mirror of
https://github.com/Mauler125/r5sdk.git
synced 2025-02-09 19:15:03 +01:00
538 lines
13 KiB
C++
538 lines
13 KiB
C++
#pragma once
|
|
#include "patterns.h"
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Enums
|
|
|
|
#define MAX_SPLITSCREEN_CLIENT_BITS 2
|
|
#define MAX_SPLITSCREEN_CLIENTS ( 1 << MAX_SPLITSCREEN_CLIENT_BITS ) // 4
|
|
|
|
enum
|
|
{
|
|
MAX_JOYSTICKS = MAX_SPLITSCREEN_CLIENTS,
|
|
MOUSE_BUTTON_COUNT = 5,
|
|
};
|
|
|
|
enum JoystickAxis_t
|
|
{
|
|
JOY_AXIS_X = 0,
|
|
JOY_AXIS_Y,
|
|
JOY_AXIS_Z,
|
|
JOY_AXIS_R,
|
|
JOY_AXIS_U,
|
|
JOY_AXIS_V,
|
|
MAX_JOYSTICK_AXES,
|
|
};
|
|
|
|
enum
|
|
{
|
|
JOYSTICK_MAX_BUTTON_COUNT = 32,
|
|
JOYSTICK_POV_BUTTON_COUNT = 4,
|
|
JOYSTICK_AXIS_BUTTON_COUNT = MAX_JOYSTICK_AXES * 2,
|
|
};
|
|
|
|
#define JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_BUTTON + ((_joystick) * JOYSTICK_MAX_BUTTON_COUNT) + (_button) )
|
|
#define JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_POV_BUTTON + ((_joystick) * JOYSTICK_POV_BUTTON_COUNT) + (_button) )
|
|
#define JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) ( JOYSTICK_FIRST_AXIS_BUTTON + ((_joystick) * JOYSTICK_AXIS_BUTTON_COUNT) + (_button) )
|
|
|
|
#define JOYSTICK_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_BUTTON_INTERNAL( _joystick, _button ) )
|
|
#define JOYSTICK_POV_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_POV_BUTTON_INTERNAL( _joystick, _button ) )
|
|
#define JOYSTICK_AXIS_BUTTON( _joystick, _button ) ( (ButtonCode_t)JOYSTICK_AXIS_BUTTON_INTERNAL( _joystick, _button ) )
|
|
|
|
enum ButtonCode_t
|
|
{
|
|
BUTTON_CODE_INVALID = -1,
|
|
BUTTON_CODE_NONE = 0,
|
|
|
|
KEY_FIRST = 0,
|
|
|
|
KEY_NONE = KEY_FIRST,
|
|
KEY_0,
|
|
KEY_1,
|
|
KEY_2,
|
|
KEY_3,
|
|
KEY_4,
|
|
KEY_5,
|
|
KEY_6,
|
|
KEY_7,
|
|
KEY_8,
|
|
KEY_9,
|
|
KEY_A,
|
|
KEY_B,
|
|
KEY_C,
|
|
KEY_D,
|
|
KEY_E,
|
|
KEY_F,
|
|
KEY_G,
|
|
KEY_H,
|
|
KEY_I,
|
|
KEY_J,
|
|
KEY_K,
|
|
KEY_L,
|
|
KEY_M,
|
|
KEY_N,
|
|
KEY_O,
|
|
KEY_P,
|
|
KEY_Q,
|
|
KEY_R,
|
|
KEY_S,
|
|
KEY_T,
|
|
KEY_U,
|
|
KEY_V,
|
|
KEY_W,
|
|
KEY_X,
|
|
KEY_Y,
|
|
KEY_Z,
|
|
KEY_PAD_0,
|
|
KEY_PAD_1,
|
|
KEY_PAD_2,
|
|
KEY_PAD_3,
|
|
KEY_PAD_4,
|
|
KEY_PAD_5,
|
|
KEY_PAD_6,
|
|
KEY_PAD_7,
|
|
KEY_PAD_8,
|
|
KEY_PAD_9,
|
|
KEY_PAD_DIVIDE,
|
|
KEY_PAD_MULTIPLY,
|
|
KEY_PAD_MINUS,
|
|
KEY_PAD_PLUS,
|
|
KEY_PAD_ENTER,
|
|
KEY_PAD_DECIMAL,
|
|
KEY_LBRACKET,
|
|
KEY_RBRACKET,
|
|
KEY_SEMICOLON,
|
|
KEY_APOSTROPHE,
|
|
KEY_BACKQUOTE,
|
|
KEY_COMMA,
|
|
KEY_PERIOD,
|
|
KEY_SLASH,
|
|
KEY_BACKSLASH,
|
|
KEY_MINUS,
|
|
KEY_EQUAL,
|
|
KEY_ENTER,
|
|
KEY_SPACE,
|
|
KEY_BACKSPACE,
|
|
KEY_TAB,
|
|
KEY_CAPSLOCK,
|
|
KEY_NUMLOCK,
|
|
KEY_ESCAPE,
|
|
KEY_SCROLLLOCK,
|
|
KEY_INSERT,
|
|
KEY_DELETE,
