ConVar::Revert(void)
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{
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this->SetValue(this->m_pszDefaultValue);
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}
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//-----------------------------------------------------------------------------
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// Purpose: returns the default ConVar value.
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// Output : const char
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//-----------------------------------------------------------------------------
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const char* ConVar::GetDefault(void)
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{
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return m_pParent->m_pszDefaultValue;
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}
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//-----------------------------------------------------------------------------
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// Purpose: sets the default ConVar value.
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// Input : *pszDefault -
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//-----------------------------------------------------------------------------
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void ConVar::SetDefault(const char* pszDefault)
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{
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static const char* pszEmpty = "";
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m_pszDefaultValue = pszDefault ? pszDefault : pszEmpty;
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assert(m_pszDefaultValue);
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}
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//-----------------------------------------------------------------------------
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// Purpose: changes the ConVar string value.
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// Input : *pszTempVal - flOldValue
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//-----------------------------------------------------------------------------
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void ConVar::ChangeStringValue(const char* pszTempVal, float flOldValue)
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{
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assert(!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING));
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char* pszOldValue = (char*)_malloca(m_iStringLength);
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if (pszOldValue != NULL)
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{
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memcpy(pszOldValue, m_pzsCurrentValue, m_iStringLength);
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}
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|
|
if (pszTempVal)
|
|
{
|
|
int len = strlen(pszTempVal) + 1;
|
|
|
|
if (len > m_iStringLength)
|
|
{
|
|
if (m_pzsCurrentValue)
|
|
{
|
|
delete[] m_pzsCurrentValue;
|
|
}
|
|
|
|
m_pzsCurrentValue = new char[len];
|
|
m_iStringLength = len;
|
|
}
|
|
|
|
memcpy((char*)m_pzsCurrentValue, pszTempVal, len);
|
|
}
|
|
else
|
|
{
|
|
m_pzsCurrentValue = NULL;
|
|
}
|
|
|
|
pszOldValue = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the ConVar color value from string.
|
|
// Input : *pszValue -
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::SetColorFromString(const char* pszValue)
|
|
{
|
|
bool bColor = false;
|
|
|
|
// Try pulling RGBA color values out of the string.
|
|
int nRGBA[4]{};
|
|
int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]));
|
|
|
|
if (nParamsRead >= 3)
|
|
{
|
|
// This is probably a color!
|
|
if (nParamsRead == 3)
|
|
{
|
|
// Assume they wanted full alpha.
|
|
nRGBA[3] = 255;
|
|
}
|
|
|
|
if (nRGBA[0] >= 0 && nRGBA[0] <= 255 &&
|
|
nRGBA[1] >= 0 && nRGBA[1] <= 255 &&
|
|
nRGBA[2] >= 0 && nRGBA[2] <= 255 &&
|
|
nRGBA[3] >= 0 && nRGBA[3] <= 255)
|
|
{
|
|
//printf("*** WOW! Found a color!! ***\n");
|
|
|
|
// This is definitely a color!
|
|
bColor = true;
|
|
|
|
// Stuff all the values into each byte of our int.
|
|
unsigned char* pColorElement = ((unsigned char*)&m_iValue);
|
|
pColorElement[0] = nRGBA[0];
|
|
pColorElement[1] = nRGBA[1];
|
|
pColorElement[2] = nRGBA[2];
|
|
pColorElement[3] = nRGBA[3];
|
|
|
|
// Copy that value into our float.
|
|
m_flValue = (float)(m_iValue);
|
|
}
|
|
}
|
|
|
|
return bColor;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Check whether to clamp and then perform clamp.
|
|
// Input : flValue -
|
|
// Output : Returns true if value changed.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::ClampValue(float& flValue)
|
|
{
|
|
if (m_bHasMin && (flValue < m_flMinValue))
|
|
{
|
|
flValue = m_flMinValue;
|
|
return true;
|
|
}
|
|
|
|
if (m_bHasMax && (flValue > m_flMaxValue))
|
|
{
|
|
flValue = m_flMaxValue;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Test each ConVar query before setting the value.
|
|
// Input : *pConVar - nFlags
|
|
// Output : False if change is permitted, true if not.
|
|
//-----------------------------------------------------------------------------
|
|
bool ConVar::IsFlagSet(ConVar* pConVar, int nFlags)
|
|
{
|
|
if (cm_debug_cmdquery->GetBool())
|
|
{
|
|
printf("--------------------------------------------------\n");
|
|
printf(" Flaged: %08X\n", pConVar->m_ConCommandBase.m_nFlags);
|
|
}
|
|
if (cm_return_false_cmdquery_cheats->GetBool())
|
|
{
|
|
// Mask off FCVAR_CHEATS and FCVAR_DEVELOPMENTONLY.
|
|
pConVar->m_ConCommandBase.RemoveFlags(FCVAR_DEVELOPMENTONLY | FCVAR_CHEAT);
|
|
}
|
|
else // Mask off FCVAR_DEVELOPMENTONLY.
|
|
{
|
|
pConVar->m_ConCommandBase.RemoveFlags(FCVAR_DEVELOPMENTONLY);
|
|
}
|
|
if (cm_debug_cmdquery->GetBool())
|
|
{
|
|
printf(" Masked: %08X\n", pConVar->m_ConCommandBase.m_nFlags);
|
|
printf(" Verify: %08X\n", nFlags);
|
|
printf("--------------------------------------------------\n");
|
|
}
|
|
if (nFlags & FCVAR_RELEASE && !cm_return_false_cmdquery_all->GetBool())
|
|
{
|
|
// Default retail behaviour.
|
|
return IConVar_IsFlagSet(pConVar, nFlags);
|
|
}
|
|
if (cm_return_false_cmdquery_all->GetBool())
|
|
{
|
|
// Returning false on all queries may cause problems.
|
|
return false;
|
|
}
|
|
// Return false on every FCVAR_DEVELOPMENTONLY query.
|
|
return pConVar->m_ConCommandBase.HasFlags(nFlags) != 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clear all hostname ConVar's.
|
|
//-----------------------------------------------------------------------------
|
|
void ConVar::ClearHostNames(void)
|
|
{
|
|
const char* pszHostnameArray[] =
|
|
{
|
|
"pin_telemetry_hostname",
|
|
"assetdownloads_hostname",
|
|
"users_hostname",
|
|
"persistence_hostname",
|
|
"speechtotexttoken_hostname",
|
|
"communities_hostname",
|
|
"persistenceDef_hostname",
|
|
"party_hostname",
|
|
"speechtotext_hostname",
|
|
"serverReports_hostname",
|
|
"subscription_hostname",
|
|
"steamlink_hostname",
|
|
"staticfile_hostname",
|
|
"matchmaking_hostname",
|
|
"skill_hostname",
|
|
"publication_hostname",
|
|
"stats_hostname"
|
|
};
|
|
|
|
for (int i = 0; i < (&pszHostnameArray)[1] - pszHostnameArray; i++)
|
|
{
|
|
const char* pszName = pszHostnameArray[i];
|
|
ConVar* pCVar = g_pCVar->FindVar(pszName);
|
|
|
|
if (pCVar != nullptr)
|
|
{
|
|
pCVar->m_pzsCurrentValue = "0.0.0.0";
|
|
}
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void IConVar_Attach()
|
|
{
|
|
DetourAttach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
|
|
}
|
|
|
|
void IConVar_Detach()
|
|
{
|
|
DetourDetach((LPVOID*)&IConVar_IsFlagSet, &ConVar::IsFlagSet);
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
ConVar* g_pConVar = new ConVar();
|