|
|
KEY_HOME,
|
|
KEY_END,
|
|
KEY_PAGEUP,
|
|
KEY_PAGEDOWN,
|
|
KEY_BREAK,
|
|
KEY_LSHIFT,
|
|
KEY_RSHIFT,
|
|
KEY_LALT,
|
|
KEY_RALT,
|
|
KEY_LCONTROL,
|
|
KEY_RCONTROL,
|
|
KEY_LWIN,
|
|
KEY_RWIN,
|
|
KEY_APP,
|
|
KEY_UP,
|
|
KEY_LEFT,
|
|
KEY_DOWN,
|
|
KEY_RIGHT,
|
|
KEY_F1,
|
|
KEY_F2,
|
|
KEY_F3,
|
|
KEY_F4,
|
|
KEY_F5,
|
|
KEY_F6,
|
|
KEY_F7,
|
|
KEY_F8,
|
|
KEY_F9,
|
|
KEY_F10,
|
|
KEY_F11,
|
|
KEY_F12,
|
|
KEY_CAPSLOCKTOGGLE,
|
|
KEY_NUMLOCKTOGGLE,
|
|
KEY_SCROLLLOCKTOGGLE,
|
|
|
|
KEY_LAST = KEY_SCROLLLOCKTOGGLE,
|
|
KEY_COUNT = KEY_LAST - KEY_FIRST + 1,
|
|
|
|
// Mouse
|
|
MOUSE_FIRST = KEY_LAST + 1,
|
|
|
|
MOUSE_LEFT = MOUSE_FIRST,
|
|
MOUSE_RIGHT,
|
|
MOUSE_MIDDLE,
|
|
MOUSE_4,
|
|
MOUSE_5,
|
|
MOUSE_WHEEL_UP, // A fake button which is 'pressed' and 'released' when the wheel is moved up
|
|
MOUSE_WHEEL_DOWN, // A fake button which is 'pressed' and 'released' when the wheel is moved down
|
|
|
|
MOUSE_LAST = MOUSE_WHEEL_DOWN,
|
|
MOUSE_COUNT = MOUSE_LAST - MOUSE_FIRST + 1,
|
|
|
|
// Joystick
|
|
JOYSTICK_FIRST = MOUSE_LAST + 1,
|
|
|
|
JOYSTICK_FIRST_BUTTON = JOYSTICK_FIRST,
|
|
JOYSTICK_LAST_BUTTON = JOYSTICK_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_MAX_BUTTON_COUNT - 1),
|
|
JOYSTICK_FIRST_POV_BUTTON,
|
|
JOYSTICK_LAST_POV_BUTTON = JOYSTICK_POV_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_POV_BUTTON_COUNT - 1),
|
|
JOYSTICK_FIRST_AXIS_BUTTON,
|
|
JOYSTICK_LAST_AXIS_BUTTON = JOYSTICK_AXIS_BUTTON_INTERNAL(MAX_JOYSTICKS - 1, JOYSTICK_AXIS_BUTTON_COUNT - 1),
|
|
|
|
JOYSTICK_LAST = JOYSTICK_LAST_AXIS_BUTTON,
|
|
|
|
BUTTON_CODE_LAST,
|
|
BUTTON_CODE_COUNT = BUTTON_CODE_LAST - KEY_FIRST + 1,
|
|
|
|
// Helpers for XBox 360
|
|
KEY_XBUTTON_UP = JOYSTICK_FIRST_POV_BUTTON, // POV buttons
|
|
KEY_XBUTTON_RIGHT,
|
|
KEY_XBUTTON_DOWN,
|
|
KEY_XBUTTON_LEFT,
|
|
|
|
KEY_XBUTTON_A = JOYSTICK_FIRST_BUTTON, // Buttons
|
|
KEY_XBUTTON_B,
|
|
KEY_XBUTTON_X,
|
|
KEY_XBUTTON_Y,
|
|
KEY_XBUTTON_LEFT_SHOULDER,
|
|
KEY_XBUTTON_RIGHT_SHOULDER,
|
|
KEY_XBUTTON_BACK,
|
|
KEY_XBUTTON_START,
|
|
KEY_XBUTTON_STICK1,
|
|
KEY_XBUTTON_STICK2,
|
|
KEY_XBUTTON_INACTIVE_START,
|
|
|
|
KEY_XSTICK1_RIGHT = JOYSTICK_FIRST_AXIS_BUTTON, // XAXIS POSITIVE
|
|
KEY_XSTICK1_LEFT, // XAXIS NEGATIVE
|
|
KEY_XSTICK1_DOWN, // YAXIS POSITIVE
|
|
KEY_XSTICK1_UP, // YAXIS NEGATIVE
|
|
KEY_XBUTTON_LTRIGGER, // ZAXIS POSITIVE
|
|
KEY_XBUTTON_RTRIGGER, // ZAXIS NEGATIVE
|
|
KEY_XSTICK2_RIGHT, // UAXIS POSITIVE
|
|
KEY_XSTICK2_LEFT, // UAXIS NEGATIVE
|
|
KEY_XSTICK2_DOWN, // VAXIS POSITIVE
|
|
KEY_XSTICK2_UP, // VAXIS NEGATIVE
|
|
};
|
|
|
|
// Buttons are not confirmed to be the same. They have been always the same throughout the source engine. Lets hope they did not change them.
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Classes and Structs
|
|
|
|
class CInputSystem
|
|
{
|
|
public:
|
|
void EnableInput(bool bEnabled)// @0x14039F100 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CInputSystem*, bool);
|
|
(*reinterpret_cast<OriginalFn**>(this))[10](this, bEnabled);
|
|
}
|
|
|
|
void EnableMessagePump(bool bEnabled) // @0x14039F110 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CInputSystem*, bool);
|
|
(*reinterpret_cast<OriginalFn**>(this))[11](this, bEnabled);
|
|
}
|
|
|
|
bool IsButtonDown(ButtonCode_t Button) // @0x1403A0140 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = bool(__thiscall*)(CInputSystem*, ButtonCode_t);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[13](this, Button);
|
|
}
|
|
|
|
private:
|
|
char pad_0000[16]; //0x0000
|
|
public:
|
|
bool m_bEnabled; //0x0010 IsInputEnabled variable.
|
|
bool m_bPumpEnabled; //0x0011 EnabledMessagePump variable.
|
|
};
|
|
|
|
typedef int HKeySymbol;
|
|
|
|
class CKeyValuesSystem // VTABLE @ 0x1413AA1E8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
public:
|
|
|
|
void RegisterSizeofKeyValues(__int64 size) //@0x1413AA1F0 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CKeyValuesSystem*, __int64);
|
|
(*reinterpret_cast<OriginalFn**>(this))[0](this, size);
|
|
}
|
|
|
|
void* AllocKeyValuesMemory(__int64 size) // @0x1413AA1F8 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void* (__thiscall*)(CKeyValuesSystem*, __int64);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[1](this, size);
|
|
}
|
|
|
|
void FreeKeyValuesMemory(void* pMem) // @0x1413AA200 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CKeyValuesSystem*, void*);
|
|
(*reinterpret_cast<OriginalFn**>(this))[2](this, pMem);
|
|
}
|
|
|
|
HKeySymbol GetSymbolForString(const char* name, bool bCreate) // @0x1413AA208 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = HKeySymbol(__thiscall*)(CKeyValuesSystem*, const char*, bool);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[3](this, name, bCreate);
|
|
}
|
|
|
|
const char* GetStringForSymbol(HKeySymbol symbol) // @0x1413AA210 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = const char* (__thiscall*)(CKeyValuesSystem*, HKeySymbol);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[4](this, symbol);
|
|
}
|
|
|
|
// void __fastcall CKeyValuesSystem::FreeKeyValuesMemory(CKeyValuesSystem* this_arg, void* ptr_mem_arg)
|
|
// {
|
|
// __int64* v2; // rax
|
|
// __int64 v4; // rax
|
|
// __int64* v5; // rax
|
|
//
|
|
// v2 = qword_14D40B538;
|
|
// if (!qword_14D40B538)
|
|
// {
|
|
// v2 = sub_140462930();
|
|
// qword_14D40B538 = v2;
|
|
// }
|
|
// v4 = (*(*v2 + 48))(v2, ptr_mem_arg);
|
|
// if (v4 > 0)
|
|
// CKeyValuesSystem::m_pMemPool -= v4;
|
|
// v5 = qword_14D40B538;
|
|
// if (!qword_14D40B538)
|
|
// {
|
|
// v5 = sub_140462930();
|
|
// qword_14D40B538 = v5;
|
|
// }
|
|
// (*(*v5 + 40))(v5, ptr_mem_arg);
|
|
// }
|
|
|
|
// GetMemPool return a global variable called m_pMemPool it gets modified by AllocKeyValuesMemory and FreeKeyValuesMemory above you can see where the find it in FreeKeyValuesMemory.
|
|
void* GetMemPool() // @0x1413AA228 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
return reinterpret_cast<void*>(0x14D412768); // May need to dereference is once more not sure right now.
|
|
}
|
|
|
|
void SetKeyValuesExpressionSymbol(const char* name, bool bValue) // @0x1413AA230 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CKeyValuesSystem*, const char*, bool);
|
|
(*reinterpret_cast<OriginalFn**>(this))[8](this, name, bValue);
|
|
}
|
|
|
|
bool GetKeyValuesExpressionSymbol(const char* name) // @0x1413AA238 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = bool(__thiscall*)(CKeyValuesSystem*, const char*);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[9](this, name);
|
|
}
|
|
|
|
HKeySymbol GetSymbolForStringCaseSensitive(HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate) // @0x1413AA240 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = HKeySymbol(__thiscall*)(CKeyValuesSystem*, HKeySymbol&, const char*, bool);
|
|
return (*reinterpret_cast<OriginalFn**>(this))[10](this, hCaseInsensitiveSymbol, name, bCreate);
|
|
}
|
|
|
|
// Datatypes aren't accurate. But full fill the actual byte distance.
|
|
public:
|
|
void* vtable; // 0x0000
|
|
__int64 m_iMaxKeyValuesSize; // 0x0008
|
|
private:
|
|
char gap10[240]; // 0x0010
|
|
public:
|
|
__int32 m_KvConditionalSymbolTable; // 0x0100
|
|
private:
|
|
char gap104[4]; // 0x0104
|
|
public:
|
|
__int64 field_108; // 0x0108
|
|
private:
|
|
char gap110[32]; // 0x0110
|
|
public:
|
|
int m_mutex; // 0x0130
|
|
};
|
|
|
|
enum KeyValuesTypes
|
|
{
|
|
TYPE_NONE = 0x0,
|
|
TYPE_STRING = 0x1,
|
|
TYPE_INT = 0x2,
|
|
TYPE_FLOAT = 0x3,
|
|
TYPE_PTR = 0x4,
|
|
TYPE_WSTRING = 0x5,
|
|
TYPE_COLOR = 0x6,
|
|
TYPE_UINT64 = 0x7,
|
|
TYPE_COMPILED_INT_BYTE = 0x8,
|
|
TYPE_COMPILED_INT_0 = 0x9,
|
|
TYPE_COMPILED_INT_1 = 0xA,
|
|
TYPE_NUMTYPES = 0xB,
|
|
};
|
|
|
|
class KeyValues
|
|
{
|
|
public:
|
|
|
|
KeyValues* FindKey(const char* keyName, bool bCreate)
|
|
{
|
|
// static auto func = reinterpret_cast<KeyValues*(__thiscall*)(KeyValues*, const char*, bool)>(p_KeyValues_FindKey);
|
|
// return func(this, keyName, bCreate);
|
|
return nullptr;
|
|
}
|
|
|
|
int GetInt(const char* keyName, int defaultValue)
|
|
{
|
|
KeyValues* dat = FindKey(keyName, false);
|
|
|
|
if (!dat)
|
|
return defaultValue;
|
|
|
|
switch (dat->m_iDataType)
|
|
{
|
|
case TYPE_STRING:
|
|
return atoi(dat->m_sValue);
|
|
case TYPE_FLOAT:
|
|
return static_cast<int>(m_flValue());
|
|
case TYPE_WSTRING:
|
|
return _wtoi(dat->m_wsValue);
|
|
case TYPE_UINT64:
|
|
return 0;
|
|
default:
|
|
return dat->m_iValue();
|
|
}
|
|
|
|
return defaultValue;
|
|
}
|
|
|
|
void SetInt(const char* keyName, int iValue)
|
|
{
|
|
KeyValues* dat = FindKey(keyName, true);
|
|
if (dat)
|
|
{
|
|
dat->m_iValue() = iValue;
|
|
dat->m_iDataType = TYPE_INT;
|
|
}
|
|
}
|
|
|
|
void SetFloat(const char* keyName, float flValue)
|
|
{
|
|
KeyValues* dat = FindKey(keyName, true);
|
|
if (dat)
|
|
{
|
|
dat->m_flValue() = flValue;
|
|
dat->m_iDataType = TYPE_FLOAT;
|
|
}
|
|
}
|
|
|
|
// Compiler makes it so m_Value shares the offset spot with m_flValue that why we cast it like this.
|
|
float& m_flValue()
|
|
{
|
|
static __int32 offset = 0x18;
|
|
return *(float*)((std::uintptr_t)this + offset);
|
|
}
|
|
|
|
int& m_iValue()
|
|
{
|
|
static __int32 offset = 0x18;
|
|
return *(int*)((std::uintptr_t)this + offset);
|
|
}
|
|
|
|
public:
|
|
unsigned __int32 m_iKeyName : 24; // 0x0000
|
|
unsigned __int32 m_iKeyNameCaseSensitive : 8; // 0x0003
|
|
char* m_sValue; // 0x0008
|
|
wchar_t* m_wsValue; // 0x0010
|
|
int m_Value; // 0x0018
|
|
private:
|
|
char gap1C[12]; // 0x0020
|
|
public:
|
|
char m_iDataType; // 0x0028
|
|
unsigned __int16 m_iKeyNameCaseSensitive2; // 0x002A
|
|
KeyValues* m_pPeer; // 0x0030
|
|
KeyValues* m_pSub; // 0x0038
|
|
KeyValues* m_pChain; // 0x0040
|
|
};
|
|
|
|
struct Vector3 // Implement the proper class of this at some point.
|
|
{
|
|
float x; // 0x0000
|
|
float y; // 0x0004
|
|
float z; // 0x0008
|
|
};
|
|
|
|
struct QAngle // Implement the proper class of this at some point.
|
|
{
|
|
float pitch; //0x0000
|
|
float yaw; // 0x0004
|
|
float roll; // 0x0008
|
|
};
|
|
|
|
class CHostState
|
|
{
|
|
public:
|
|
__int32 m_iCurrentState; //0x0000
|
|
__int32 n_iNextState; //0x0004
|
|
Vector3 m_vecLocation; //0x0008
|
|
QAngle m_angLocation; //0x0014
|
|
char m_levelName[64]; //0x0020
|
|
char m_mapGroupName[256]; //0x0060
|
|
char m_landMarkName[256]; //0x0160
|
|
float m_flShortFrameTime; //0x0260
|
|
bool m_bActiveGame; //0x0264
|
|
bool m_bRememberLocation; //0x0265
|
|
bool m_bBackgroundLevel; //0x0266
|
|
bool m_bWaitingForConnection; //0x0267
|
|
bool m_bSplitScreenConnect; //0x0268
|
|
bool m_bGameHasShutDownAndFlushedMemory; //0x0269
|
|
bool m_bWorkshopMapDownloadPending; //0x026A
|
|
};
|
|
|
|
enum ClientFrameStage_t
|
|
{
|
|
FRAME_UNDEFINED = -1, // (haven't run any frames yet)
|
|
FRAME_START,
|
|
|
|
// A network packet is being recieved
|
|
FRAME_NET_UPDATE_START,
|
|
// Data has been received and we're going to start calling PostDataUpdate
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_START,
|
|
// Data has been received and we've called PostDataUpdate on all data recipients
|
|
FRAME_NET_UPDATE_POSTDATAUPDATE_END,
|
|
// We've received all packets, we can now do interpolation, prediction, etc..
|
|
FRAME_NET_UPDATE_END,
|
|
|
|
// We're about to start rendering the scene
|
|
FRAME_RENDER_START,
|
|
// We've finished rendering the scene.
|
|
FRAME_RENDER_END,
|
|
|
|
FRAME_NET_FULL_FRAME_UPDATE_ON_REMOVE
|
|
};
|
|
|
|
class CHLClient
|
|
{
|
|
public:
|
|
void FrameStageNotify(ClientFrameStage_t curStage) // @0x1405C0740 in R5pc_r5launch_N1094_CL456479_2019_10_30_05_20_PM
|
|
{
|
|
using OriginalFn = void(__thiscall*)(CHLClient*, ClientFrameStage_t);
|
|
(*reinterpret_cast<OriginalFn**>(this))[58](this, curStage); /* 48 83 EC 28 89 15 ? ? ? ? */
|
|
}
|
|
};
|
|
|
|
struct CVValue_t
|
|
{
|
|
char* m_pszString;
|
|
__int64 m_StringLength;
|
|
float m_fValue;
|
|
int m_nValue;
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Initialize Game Globals
|
|
|
|
namespace GameGlobals
|
|
{
|
|
extern CHostState* HostState;
|
|
extern CInputSystem* InputSystem;
|
|
|
|
void InitGameGlobals();
|
|
extern bool IsInitialized;
|
|
} |